Player Matchup

Ares
Ares
FELTYSAQUARIA
Ares
Level 22
God Stats
7W - 10L
1,740 SR
Queue Stats
124W - 122L
1,590 Elo+
Solo
Bakasura
Bakasura
RedSkaar2098
Bakasura
Level 23
God Stats
0W - 2L
1,301 SR
Queue Stats
22W - 23L
1,389 Elo+
Party 1
Vulcan
Vulcan
Wollf1169getsome
Vulcan
Level 8
God Stats
1W - 1L
1,768 SR
Queue Stats
101W - 98L
1,549 Elo+
Solo
Neith
Neith
kispinyo0
Neith
Level 17
God Stats
4W - 7L
1,430 SR
Queue Stats
12W - 12L
1,535 Elo+
Solo
Achilles
Achilles
tHeK00n311
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,301 Elo+
Party 1
Team Averages
Level 17
1,548 SR
1,473 Elo+

VS

Team Averages
Level 26
1,625 SR
1,486 Elo+
Heimdallr
Heimdallr
Mk0076292
Heimdallr
Level 27
God Stats
8W - 2L
1,786 SR
Queue Stats
108W - 85L
1,560 Elo+
Solo
Ares
Ares
MystkonoTTV
Ares
Level 29
God Stats
4W - 5L
1,394 SR
Queue Stats
51W - 66L
1,420 Elo+
Solo
Arachne
Arachne
Rkas707
Arachne
Level 25
God Stats
4W - 2L
1,617 SR
Queue Stats
23W - 22L
1,453 Elo+
Solo
King Arthur
King Arthur
lll Kr0S lll
King Arthur
Level 29
God Stats
19W - 36L
1,453 SR
Queue Stats
414W - 409L
1,426 Elo+
Solo
Ah Puch
Ah Puch
soulcollector312
Ah Puch
Level 22
God Stats
10W - 4L
1,873 SR
Queue Stats
77W - 68L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 11
18,946
474
29,734
53,617
95,475
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
RedSkaar2098
Bakasura
20
7 / 10 / 7
18,624
466
26,430
37,999
22,028
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 14 / 8
19,058
476
40,437
38,539
33,301
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
kispinyo0
Neith
20
2 / 10 / 4
16,929
423
12,349
22,477
7,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
tHeK00n311
Achilles
20
0 / 8 / 3
15,596
390
4,142
18,293
19,019
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mk0076292
Heimdallr
20
26 / 5 / 3
26,136
653
57,404
43,255
20,178
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 6 / 2
17,618
440
9,088
34,558
43,064
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Arachne
Rkas707
Arachne
12
4 / 3 / 1
13,992
350
2,984
6,923
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
lll Kr0S lll
King Arthur
20
10 / 1 / 11
24,850
621
27,448
37,456
64,219
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 11 / 11
22,797
570
32,738
46,401
22,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
79
25
Kills
51
51
Deaths
26
33
Assists
28
Player
Kills
Deaths
Assists
KDA
L
8
9
11
1.5
W
Heimdallr
Mk0076292
Heimdallr
26
5
3
5.5
W
2
6
2
0.5
L
Bakasura
RedSkaar2098
Bakasura
7
10
7
1.05
W
Arachne
Rkas707
Arachne
4
3
1
1.5
L
8
14
8
0.86
L
Neith
kispinyo0
Neith
2
10
4
0.4
W
King Arthur
lll Kr0S lll
King Arthur
10
1
11
15.5
W
9
11
11
1.32
L
Achilles
tHeK00n311
Achilles
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,092
Damage
129,662
170,925
Taken
168,593
176,842
Mitigated
152,595
29,355
Healing
68,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,734
1,684
0
5,971
53,617
95,475
293
12,496
41,121
85,419
0
W
Heimdallr
Mk0076292
Heimdallr
57,404
36,380
0
25,061
43,255
20,178
5,710
20,134
22,631
0
289,431
W
9,088
380
0
6,093
34,558
43,064
210
12,574
21,144
93,778
0
L
Bakasura
RedSkaar2098
Bakasura
26,430
17,202
0
11,902
37,999
22,028
170
13,010
24,989
0
131,364
W
Arachne
Rkas707
Arachne
2,984
2,118
0
2,502
6,923
2,645
0
2,437
4,486
0
27,381
L
40,437
12,749
313
5,901
38,539
33,301
108
13,965
24,574
188,279
0
L
Neith
kispinyo0
Neith
12,349
6,330
143
5,019
22,477
7,019
384
6,668
15,809
0
113,606
W
King Arthur
lll Kr0S lll
King Arthur
27,448
2,366
0
6,813
37,456
64,219
297
13,565
23,479
29,656
169,242
W
32,738
1,683
330
27,846
46,401
22,489
4,446
22,767
22,551
192,607
0
L
Achilles
tHeK00n311
Achilles
4,142
621
0
106
18,293
19,019
151
2,326
15,967
0
81,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,153
Gold Earned
105,393
904
Minions Killed
1,020
0
Camps Cleared
0
3,574,330
Distance Traveled
3,017,595
17
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
18,946
474
79
2
0
738,972
7
W
Heimdallr
26,136
653
279
7
0
696,490
7
W
Ares
17,618
440
91
2
0
746,490
5
L
Bakasura
18,624
466
206
5
0
781,189
0
W
Arachne
13,992
350
46
1
0
221,420
3
L
Vulcan
19,058
476
262
7
0
660,331
5
L
Neith
16,929
423
209
5
0
615,212
4
W
King Arthur
24,850
621
320
8
0
779,545
21
W
Ah Puch
22,797
570
284
7
0
573,650
1
L
Achilles
15,596
390
148
4
0
778,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role