Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Bullet8Proof525
Hades
Level 62
God Stats
5W - 4L
1,648 SR
Queue Stats
132W - 139L
1,462 Elo+
Solo
Thoth
Thoth
Grandma2Mcnasty
Thoth
Level 121
God Stats
1W - 1L
1,695 SR
Queue Stats
21W - 17L
1,529 Elo+
Party 1
Persephone
Persephone
Mokshok
Persephone
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,565 Elo+
Party 1
Apollo
Apollo
TehContortionist
Apollo
Level 56
God Stats
1W - 5L
1,045 SR
Queue Stats
102W - 127L
1,477 Elo+
Solo
Team Averages
Level 73
1,478 SR
1,507 Elo+

VS

Team Averages
Level 105
1,420 SR
1,469 Elo+
Izanami
Izanami
MarshallStack
Izanami
Level 104
God Stats
13W - 12L
1,561 SR
Queue Stats
1,401W - 1,407L
1,508 Elo+
Solo
Kali
Kali
Milli_Adams11
Kali
Level 109
God Stats
2W - 4L
1,257 SR
Queue Stats
341W - 369L
1,475 Elo+
Solo
Cabrakan
Cabrakan
MirioIncognito
Cabrakan
Level 89
God Stats
1W - 0L
1,317 SR
Queue Stats
17W - 21L
1,370 Elo+
Solo
Ah Puch
Ah Puch
Orion2150
Ah Puch
Level 149
God Stats
16W - 8L
1,650 SR
Queue Stats
542W - 546L
1,505 Elo+
Party 2
Osiris
Osiris
PazesT
Osiris
Level 74
God Stats
1W - 1L
1,314 SR
Queue Stats
193W - 200L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 7 / 10
9,759
697
5,831
13,020
10,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
8 / 6 / 9
11,528
823
15,353
17,461
21,264
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
3 / 7 / 12
9,784
699
18,978
11,263
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Mokshok
Persephone
18
5 / 5 / 9
11,436
817
18,600
12,533
4,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 4 / 13
10,884
777
11,493
11,088
4,329
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
8 / 7 / 11
11,076
791
14,122
15,759
7,088
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 5 / 12
11,180
799
9,016
18,181
11,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
18
5 / 6 / 14
10,887
778
8,959
19,704
29,781
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
Orion2150
Ah Puch
20
8 / 3 / 11
12,113
865
24,653
20,261
10,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
PazesT
Osiris
17
2 / 6 / 17
10,274
734
4,339
14,725
9,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
94
26
Kills
29
29
Deaths
27
53
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
7
10
1.29
L
8
6
9
2.08
L
3
7
12
1.29
W
Izanami
8
7
11
1.93
W
6
5
12
2.4
W
Cabrakan
5
6
14
2
L
Persephone
Mokshok
Persephone
5
5
9
1.9
W
Ah Puch
Orion2150
Ah Puch
8
3
11
4.5
W
Osiris
PazesT
Osiris
2
6
17
1.75
L
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,255
Damage
61,089
65,365
Taken
88,630
45,052
Mitigated
67,763
17,828
Healing
33,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,831
2,142
1,060
1,435
13,020
10,805
0
8,070
4,722
696
6,830
L
15,353
950
848
3,270
17,461
21,264
0
8,117
8,866
31,049
0
L
18,978
565
417
914
11,263
4,154
53
4,738
6,247
28,790
0
W
Izanami
14,122
8,186
1,149
3,616
15,759
7,088
56
9,900
5,859
0
25,457
W
9,016
3,213
1,452
6,699
18,181
11,357
3,130
10,270
7,911
0
15,886
W
Cabrakan
8,959
1,044
1,730
1,388
19,704
29,781
336
10,547
9,157
21,060
0
L
Persephone
Mokshok
Persephone
18,600
1,592
1,754
4,128
12,533
4,500
54
6,290
6,146
40,763
0
W
Ah Puch
Orion2150
Ah Puch
24,653
481
3,850
10,917
20,261
10,069
693
12,892
7,369
55,422
0
W
Osiris
PazesT
Osiris
4,339
1,344
1,601
1,138
14,725
9,468
505
9,671
5,054
0
11,954
L
11,493
6,744
1,263
2,739
11,088
4,329
0
6,395
4,693
0
21,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,391
Gold Earned
55,530
148
Minions Killed
148
0
Camps Cleared
0
1,278,424
Distance Traveled
1,282,857
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,759
697
5
0
0
261,629
1
L
Hades
11,528
823
37
3
0
247,485
1
L
Thoth
9,784
699
24
2
0
238,301
0
W
Izanami
11,076
791
23
2
0
241,413
4
W
Kali
11,180
799
20
1
0
264,474
0
W
Cabrakan
10,887
778
27
2
0
243,361
0
L
Persephone
11,436
817
53
4
0
279,892
0
W
Ah Puch
12,113
865
65
5
0
295,349
0
W
Osiris
10,274
734
13
1
0
238,260
0
L
Apollo
10,884
777
29
2
0
251,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role