Player Matchup

Vulcan
Vulcan
Attackhim
Vulcan
Level 10
God Stats
11W - 5L
1,650 SR
Queue Stats
21W - 10L
1,611 Elo+
Party 1
Kali
Kali
Noattackhim
Kali
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 28L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
REPER222888
Cthulhu
Level 6
God Stats
4W - 2L
1,394 SR
Queue Stats
5W - 8L
1,127 Elo+
Solo
Team Averages
Level 11
1,515 SR
1,432 Elo+

VS

Team Averages
Level 80
1,557 SR
1,478 Elo+
Anubis
Anubis
PIPETK
Anubis
Level 65
God Stats
39W - 42L
1,537 SR
Queue Stats
81W - 88L
1,510 Elo+
Solo
Loki
Loki
eX1for1sex
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,342 Elo+
Solo
Anhur
Anhur
yaho0
Anhur
Level 160
God Stats
10W - 1L
1,634 SR
Queue Stats
206W - 134L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Attackhim
Vulcan
16
12 / 1 / 10
10,856
905
12,982
6,622
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
13 / 3 / 9
11,306
942
17,876
13,528
7,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
REPER222888
Cthulhu
11
0 / 4 / 14
8,270
689
4,318
12,429
9,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PIPETK
Anubis
12
1 / 8 / 6
8,543
712
7,537
14,230
6,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 9 / 3
8,587
716
5,327
10,998
4,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
yaho0
Anhur
11
5 / 8 / 1
8,741
728
8,958
13,099
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
25
Kills
8
8
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Attackhim
Vulcan
12
1
10
17
W
13
3
9
5.83
L
Anubis
PIPETK
Anubis
1
8
6
0.5
W
Cthulhu
REPER222888
Cthulhu
0
4
14
1.75
L
2
9
3
0.39
L
Anhur
yaho0
Anhur
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,176
Damage
21,822
32,579
Taken
38,327
19,701
Mitigated
15,237
9,218
Healing
3,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Attackhim
Vulcan
12,982
1,727
0
1,735
6,622
2,569
1,017
1,063
5,559
46,062
0
W
17,876
9,434
0
6,423
13,528
7,919
457
3,484
10,044
0
29,213
L
Anubis
PIPETK
Anubis
7,537
284
124
1,776
14,230
6,477
0
5,574
8,453
26,167
0
W
Cthulhu
REPER222888
Cthulhu
4,318
418
127
933
12,429
9,213
566
2,990
9,439
17,430
0
L
5,327
871
0
191
10,998
4,503
0
3,649
7,349
0
13,312
L
Anhur
yaho0
Anhur
8,958
3,297
0
1,615
13,099
4,257
0
7,855
4,903
0
23,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,432
Gold Earned
25,871
127
Minions Killed
101
6
Camps Cleared
4
680,440
Distance Traveled
471,046
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,856
905
82
7
4
262,306
2
W
Kali
11,306
942
23
2
2
222,058
2
L
Anubis
8,543
712
50
4
2
138,877
3
W
Cthulhu
8,270
689
22
2
0
196,076
0
L
Loki
8,587
716
13
1
0
194,917
0
L
Anhur
8,741
728
38
3
2
137,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role