Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Beydaan
Morgan Le Fay
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,445 Elo+
Solo
Set
Set
HulaaHoop
Set
Level 15
God Stats
1W - 2L
1,274 SR
Queue Stats
29W - 26L
1,510 Elo+
Party 2
Guan Yu
Guan Yu
seb247
Guan Yu
Level 7
God Stats
0W - 2L
1,305 SR
Queue Stats
7W - 11L
1,474 Elo+
Party 2
Team Averages
Level 15
1,416 SR
1,486 Elo+

VS

Team Averages
Level 23
1,551 SR
1,548 Elo+
Skadi
Skadi
DanTheMan1603
Skadi
Level 27
God Stats
18W - 13L
1,541 SR
Queue Stats
131W - 171L
1,361 Elo+
Party 1
Zeus
Zeus
GiirthQuakee
Zeus
Level 29
God Stats
4W - 2L
1,716 SR
Queue Stats
111W - 79L
1,723 Elo+
Solo
Arachne
Arachne
Naesam
Arachne
Level 16
God Stats
4W - 10L
1,500 SR
Queue Stats
95W - 122L
1,406 Elo+
Party 1
Thanatos
Thanatos
Policewilly
Thanatos
Level 22
God Stats
5W - 0L
1,500 SR
Queue Stats
56W - 23L
1,744 Elo+
Solo
Chaac
Chaac
WontonSoop404
Chaac
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 41L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 5 / 0
4,757
432
2,485
9,373
4,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
 
Chernobog
6
0 / 5 / 1
4,597
418
1,370
6,611
1,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Beydaan
Morgan Le Fay
7
0 / 4 / 1
4,646
422
1,893
6,371
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 0
5,774
525
2,008
6,415
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
seb247
Guan Yu
8
1 / 3 / 1
4,987
453
2,987
5,921
4,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,414
583
4,747
5,442
1,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 1
6,361
578
5,121
5,179
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Naesam
Arachne
9
2 / 1 / 0
5,544
504
1,644
4,689
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Policewilly
Thanatos
12
12 / 0 / 1
7,392
672
9,236
6,093
2,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 4
6,665
606
3,760
6,606
6,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
19
19
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
0
0.2
L
Chernobog
 
Chernobog
0
5
1
0.1
L
Morgan Le Fay
Beydaan
Morgan Le Fay
0
4
1
0.13
W
2
2
3
1.75
W
2
1
1
2.5
L
2
2
0
1
W
Arachne
Naesam
Arachne
2
1
0
2
W
Thanatos
Policewilly
Thanatos
12
0
1
12.5
W
1
0
4
3
L
Guan Yu
seb247
Guan Yu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,743
Damage
24,508
34,691
Taken
28,009
14,328
Mitigated
14,096
5,566
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,485
146
15
1,230
9,373
4,834
0
1,549
7,824
13,673
0
L
Chernobog
 
Chernobog
1,370
817
0
454
6,611
1,130
0
689
5,798
0
19,181
L
Morgan Le Fay
Beydaan
Morgan Le Fay
1,893
208
0
1,614
6,371
1,547
0
2,723
3,603
16,785
0
W
4,747
2,521
0
767
5,442
1,636
632
1,705
3,737
0
33,996
W
5,121
1,289
0
1,016
5,179
1,564
45
1,851
3,328
36,005
0
L
2,008
946
0
1,463
6,415
2,547
0
160
6,212
0
26,275
W
Arachne
Naesam
Arachne
1,644
1,178
0
2,621
4,689
1,497
0
0
4,689
0
31,577
W
Thanatos
Policewilly
Thanatos
9,236
3,397
0
8,518
6,093
2,720
0
718
5,375
0
40,548
W
3,760
845
0
3,874
6,606
6,679
386
104
6,502
0
37,637
L
Guan Yu
seb247
Guan Yu
2,987
886
135
655
5,921
4,270
0
0
5,554
0
16,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,761
Gold Earned
32,376
194
Minions Killed
335
0
Camps Cleared
0
1,012,415
Distance Traveled
1,008,257
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,757
432
21
2
0
196,521
1
L
Chernobog
4,597
418
44
4
0
196,122
2
L
Morgan Le Fay
4,646
422
28
3
0
192,816
2
W
Skadi
6,414
583
65
6
0
169,237
3
W
Zeus
6,361
578
71
6
0
183,717
4
L
Set
5,774
525
61
6
0
202,011
0
W
Arachne
5,544
504
60
5
0
216,209
1
W
Thanatos
7,392
672
65
6
0
231,284
2
W
Chaac
6,665
606
74
7
0
207,810
1
L
Guan Yu
4,987
453
40
4
0
224,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role