Player Matchup

Mercury
Mercury
Dusselgurr
Mercury
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,379 Elo+
Solo
Cthulhu
Cthulhu
I DOMINUS1 I
Cthulhu
Level 158
God Stats
7W - 6L
1,437 SR
Queue Stats
342W - 413L
1,368 Elo+
Solo
Discordia
Discordia
c_xx_Tempest_xx_
Discordia
Level 113
God Stats
2W - 1L
1,389 SR
Queue Stats
152W - 211L
1,421 Elo+
Solo
Team Averages
Level 95
1,442 SR
1,390 Elo+

VS

Team Averages
Level 32
1,602 SR
1,299 Elo+
Tiamat
Tiamat
PrOz LioN
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,163 Elo+
Solo
Nox
Nox
Tinklepoo
Nox
Level 78
God Stats
1W - 3L
1,526 SR
Queue Stats
2W - 7L
1,440 Elo+
Solo
Neith
Neith
dominkawe
Neith
Level 11
God Stats
0W - 2L
1,782 SR
Queue Stats
2W - 8L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dusselgurr
Mercury
10
5 / 0 / 3
6,234
891
1,799
2,662
746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
I DOMINUS1 I
Cthulhu
8
2 / 0 / 5
5,720
817
3,067
6,596
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
10
2 / 1 / 6
6,009
858
5,707
4,441
1,408
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PrOz LioN
Tiamat
6
0 / 5 / 0
4,204
601
633
5,150
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 1 / 1
4,425
632
246
1,117
333
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
dominkawe
Neith
7
0 / 3 / 1
4,474
639
1,285
5,714
1,427
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
0
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dusselgurr
Mercury
5
0
3
6.5
W
Cthulhu
I DOMINUS1 I
Cthulhu
2
0
5
4.5
L
Tiamat
PrOz LioN
Tiamat
0
5
0
0
L
0
1
1
0.5
W
Discordia
2
1
6
5
L
Neith
dominkawe
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,573
Damage
2,164
13,699
Taken
11,981
6,069
Mitigated
3,159
4,775
Healing
453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dusselgurr
Mercury
1,799
375
0
1,084
2,662
746
399
131
2,531
0
15,209
W
Cthulhu
I DOMINUS1 I
Cthulhu
3,067
487
0
1,810
6,596
3,915
188
1,495
5,101
12,907
0
L
Tiamat
PrOz LioN
Tiamat
633
530
0
249
5,150
1,399
0
3,446
1,455
4,001
0
L
246
0
0
0
1,117
333
0
927
151
1,643
0
W
Discordia
5,707
952
0
1,881
4,441
1,408
349
285
4,156
19,693
0
L
Neith
dominkawe
Neith
1,285
481
0
204
5,714
1,427
0
3,945
1,601
0
4,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,963
Gold Earned
13,103
85
Minions Killed
7
5
Camps Cleared
0
410,972
Distance Traveled
205,490
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,234
891
25
4
2
160,317
2
W
Cthulhu
5,720
817
20
3
2
128,636
1
L
Tiamat
4,204
601
2
0
0
84,166
0
L
Nox
4,425
632
0
0
0
39,327
1
W
Discordia
6,009
858
40
6
1
122,019
1
L
Neith
4,474
639
5
1
0
81,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role