Player Matchup

Danzaburou
Danzaburou
HighitzDale
Danzaburou
Level 3
God Stats
0W - 1L
1,389 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 1
Janus
Janus
Kqmel
Janus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 1
Cthulhu
Cthulhu
ToxicTesla
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 1
Team Averages
Level 68
1,463 SR
1,636 Elo+

VS

Team Averages
Level 56
1,712 SR
1,584 Elo+
Baron Samedi
Baron Samedi
FartKnockerOdin
Baron Samedi
Level 17
God Stats
1W - 0L
1,854 SR
Queue Stats
4W - 3L
1,579 Elo+
Solo
Cabrakan
Cabrakan
ISpeakTexan
Cabrakan
Level 8
God Stats
2W - 2L
1,781 SR
Queue Stats
17W - 15L
1,755 Elo+
Solo
Cliodhna
Cliodhna
Shadeyx10
Cliodhna
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HighitzDale
Danzaburou
11
1 / 7 / 4
7,936
567
5,461
10,869
3,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Kqmel
Janus
13
3 / 7 / 1
9,026
645
9,205
10,352
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
ToxicTesla
Cthulhu
11
1 / 4 / 4
7,941
567
4,974
13,333
13,210
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FartKnockerOdin
Baron Samedi
14
5 / 1 / 13
9,837
703
13,029
11,829
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
ISpeakTexan
Cabrakan
14
9 / 1 / 8
10,393
742
8,654
14,503
20,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Shadeyx10
Cliodhna
13
4 / 4 / 13
9,520
680
9,913
7,704
3,009
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
5
Kills
18
18
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FartKnockerOdin
Baron Samedi
5
1
13
11.5
L
Danzaburou
HighitzDale
Danzaburou
1
7
4
0.43
W
Cabrakan
ISpeakTexan
Cabrakan
9
1
8
13
L
Janus
Kqmel
Janus
3
7
1
0.5
W
Cliodhna
Shadeyx10
Cliodhna
4
4
13
2.63
L
Cthulhu
ToxicTesla
Cthulhu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,640
Damage
31,596
34,554
Taken
34,036
20,228
Mitigated
28,982
1,498
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FartKnockerOdin
Baron Samedi
13,029
750
1,921
6,137
11,829
5,087
1,173
6,454
5,375
37,947
0
L
Danzaburou
HighitzDale
Danzaburou
5,461
2,128
0
687
10,869
3,704
0
7,023
3,495
0
18,658
W
Cabrakan
ISpeakTexan
Cabrakan
8,654
824
0
3,337
14,503
20,886
409
5,347
9,156
23,200
0
L
Janus
Kqmel
Janus
9,205
634
97
627
10,352
3,314
0
6,861
3,142
29,294
0
W
Cliodhna
Shadeyx10
Cliodhna
9,913
1,171
0
1,359
7,704
3,009
513
3,180
4,524
0
32,750
L
Cthulhu
ToxicTesla
Cthulhu
4,974
431
87
0
13,333
13,210
0
6,688
6,142
10,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,903
Gold Earned
29,750
95
Minions Killed
126
4
Camps Cleared
7
702,398
Distance Traveled
715,741
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,837
703
48
3
2
238,185
0
L
Danzaburou
7,936
567
31
2
2
220,425
0
W
Cabrakan
10,393
742
37
3
3
229,711
4
L
Janus
9,026
645
54
4
2
233,432
2
W
Cliodhna
9,520
680
41
3
2
247,845
3
L
Cthulhu
7,941
567
10
1
0
248,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role