Player Matchup

Rama
Rama
ItsJasonG_
Rama
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,516 Elo+
Party 1
Chronos
Chronos
KILLERSHARKNADO
Chronos
Level 139
God Stats
4W - 4L
1,621 SR
Queue Stats
612W - 571L
1,555 Elo+
Party 3
Ra
Ra
Morgänä
Ra
Level 76
God Stats
8W - 4L
2,004 SR
Queue Stats
443W - 369L
1,616 Elo+
Party 1
Gilgamesh
Gilgamesh
Ramlethál
Gilgamesh
Level 67
God Stats
3W - 3L
1,398 SR
Queue Stats
263W - 193L
1,625 Elo+
Party 1
Cabrakan
Cabrakan
VeritasLost33
Cabrakan
Level 149
God Stats
18W - 9L
1,611 SR
Queue Stats
892W - 695L
1,517 Elo+
Party 3
Team Averages
Level 109
1,627 SR
1,566 Elo+

VS

Team Averages
Level 117
1,409 SR
1,462 Elo+
King Arthur
King Arthur
ComeGetPsalm241
King Arthur
Level 158
God Stats
4W - 9L
1,352 SR
Queue Stats
541W - 549L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DAMAZCO
Morgan Le Fay
Level 143
God Stats
1W - 2L
1,639 SR
Queue Stats
179W - 209L
1,458 Elo+
Party 2
Odin
Odin
DEVILHO69
Odin
Level 102
God Stats
0W - 2L
1,338 SR
Queue Stats
85W - 95L
1,462 Elo+
Party 2
Horus
Horus
KARAS666
Horus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,471 Elo+
Party 2
Pele
Pele
SAQUELL
Pele
Level 67
God Stats
0W - 2L
1,213 SR
Queue Stats
179W - 210L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 18
10,461
1,046
14,794
7,805
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 23
8,998
900
10,817
7,512
4,268
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
9 / 0 / 24
10,185
1,019
15,545
7,585
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Ramlethál
Gilgamesh
17
9 / 2 / 22
10,388
1,039
13,189
17,596
15,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
VeritasLost33
Cabrakan
13
4 / 5 / 18
8,634
863
10,439
12,322
16,646
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ComeGetPsalm241
King Arthur
11
1 / 9 / 4
6,759
676
4,609
14,488
14,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
DAMAZCO
Morgan Le Fay
16
7 / 5 / 3
9,398
940
20,206
12,556
5,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
12
1 / 7 / 4
7,485
749
4,666
15,884
5,211
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Horus
KARAS666
Horus
12
0 / 7 / 5
6,623
662
1,676
14,340
12,548
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
SAQUELL
Pele
13
1 / 8 / 3
7,647
765
7,869
13,015
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
29
36
Kills
10
11
Deaths
36
105
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ComeGetPsalm241
King Arthur
1
9
4
0.33
L
Morgan Le Fay
DAMAZCO
Morgan Le Fay
7
5
3
1.7
L
Odin
1
7
4
0.43
W
10
3
18
6.33
L
Horus
KARAS666
Horus
0
7
5
0.36
W
4
1
23
15.5
W
9
0
24
21
W
Gilgamesh
Ramlethál
Gilgamesh
9
2
22
10
L
Pele
SAQUELL
Pele
1
8
3
0.31
W
Cabrakan
VeritasLost33
Cabrakan
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,784
Damage
39,026
52,820
Taken
70,283
43,985
Mitigated
44,106
24,333
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ComeGetPsalm241
King Arthur
4,609
317
1,449
1,040
14,488
14,434
23
7,117
7,371
0
11,004
L
Morgan Le Fay
DAMAZCO
Morgan Le Fay
20,206
1,772
827
3,360
12,556
5,068
0
6,939
5,617
40,000
0
L
Odin
4,666
331
557
2,812
15,884
5,211
0
7,886
7,998
0
6,872
W
14,794
11,718
1,258
1,603
7,805
4,093
1,642
3,776
3,916
0
24,682
L
Horus
KARAS666
Horus
1,676
927
1,924
2,522
14,340
12,548
0
9,516
4,824
0
3,449
W
10,817
3,580
1,786
2,271
7,512
4,268
1,713
3,669
3,843
21,423
0
W
15,545
1,053
6,432
3,931
7,585
3,687
1,012
2,452
5,042
31,296
0
W
Gilgamesh
Ramlethál
Gilgamesh
13,189
3,771
1,664
4,403
17,596
15,291
909
4,958
12,284
0
21,367
L
Pele
SAQUELL
Pele
7,869
1,352
213
1,149
13,015
6,845
0
5,343
7,672
0
16,484
W
Cabrakan
VeritasLost33
Cabrakan
10,439
858
110
875
12,322
16,646
102
5,351
6,644
18,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,666
Gold Earned
37,912
128
Minions Killed
73
0
Camps Cleared
0
948,148
Distance Traveled
869,143
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,759
676
9
1
0
151,035
1
L
Morgan Le Fay
9,398
940
39
4
0
185,112
4
L
Odin
7,485
749
8
1
0
194,269
0
W
Rama
10,461
1,046
25
3
0
153,917
0
L
Horus
6,623
662
2
0
0
174,947
0
W
Chronos
8,998
900
28
3
0
206,586
0
W
Ra
10,185
1,019
48
5
0
226,080
0
W
Gilgamesh
10,388
1,039
14
1
0
198,636
0
L
Pele
7,647
765
15
2
0
163,780
0
W
Cabrakan
8,634
863
13
1
0
162,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role