Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Eloquente
Kumbhakarna
Level 121
God Stats
1W - 5L
1,287 SR
Queue Stats
248W - 227L
1,470 Elo+
Solo
Olorun
Olorun
acabPLK
Olorun
Level 116
God Stats
0W - 2L
1,286 SR
Queue Stats
59W - 47L
1,482 Elo+
Party 1
Ullr
Ullr
lMadMaxl
Ullr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 75L
1,460 Elo+
Party 1
Cerberus
Cerberus
pipistrel76
Cerberus
Level 159
God Stats
8W - 6L
1,513 SR
Queue Stats
1,173W - 1,193L
1,466 Elo+
Solo
Team Averages
Level 133
1,417 SR
1,476 Elo+

VS

Team Averages
Level 114
1,548 SR
1,494 Elo+
Thor
Thor
Deanocakes
Thor
Level 96
God Stats
2W - 3L
1,360 SR
Queue Stats
494W - 473L
1,483 Elo+
Solo
Izanami
Izanami
MPESTATO
Izanami
Level 139
God Stats
6W - 10L
1,419 SR
Queue Stats
386W - 376L
1,505 Elo+
Solo
Odin
Odin
Navi1287
Odin
Level 107
God Stats
6W - 2L
1,620 SR
Queue Stats
392W - 381L
1,472 Elo+
Solo
Zeus
Zeus
Reinkornator
Zeus
Level 119
God Stats
2W - 1L
1,716 SR
Queue Stats
68W - 64L
1,529 Elo+
Party 2
Cupid
Cupid
ДАЖЕБОГ
Cupid
Level 108
God Stats
2W - 0L
1,624 SR
Queue Stats
106W - 107L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
6 / 4 / 3
9,399
783
10,930
10,331
4,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Eloquente
Kumbhakarna
13
0 / 3 / 7
7,332
611
1,656
14,484
12,608
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
acabPLK
Olorun
15
1 / 4 / 7
8,315
693
9,310
8,580
3,987
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
15
1 / 5 / 7
7,918
660
9,548
12,752
6,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
pipistrel76
Cerberus
15
3 / 4 / 6
8,888
741
10,619
15,485
21,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 9
9,305
775
8,531
9,229
3,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
MPESTATO
Izanami
16
1 / 2 / 14
9,621
802
9,964
10,842
4,138
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
16
2 / 1 / 15
9,231
769
6,216
17,330
11,462
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
8 / 3 / 7
9,896
825
21,328
8,203
3,021
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 14
9,609
801
8,867
6,529
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
11
Kills
19
20
Deaths
11
30
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
4
3
1.88
W
5
3
9
3.17
L
Kumbhakarna
Eloquente
Kumbhakarna
0
3
7
1.17
W
Izanami
MPESTATO
Izanami
1
2
14
4
W
Odin
2
1
15
9.5
W
8
3
7
3.83
L
Olorun
acabPLK
Olorun
1
4
7
1.13
L
Ullr
1
5
7
0.9
L
Cerberus
pipistrel76
Cerberus
3
4
6
1.5
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,063
Damage
54,906
61,632
Taken
52,133
48,766
Mitigated
23,800
16,491
Healing
23,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,930
0
1,036
1,882
10,331
4,734
0
3,638
6,693
21,167
0
W
8,531
1,158
687
994
9,229
3,254
1,421
4,876
4,353
40
13,633
L
Kumbhakarna
Eloquente
Kumbhakarna
1,656
58
242
1,567
14,484
12,608
0
7,990
6,494
8,569
0
W
Izanami
MPESTATO
Izanami
9,964
7,400
1,207
2,527
10,842
4,138
1,844
8,099
2,743
0
34,285
W
Odin
6,216
1,179
1,475
7,138
17,330
11,462
384
8,287
9,043
0
9,637
W
21,328
1,525
1,784
1,652
8,203
3,021
70
5,339
2,864
34,340
0
L
Olorun
acabPLK
Olorun
9,310
3,815
1,055
2,021
8,580
3,987
0
3,201
5,379
20,739
0
L
Ullr
9,548
4,170
1,076
2,800
12,752
6,042
0
3,145
9,607
0
18,037
L
Cerberus
pipistrel76
Cerberus
10,619
182
501
4,311
15,485
21,395
19
3,394
12,091
24,941
0
W
8,867
4,186
4,298
1,820
6,529
1,925
1,082
5,914
615
0
17,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,852
Gold Earned
47,662
135
Minions Killed
128
0
Camps Cleared
0
996,026
Distance Traveled
1,102,359
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,399
783
26
2
0
193,163
1
W
Thor
9,305
775
13
1
0
209,263
4
L
Kumbhakarna
7,332
611
13
1
0
201,022
0
W
Izanami
9,621
802
51
4
0
204,667
0
W
Odin
9,231
769
12
1
0
255,598
3
W
Zeus
9,896
825
29
2
0
213,649
0
L
Olorun
8,315
693
37
3
0
170,230
0
L
Ullr
7,918
660
17
1
0
215,329
4
L
Cerberus
8,888
741
42
4
0
216,282
0
W
Cupid
9,609
801
23
2
0
219,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role