Player Matchup

Hera
Hera
 
Hera
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
HolyFX
Cabrakan
Level 160
God Stats
2W - 3L
1,374 SR
Queue Stats
136W - 136L
1,566 Elo+
Party 2
Izanami
Izanami
ZodiacPhoenix00
Izanami
Level 154
God Stats
39W - 37L
1,625 SR
Queue Stats
118W - 141L
1,588 Elo+
Party 2
Team Averages
Level 130
1,500 SR
1,539 Elo+

VS

Team Averages
Level 52
1,417 SR
1,517 Elo+
Ah Puch
Ah Puch
Funny_W33D710
Ah Puch
Level 16
God Stats
0W - 3L
1,415 SR
Queue Stats
9W - 18L
1,659 Elo+
Party 1
Osiris
Osiris
JesseJames2488
Osiris
Level 106
God Stats
0W - 2L
1,192 SR
Queue Stats
22W - 64L
1,167 Elo+
Solo
Sun Wukong
Sun Wukong
XxHEY_ITS_MExX
Sun Wukong
Level 17
God Stats
0W - 1L
1,562 SR
Queue Stats
7W - 21L
1,659 Elo+
Party 1
Amaterasu
Amaterasu
louisace
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
6 / 1 / 10
9,954
995
9,730
5,461
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

Hercules
 
Hercules
14
2 / 1 / 9
8,846
885
3,965
9,765
8,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
HolyFX
Cabrakan
16
12 / 1 / 11
10,483
1,048
13,853
10,187
13,697
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 0 / 13
10,319
1,032
14,421
6,219
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
2 / 7 / 1
8,328
833
7,934
11,563
3,888
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 7 / 0
7,754
775
3,045
15,868
16,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
XxHEY_ITS_MExX
Sun Wukong
13
0 / 7 / 3
7,860
786
4,840
13,280
9,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
louisace
Amaterasu
12
0 / 6 / 1
7,413
741
3,324
13,991
6,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
27
Kills
3
3
Deaths
27
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
10
11
W
Hercules
 
Hercules
2
1
9
6.5
L
Ah Puch
2
7
1
0.36
W
Cabrakan
HolyFX
Cabrakan
12
1
11
17.5
L
1
7
0
0.14
L
Sun Wukong
XxHEY_ITS_MExX
Sun Wukong
0
7
3
0.21
W
7
0
13
13.5
L
Amaterasu
louisace
Amaterasu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,969
Damage
19,143
31,632
Taken
54,702
27,206
Mitigated
36,543
5,664
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,730
3,571
0
250
5,461
1,963
1,153
2,095
3,366
35,709
0
W
Hercules
 
Hercules
3,965
1,113
0
2,446
9,765
8,765
357
2,012
7,753
0
20,894
L
Ah Puch
7,934
389
0
1,819
11,563
3,888
0
6,232
5,292
34,890
0
W
Cabrakan
HolyFX
Cabrakan
13,853
1,585
0
2,482
10,187
13,697
477
1,802
8,385
26,087
0
L
3,045
540
170
750
15,868
16,597
0
8,140
7,556
0
15,019
L
Sun Wukong
XxHEY_ITS_MExX
Sun Wukong
4,840
1,231
0
664
13,280
9,505
0
6,370
6,786
0
23,817
W
14,421
9,243
0
486
6,219
2,781
5,083
2,246
3,973
0
49,214
L
Amaterasu
louisace
Amaterasu
3,324
1,062
615
425
13,991
6,553
0
3,461
10,365
0
19,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,602
Gold Earned
31,355
206
Minions Killed
133
10
Camps Cleared
6
854,893
Distance Traveled
645,694
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,954
995
66
7
3
227,582
1
W
Hercules
8,846
885
34
3
1
182,136
0
L
Ah Puch
8,328
833
53
5
0
147,885
2
W
Cabrakan
10,483
1,048
20
2
3
227,192
2
L
Osiris
7,754
775
23
2
1
170,049
0
L
Sun Wukong
7,860
786
34
3
4
175,790
0
W
Izanami
10,319
1,032
86
9
3
217,983
1
L
Amaterasu
7,413
741
23
2
1
151,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role