Player Matchup

Raijin
Raijin
FeuoZz
Raijin
Level 141
God Stats
1W - 2L
1,575 SR
Queue Stats
130W - 126L
1,482 Elo+
Party 1
Cupid
Cupid
MalFors
Cupid
Level 121
God Stats
1W - 1L
1,455 SR
Queue Stats
4W - 7L
1,454 Elo+
Solo
Chronos
Chronos
OspreyXCVI
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 40L
1,567 Elo+
Party 1
Discordia
Discordia
SEXYD0G
Discordia
Level 105
God Stats
6W - 5L
1,727 SR
Queue Stats
170W - 153L
1,500 Elo+
Party 1
Susano
Susano
Skullamaniak
Susano
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
369W - 342L
1,505 Elo+
Solo
Team Averages
Level 102
1,551 SR
1,502 Elo+

VS

Team Averages
Level 112
1,455 SR
1,532 Elo+
Khepri
Khepri
RusoulSwitch
Khepri
Level 118
God Stats
5W - 3L
1,506 SR
Queue Stats
245W - 249L
1,489 Elo+
Solo
Olorun
Olorun
Saastekoer
Olorun
Level 91
God Stats
3W - 1L
1,412 SR
Queue Stats
102W - 111L
1,548 Elo+
Solo
Thanatos
Thanatos
WhiteScreamTR
Thanatos
Level 157
God Stats
1W - 2L
1,560 SR
Queue Stats
117W - 121L
1,564 Elo+
Solo
Eset
Eset
eUna baDji
Eset
Level 139
God Stats
4W - 4L
1,298 SR
Queue Stats
297W - 304L
1,513 Elo+
Solo
Bellona
Bellona
szellempénisz
Bellona
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 99L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FeuoZz
Raijin
17
4 / 5 / 3
10,646
665
13,487
12,890
5,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
MalFors
Cupid
16
2 / 5 / 8
10,175
636
15,092
15,420
6,570
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
OspreyXCVI
Chronos
18
3 / 6 / 7
11,027
689
10,788
13,780
5,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
SEXYD0G
Discordia
18
4 / 4 / 11
10,919
682
22,552
12,756
5,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Susano
17
4 / 5 / 9
10,624
664
11,562
17,579
15,307
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
0 / 2 / 13
10,396
650
5,794
18,486
17,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Saastekoer
Olorun
20
14 / 5 / 7
13,143
821
24,914
18,719
12,691
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
WhiteScreamTR
Thanatos
17
2 / 5 / 15
10,592
662
10,085
14,648
6,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 1 / 10
12,276
767
11,755
9,795
5,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 4 / 16
11,501
719
13,456
23,603
21,198
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
86
17
Kills
25
25
Deaths
17
38
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Raijin
FeuoZz
Raijin
4
5
3
1.1
L
Cupid
MalFors
Cupid
2
5
8
1.2
L
Chronos
OspreyXCVI
Chronos
3
6
7
1.08
W
Khepri
0
2
13
3.25
L
Discordia
SEXYD0G
Discordia
4
4
11
2.38
W
Olorun
Saastekoer
Olorun
14
5
7
3.5
L
Susano
4
5
9
1.7
W
Thanatos
WhiteScreamTR
Thanatos
2
5
15
1.9
W
6
1
10
11
W
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,481
Damage
66,004
72,425
Taken
85,251
38,017
Mitigated
63,399
26,071
Healing
32,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
FeuoZz
Raijin
13,487
1,024
731
2,328
12,890
5,164
106
6,627
6,263
30,702
0
L
Cupid
MalFors
Cupid
15,092
7,440
4,890
5,294
15,420
6,570
1,126
9,653
5,767
0
24,747
L
Chronos
OspreyXCVI
Chronos
10,788
1,510
446
1,270
13,780
5,775
0
8,361
5,419
26,546
0
W
Khepri
5,794
0
2,127
2,195
18,486
17,511
1,113
10,232
8,254
14,778
0
L
Discordia
SEXYD0G
Discordia
22,552
703
1,544
1,711
12,756
5,201
0
7,157
5,599
43,369
0
W
Olorun
Saastekoer
Olorun
24,914
11,055
2,417
5,915
18,719
12,691
507
10,426
8,293
39,596
1,860
L
Susano
11,562
1,161
4,091
3,766
17,579
15,307
494
9,088
8,491
251
17,558
W
Thanatos
WhiteScreamTR
Thanatos
10,085
924
1,723
5,051
14,648
6,951
533
8,214
6,434
0
16,581
W
11,755
329
3,135
2,269
9,795
5,048
1,834
5,849
3,946
50,642
0
W
13,456
1,852
2,392
5,493
23,603
21,198
768
12,357
11,246
0
22,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,391
Gold Earned
57,908
155
Minions Killed
164
0
Camps Cleared
0
1,499,438
Distance Traveled
1,541,918
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,646
665
35
2
0
282,833
0
L
Cupid
10,175
636
30
2
0
306,577
1
L
Chronos
11,027
689
31
2
0
286,218
0
W
Khepri
10,396
650
15
1
0
262,746
0
L
Discordia
10,919
682
50
3
0
315,310
0
W
Olorun
13,143
821
33
2
0
282,599
0
L
Susano
10,624
664
9
1
0
308,500
2
W
Thanatos
10,592
662
15
1
0
337,365
4
W
Eset
12,276
767
92
6
0
326,446
1
W
Bellona
11,501
719
9
1
0
332,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role