Player Matchup

Ravana
Ravana
BlazeWebster19
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
ElonBeefs
Cu Chulainn
Level 19
God Stats
27W - 18L
1,944 SR
Queue Stats
89W - 76L
1,552 Elo+
Party 2
Artio
Artio
Kokojin
Artio
Level 40
God Stats
36W - 33L
1,944 SR
Queue Stats
403W - 421L
1,565 Elo+
Party 2
Yemoja
Yemoja
RusticHutch
Yemoja
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 72L
1,538 Elo+
Solo
Sol
Sol
TripTrack
Sol
Level 27
God Stats
4W - 3L
1,615 SR
Queue Stats
62W - 54L
1,402 Elo+
Solo
Team Averages
Level 28
1,701 SR
1,490 Elo+

VS

Team Averages
Level 26
1,549 SR
1,567 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Policewilly
Anhur
Level 22
God Stats
3W - 0L
1,735 SR
Queue Stats
53W - 16L
1,902 Elo+
Solo
Bellona
Bellona
SyberBunni
Bellona
Level 8
God Stats
3W - 3L
1,317 SR
Queue Stats
13W - 18L
1,349 Elo+
Party 1
Freya
Freya
Veqapunk
Freya
Level 25
God Stats
10W - 4L
1,693 SR
Queue Stats
142W - 119L
1,627 Elo+
Solo
Baron Samedi
Baron Samedi
jgnw2021
Baron Samedi
Level 28
God Stats
259W - 321L
1,501 SR
Queue Stats
324W - 434L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 13 / 3
8,993
899
7,329
23,401
8,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
ElonBeefs
Cu Chulainn
15
2 / 6 / 3
9,134
913
15,589
31,008
22,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
Kokojin
Artio
15
0 / 4 / 2
8,266
827
4,005
23,123
22,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
15
2 / 3 / 3
10,028
1,003
7,440
12,867
11,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 2 / 2
8,485
849
8,002
8,384
2,773
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

139

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
4 / 0 / 15
9,586
959
13,603
8,373
3,243
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
17 / 0 / 9
13,547
1,355
34,703
11,565
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
SyberBunni
Bellona
17
0 / 2 / 22
9,564
956
11,366
11,584
9,567
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Veqapunk
Freya
17
5 / 2 / 14
10,368
1,037
18,232
10,105
3,640
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
jgnw2021
Baron Samedi
17
2 / 1 / 21
10,041
1,004
16,198
6,148
2,400
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
109
5
Kills
28
28
Deaths
5
13
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
15
11.5
L
1
13
3
0.19
L
Cu Chulainn
ElonBeefs
Cu Chulainn
2
6
3
0.58
L
Artio
Kokojin
Artio
0
4
2
0.25
W
17
0
9
21.5
L
Yemoja
2
3
3
1.17
W
Bellona
SyberBunni
Bellona
0
2
22
5.5
L
0
2
2
0.5
W
Freya
Veqapunk
Freya
5
2
14
6
W
Baron Samedi
jgnw2021
Baron Samedi
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,365
Damage
94,102
98,783
Taken
47,775
68,031
Mitigated
23,254
14,043
Healing
16,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
13,603
11,675
0
0
8,373
3,243
0
4,260
3,876
0
27,828
L
7,329
1,764
0
711
23,401
8,896
0
6,797
16,604
0
27,514
L
Cu Chulainn
ElonBeefs
Cu Chulainn
15,589
1,436
344
5,323
31,008
22,324
0
10,013
20,995
1,768
23,209
L
Artio
Kokojin
Artio
4,005
494
1,102
1,882
23,123
22,945
0
9,772
13,351
7,227
0
W
34,703
27,923
0
7,793
11,565
4,404
0
4,091
7,197
0
64,877
L
Yemoja
7,440
1,516
2,879
1,302
12,867
11,093
0
5,481
7,386
25,923
0
W
Bellona
SyberBunni
Bellona
11,366
3,197
0
280
11,584
9,567
0
5,896
5,422
0
17,047
L
8,002
1,803
0
500
8,384
2,773
0
2,367
6,017
26,713
0
W
Freya
Veqapunk
Freya
18,232
7,893
0
3,127
10,105
3,640
0
4,878
4,839
33,433
0
W
Baron Samedi
jgnw2021
Baron Samedi
16,198
1,002
3,281
2,175
6,148
2,400
0
1,648
4,292
25,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,906
Gold Earned
53,106
159
Minions Killed
178
3
Camps Cleared
12
810,807
Distance Traveled
949,559
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,586
959
35
4
1
189,681
0
L
Ravana
8,993
899
43
4
2
167,158
0
L
Cu Chulainn
9,134
913
16
2
0
175,890
0
L
Artio
8,266
827
4
0
0
180,492
0
W
Anhur
13,547
1,355
74
7
9
166,233
0
L
Yemoja
10,028
1,003
52
5
0
157,246
0
W
Bellona
9,564
956
10
1
0
199,413
0
L
Sol
8,485
849
44
4
1
130,021
1
W
Freya
10,368
1,037
36
4
1
205,071
1
W
Baron Samedi
10,041
1,004
23
2
1
189,161
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role