Player Matchup

Danzaburou
Danzaburou
EerieZagreus
Danzaburou
Level 28
God Stats
1W - 0L
1,332 SR
Queue Stats
6W - 4L
1,465 Elo+
Solo
Odin
Odin
Gringoliath
Odin
Level 75
God Stats
1W - 1L
1,296 SR
Queue Stats
197W - 180L
1,586 Elo+
Party 1
Anubis
Anubis
ItsmeImBarry
Anubis
Level 76
God Stats
2W - 3L
1,682 SR
Queue Stats
234W - 191L
1,530 Elo+
Party 1
Set
Set
Opoponax
Set
Level 158
God Stats
3W - 3L
1,558 SR
Queue Stats
183W - 132L
1,585 Elo+
Party 1
Janus
Janus
Supportahpotty
Janus
Level 158
God Stats
4W - 2L
1,536 SR
Queue Stats
333W - 285L
1,547 Elo+
Party 1
Team Averages
Level 99
1,481 SR
1,543 Elo+

VS

Team Averages
Level 83
1,655 SR
1,523 Elo+
Tyr
Tyr
Caim187
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,397 Elo+
Solo
Ah Puch
Ah Puch
LordBibs
Ah Puch
Level 109
God Stats
2W - 1L
1,804 SR
Queue Stats
97W - 90L
1,586 Elo+
Party 2
Scylla
Scylla
YagaLymps
Scylla
Level 82
God Stats
4W - 3L
1,630 SR
Queue Stats
96W - 94L
1,589 Elo+
Party 2
Apollo
Apollo
haybae
Apollo
Level 107
God Stats
2W - 3L
1,897 SR
Queue Stats
230W - 194L
1,566 Elo+
Solo
Raijin
Raijin
swagboi3000
Raijin
Level 103
God Stats
1W - 2L
1,445 SR
Queue Stats
77W - 84L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EerieZagreus
Danzaburou
20
8 / 5 / 16
12,394
885
14,001
15,475
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 4 / 17
11,427
816
9,187
19,415
11,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
15
2 / 9 / 17
10,163
726
10,825
12,343
5,886
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 5 / 8
12,040
860
20,587
16,959
14,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 3 / 9
12,315
880
12,666
8,834
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
6 / 4 / 16
11,332
809
12,338
15,278
18,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
LordBibs
Ah Puch
14
4 / 9 / 13
9,379
670
13,308
15,265
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
YagaLymps
Scylla
18
7 / 7 / 13
11,359
811
11,193
14,047
4,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
haybae
Apollo
15
1 / 6 / 9
8,982
642
6,107
11,022
3,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
19
8 / 8 / 11
11,610
829
13,856
17,871
5,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
88
34
Kills
26
26
Deaths
34
67
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Tyr
6
4
16
3.5
W
Danzaburou
EerieZagreus
Danzaburou
8
5
16
3.2
W
3
4
17
2.88
W
Anubis
2
9
17
1.17
L
Ah Puch
LordBibs
Ah Puch
4
9
13
1.17
W
12
5
8
3.2
W
9
3
9
4.5
L
Scylla
YagaLymps
Scylla
7
7
13
1.93
L
Apollo
haybae
Apollo
1
6
9
0.92
L
Raijin
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,266
Damage
56,802
73,026
Taken
73,483
41,144
Mitigated
35,993
24,281
Healing
19,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
12,338
2,628
938
4,305
15,278
18,652
918
4,617
10,470
1,012
21,418
W
Danzaburou
EerieZagreus
Danzaburou
14,001
3,087
2,009
6,096
15,475
6,172
3,937
8,726
6,749
0
34,319
W
9,187
3,036
783
6,563
19,415
11,596
0
8,680
10,735
0
18,916
W
Anubis
10,825
281
0
2,173
12,343
5,886
0
8,530
3,813
19,344
0
L
Ah Puch
LordBibs
Ah Puch
13,308
145
942
2,839
15,265
3,742
135
5,750
9,227
18,971
0
W
20,587
6,397
479
4,247
16,959
14,493
1,146
6,030
10,929
0
29,378
W
12,666
331
48
1,883
8,834
2,997
126
7,287
1,547
33,534
0
L
Scylla
YagaLymps
Scylla
11,193
763
598
2,089
14,047
4,068
406
4,876
8,993
17,928
0
L
Apollo
haybae
Apollo
6,107
3,028
655
1,922
11,022
3,533
162
2,703
7,987
0
15,478
L
Raijin
13,856
1,569
1,702
4,007
17,871
5,998
162
5,545
12,062
33,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,339
Gold Earned
52,662
152
Minions Killed
120
0
Camps Cleared
0
1,261,476
Distance Traveled
1,018,463
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,332
809
19
1
0
270,771
2
W
Danzaburou
12,394
885
44
3
0
222,548
2
W
Odin
11,427
816
22
2
0
281,672
0
W
Anubis
10,163
726
14
1
0
205,477
0
L
Ah Puch
9,379
670
13
1
0
183,278
0
W
Set
12,040
860
16
1
0
261,095
1
W
Janus
12,315
880
56
4
0
290,684
0
L
Scylla
11,359
811
18
1
0
169,592
1
L
Apollo
8,982
642
27
2
0
195,844
0
L
Raijin
11,610
829
43
3
0
198,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role