Player Matchup

Olorun
Olorun
JamaicanJev
Olorun
Level 8
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
MalachiYT
Sylvanus
Level 108
God Stats
0W - 2L
1,730 SR
Queue Stats
65W - 79L
1,495 Elo+
Party 1
Zeus
Zeus
Yeezus42020
Zeus
Level 17
God Stats
0W - 1L
1,171 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 44
1,387 SR
1,498 Elo+

VS

Team Averages
Level 68
1,535 SR
1,511 Elo+
Sun Wukong
Sun Wukong
ISugarI
Sun Wukong
Level 152
God Stats
3W - 3L
1,553 SR
Queue Stats
237W - 244L
1,636 Elo+
Solo
Cliodhna
Cliodhna
SnowOrchidia
Cliodhna
Level 27
God Stats
2W - 2L
1,493 SR
Queue Stats
7W - 10L
1,368 Elo+
Solo
Agni
Agni
Wra551eWa1ru5
Agni
Level 26
God Stats
10W - 5L
1,558 SR
Queue Stats
125W - 120L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
2 / 5 / 3
8,903
636
5,379
13,221
6,045
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
MalachiYT
Sylvanus
12
3 / 5 / 3
9,106
650
8,924
18,826
10,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 9 / 5
7,900
564
4,567
10,765
3,495
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ISugarI
Sun Wukong
16
8 / 3 / 11
10,966
783
13,592
17,774
18,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
SnowOrchidia
Cliodhna
13
2 / 3 / 10
9,381
670
8,008
4,965
1,620
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
9 / 2 / 7
10,543
753
16,994
8,217
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
5
Kills
19
19
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ISugarI
Sun Wukong
8
3
11
4.5
L
Olorun
2
5
3
0.7
L
Sylvanus
MalachiYT
Sylvanus
3
5
3
0.9
W
Cliodhna
SnowOrchidia
Cliodhna
2
3
10
2.33
W
9
2
7
6.25
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,870
Damage
38,594
42,812
Taken
30,956
19,890
Mitigated
22,654
13,645
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ISugarI
Sun Wukong
13,592
2,893
541
6,008
17,774
18,002
339
9,532
8,242
0
43,525
L
Olorun
5,379
3,300
966
3,675
13,221
6,045
120
6,808
6,003
19,914
0
L
Sylvanus
MalachiYT
Sylvanus
8,924
2,834
2,771
6,217
18,826
10,350
0
6,503
11,749
27,065
6,427
W
Cliodhna
SnowOrchidia
Cliodhna
8,008
1,097
0
992
4,965
1,620
1,179
3,863
1,102
0
21,184
W
16,994
1,673
72
1,775
8,217
3,032
506
4,931
3,286
41,283
0
L
4,567
2,049
0
16
10,765
3,495
25
3,923
6,391
14,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,909
Gold Earned
30,890
121
Minions Killed
148
4
Camps Cleared
9
590,133
Distance Traveled
808,010
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,966
783
55
4
5
281,970
4
L
Olorun
8,903
636
42
3
1
198,643
3
L
Sylvanus
9,106
650
57
4
2
217,953
6
W
Cliodhna
9,381
670
37
3
1
258,661
0
W
Agni
10,543
753
56
4
3
267,379
3
L
Zeus
7,900
564
22
2
1
173,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role