Player Matchup

Sol
Sol
Dogerere
Sol
Level 18
God Stats
1W - 2L
1,272 SR
Queue Stats
32W - 50L
1,289 Elo+
Party 2
Terra
Terra
Jiniss
Terra
Level 17
God Stats
23W - 17L
1,610 SR
Queue Stats
97W - 94L
1,549 Elo+
Solo
Horus
Horus
PedBear
Horus
Level 27
God Stats
10W - 14L
1,450 SR
Queue Stats
83W - 101L
1,338 Elo+
Party 2
Artemis
Artemis
Pushkarevnutiy
Artemis
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Thanatos
Thanatos
Tanckort
Thanatos
Level 17
God Stats
9W - 3L
1,756 SR
Queue Stats
16W - 13L
1,473 Elo+
Solo
Team Averages
Level 16
1,518 SR
1,430 Elo+

VS

Team Averages
Level 20
1,557 SR
1,393 Elo+
Agni
Agni
Chikatillo2020
Agni
Level 10
God Stats
1W - 4L
1,384 SR
Queue Stats
6W - 26L
1,155 Elo+
Solo
Fafnir
Fafnir
Gordreck
Fafnir
Level 31
God Stats
2W - 1L
1,931 SR
Queue Stats
100W - 89L
1,534 Elo+
Party 1
Neith
Neith
SebastianGaaa
Neith
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
98W - 100L
1,158 Elo+
Solo
Bellona
Bellona
Sedovlasiy
Bellona
Level 29
God Stats
0W - 3L
1,240 SR
Queue Stats
67W - 51L
1,543 Elo+
Party 1
Set
Set
hack3431
Set
Level 18
God Stats
2W - 1L
1,730 SR
Queue Stats
30W - 21L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
8,381
559
9,193
8,736
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
Jiniss
Terra
12
5 / 0 / 4
8,281
552
7,865
11,814
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
PedBear
Horus
14
3 / 0 / 7
8,487
566
8,216
10,630
6,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 6 / 2
7,220
481
5,778
8,244
2,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Tanckort
Thanatos
14
15 / 2 / 3
9,456
630
11,916
12,173
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 1
5,909
394
3,893
10,207
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
Gordreck
Fafnir
10
2 / 4 / 4
7,555
504
6,242
14,482
12,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 2
6,526
435
5,225
8,408
2,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Sedovlasiy
Bellona
10
0 / 5 / 1
6,375
425
6,534
11,364
9,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 6 / 0
7,823
522
11,312
13,561
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
29
Kills
8
9
Deaths
31
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
4
1
3
5.5
L
Fafnir
Gordreck
Fafnir
2
4
4
1
W
Terra
Jiniss
Terra
5
0
4
7
W
Horus
PedBear
Horus
3
0
7
6.5
W
2
6
2
0.5
L
1
5
2
0.4
L
Bellona
Sedovlasiy
Bellona
0
5
1
0.1
W
Thanatos
Tanckort
Thanatos
15
2
3
8.25
L
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,968
Damage
33,206
51,597
Taken
58,022
27,938
Mitigated
31,754
30,433
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,893
1,116
0
1,125
10,207
2,564
0
4,142
5,953
24,238
2,938
W
9,193
3,109
0
4,051
8,736
3,236
2,584
3,047
5,689
45,409
4,182
L
Fafnir
Gordreck
Fafnir
6,242
2,265
0
2,846
14,482
12,239
0
5,494
8,940
15,052
0
W
Terra
Jiniss
Terra
7,865
1,107
952
5,721
11,814
10,966
116
2,399
9,415
38,596
0
W
Horus
PedBear
Horus
8,216
2,944
1,429
6,248
10,630
6,385
256
2,196
8,434
0
38,207
W
5,778
3,963
0
850
8,244
2,723
1,215
1,752
6,492
0
33,104
L
5,225
2,862
0
1,352
8,408
2,412
0
2,383
6,025
0
40,609
L
Bellona
Sedovlasiy
Bellona
6,534
1,208
0
859
11,364
9,210
0
1,045
9,663
6,556
24,503
W
Thanatos
Tanckort
Thanatos
11,916
3,185
0
11,182
12,173
4,628
0
1,672
10,501
0
48,120
L
11,312
6,471
0
4,538
13,561
5,329
0
3,126
10,254
0
54,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,825
Gold Earned
34,188
366
Minions Killed
302
0
Camps Cleared
0
1,340,726
Distance Traveled
1,282,466
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,909
394
39
3
0
206,485
2
W
Sol
8,381
559
96
6
0
232,051
0
L
Fafnir
7,555
504
17
1
0
264,632
2
W
Terra
8,281
552
50
3
0
280,269
6
W
Horus
8,487
566
65
4
0
285,342
3
W
Artemis
7,220
481
79
5
0
239,844
2
L
Neith
6,526
435
81
5
0
241,256
0
L
Bellona
6,375
425
68
5
0
267,464
5
W
Thanatos
9,456
630
76
5
0
303,220
1
L
Set
7,823
522
97
6
0
302,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role