Player Matchup

Discordia
Discordia
Drinken
Discordia
Level 118
God Stats
32W - 33L
1,750 SR
Queue Stats
223W - 226L
1,553 Elo+
Party 1
Anhur
Anhur
Noizred
Anhur
Level 125
God Stats
66W - 53L
1,564 SR
Queue Stats
302W - 293L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
nakoys
Gilgamesh
Level 18
God Stats
8W - 14L
1,446 SR
Queue Stats
14W - 26L
1,323 Elo+
Solo
Team Averages
Level 87
1,587 SR
1,468 Elo+

VS

Team Averages
Level 88
1,310 SR
1,405 Elo+
Persephone
Persephone
Incubutys
Persephone
Level 108
God Stats
4W - 0L
1,412 SR
Queue Stats
88W - 88L
1,524 Elo+
Solo
Cabrakan
Cabrakan
Snycrope
Cabrakan
Level 128
God Stats
1W - 1L
1,377 SR
Queue Stats
12W - 18L
1,406 Elo+
Solo
Medusa
Medusa
grijuelon97
Medusa
Level 29
God Stats
7W - 11L
1,141 SR
Queue Stats
77W - 110L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Drinken
Discordia
15
4 / 6 / 2
11,106
585
18,898
13,766
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Noizred
Anhur
14
3 / 8 / 3
10,770
567
15,004
19,868
5,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
nakoys
Gilgamesh
12
0 / 7 / 5
9,904
521
4,333
16,030
8,129
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Incubutys
Persephone
18
9 / 4 / 9
14,134
744
17,754
15,698
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Snycrope
Cabrakan
16
5 / 0 / 10
12,438
655
10,768
20,490
30,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
16
7 / 3 / 7
13,072
688
15,040
17,729
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
21
21
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
Drinken
Discordia
4
6
2
0.83
W
Persephone
Incubutys
Persephone
9
4
9
3.38
L
Anhur
Noizred
Anhur
3
8
3
0.56
W
Cabrakan
Snycrope
Cabrakan
5
0
10
10
W
Medusa
7
3
7
3.5
L
Gilgamesh
nakoys
Gilgamesh
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,235
Damage
43,562
49,664
Taken
53,917
18,171
Mitigated
41,969
3,486
Healing
17,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Drinken
Discordia
18,898
500
103
1,168
13,766
4,418
62
9,034
4,289
54,178
0
W
Persephone
Incubutys
Persephone
17,754
924
112
5,063
15,698
4,753
658
5,947
9,747
70,224
0
L
Anhur
Noizred
Anhur
15,004
7,214
0
2,185
19,868
5,624
786
10,422
9,156
0
38,324
W
Cabrakan
Snycrope
Cabrakan
10,768
1,653
746
8,129
20,490
30,486
200
6,416
14,074
29,901
0
W
Medusa
15,040
8,807
0
3,540
17,729
6,730
1,566
7,337
10,392
0
54,810
L
Gilgamesh
nakoys
Gilgamesh
4,333
1,004
0
30
16,030
8,129
84
8,667
6,956
0
11,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,780
Gold Earned
39,644
153
Minions Killed
195
6
Camps Cleared
10
922,505
Distance Traveled
1,028,273
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,106
585
71
4
2
326,002
3
W
Persephone
14,134
744
108
6
4
353,407
2
L
Anhur
10,770
567
66
3
3
289,201
0
W
Cabrakan
12,438
655
27
1
1
363,909
3
W
Medusa
13,072
688
60
3
5
310,957
0
L
Gilgamesh
9,904
521
16
1
1
307,302
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role