Player Matchup

Da Ji
Da Ji
CPrezV2
Da Ji
Level 18
God Stats
5W - 2L
1,637 SR
Queue Stats
59W - 49L
1,546 Elo+
Solo
Ares
Ares
Hentiuse
Ares
Level 29
God Stats
14W - 11L
1,606 SR
Queue Stats
112W - 99L
1,608 Elo+
Solo
Kukulkan
Kukulkan
Phoenix__Unrisen
Kukulkan
Level 5
God Stats
2W - 2L
1,487 SR
Queue Stats
4W - 3L
1,600 Elo+
Solo
Danzaburou
Danzaburou
Smurf787883
Danzaburou
Level 18
God Stats
3W - 2L
1,494 SR
Queue Stats
59W - 41L
1,568 Elo+
Solo
Chang'e
Chang'e
Spinneyboi
Chang'e
Level 15
God Stats
3W - 3L
1,569 SR
Queue Stats
21W - 19L
1,519 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,568 Elo+

VS

Team Averages
Level 14
1,433 SR
1,507 Elo+
Nemesis
Nemesis
ForgottenHeaven
Nemesis
Level 8
God Stats
3W - 9L
1,513 SR
Queue Stats
75W - 117L
1,670 Elo+
Solo
The Morrigan
The Morrigan
Idi_Nasheee
The Morrigan
Level 13
God Stats
2W - 2L
1,342 SR
Queue Stats
10W - 11L
1,384 Elo+
Party 1
Amaterasu
Amaterasu
Primaris-Astarte
Amaterasu
Level 17
God Stats
3W - 5L
1,333 SR
Queue Stats
10W - 10L
1,524 Elo+
Solo
He Bo
He Bo
idii_nasheee
He Bo
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 37L
1,395 Elo+
Party 1
Fenrir
Fenrir
raw_dawg13100D
Fenrir
Level 22
God Stats
26W - 32L
1,476 SR
Queue Stats
124W - 134L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CPrezV2
Da Ji
17
2 / 2 / 4
10,394
577
2,980
9,792
4,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
15
9 / 0 / 7
11,016
612
8,860
14,389
19,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
9 / 5 / 7
10,329
574
10,696
10,621
5,014
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Smurf787883
Danzaburou
18
8 / 1 / 7
11,782
655
11,163
11,804
5,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Spinneyboi
Chang'e
16
5 / 2 / 10
10,671
593
13,186
11,458
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
6,267
348
2,156
10,690
4,211
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Idi_Nasheee
The Morrigan
5
0 / 4 / 2
5,617
312
396
3,516
1,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
10
0 / 11 / 0
6,601
367
4,009
18,776
8,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
1 / 7 / 2
7,477
415
8,803
14,422
4,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 4 / 0
9,970
554
12,478
15,350
9,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
33
Kills
10
10
Deaths
34
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
CPrezV2
Da Ji
2
2
4
2
L
1
8
1
0.19
W
Ares
9
0
7
12.5
L
The Morrigan
Idi_Nasheee
The Morrigan
0
4
2
0.25
W
9
5
7
2.5
L
Amaterasu
0
11
0
0
W
Danzaburou
Smurf787883
Danzaburou
8
1
7
11.5
W
Chang'e
Spinneyboi
Chang'e
5
2
10
5
L
1
7
2
0.29
L
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,885
Damage
27,842
58,064
Taken
62,754
38,764
Mitigated
28,727
22,123
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
CPrezV2
Da Ji
2,980
275
0
3,568
9,792
4,920
860
1,810
7,982
0
64,547
L
2,156
629
0
1,123
10,690
4,211
333
4,979
5,711
0
14,669
W
Ares
8,860
452
57
3,575
14,389
19,330
1,976
2,854
11,535
20,262
0
L
The Morrigan
Idi_Nasheee
The Morrigan
396
47
0
296
3,516
1,122
0
1,886
1,630
5,461
937
W
10,696
1,667
0
1,630
10,621
5,014
2,656
1,768
8,853
52,650
0
L
Amaterasu
4,009
1,454
0
4,060
18,776
8,810
850
8,490
10,286
0
33,335
W
Danzaburou
Smurf787883
Danzaburou
11,163
5,703
0
5,160
11,804
5,109
4,067
1,526
10,278
0
101,680
W
Chang'e
Spinneyboi
Chang'e
13,186
547
1,675
6,458
11,458
4,391
941
1,229
10,229
58,038
0
L
8,803
209
0
3,046
14,422
4,850
0
9,429
4,993
43,852
0
L
12,478
2,787
0
3,746
15,350
9,734
0
7,958
7,392
0
67,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,192
Gold Earned
35,932
489
Minions Killed
291
0
Camps Cleared
0
1,730,947
Distance Traveled
1,333,204
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,394
577
123
7
0
367,865
2
L
Nemesis
6,267
348
24
1
0
259,803
1
W
Ares
11,016
612
22
1
0
381,718
2
L
The Morrigan
5,617
312
14
1
0
93,169
0
W
Kukulkan
10,329
574
104
6
0
321,611
0
L
Amaterasu
6,601
367
43
2
0
296,534
1
W
Danzaburou
11,782
655
146
8
0
326,079
2
W
Chang'e
10,671
593
94
5
0
333,674
0
L
He Bo
7,477
415
83
5
0
307,828
0
L
Fenrir
9,970
554
127
7
0
375,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role