Player Matchup

Amaterasu
Amaterasu
FridayKnights
Amaterasu
Level 29
God Stats
5W - 3L
1,573 SR
Queue Stats
30W - 40L
1,450 Elo+
Solo
Awilix
Awilix
GoofAndAGaff
Awilix
Level 27
God Stats
3W - 0L
1,785 SR
Queue Stats
34W - 28L
1,392 Elo+
Solo
Tiamat
Tiamat
bananajoe672004
Tiamat
Level 24
God Stats
6W - 1L
1,587 SR
Queue Stats
14W - 6L
1,488 Elo+
Solo
Ganesha
Ganesha
cssolo22
Ganesha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Chernobog
Chernobog
flagstaffChen
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Team Averages
Level 18
1,589 SR
1,466 Elo+

VS

Team Averages
Level 16
1,460 SR
1,315 Elo+
Thor
Thor
 
Thor
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AsianNinja007
Rama
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 50L
1,174 Elo+
Party 1
Thanatos
Thanatos
TheBizzareSOX
Thanatos
Level 4
God Stats
12W - 16L
1,564 SR
Queue Stats
12W - 16L
1,400 Elo+
Solo
Olorun
Olorun
keilanxo
Olorun
Level 21
God Stats
2W - 4L
1,230 SR
Queue Stats
33W - 56L
1,174 Elo+
Party 1
Neith
Neith
霸天魯萬歲
Neith
Level 14
God Stats
9W - 9L
1,508 SR
Queue Stats
49W - 71L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FridayKnights
Amaterasu
16
10 / 2 / 2
10,095
631
10,441
13,828
11,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
15
8 / 0 / 3
9,665
604
5,506
9,697
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
7 / 0 / 8
8,310
519
6,294
5,458
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
cssolo22
Ganesha
12
0 / 0 / 9
7,151
447
2,546
8,324
5,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
flagstaffChen
Chernobog
12
3 / 1 / 1
7,622
476
2,210
4,624
1,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 15 / 0
4,949
309
81
11,074
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
6,041
378
6,080
7,585
1,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
TheBizzareSOX
Thanatos
11
2 / 7 / 0
6,722
420
4,939
10,596
3,158
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
keilanxo
Olorun
11
0 / 3 / 1
6,674
417
1,893
6,561
1,967
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 6 / 2
5,538
346
3,337
6,365
1,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
28
Kills
3
3
Deaths
34
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
15
0
0
L
1
3
0
0.33
W
Amaterasu
FridayKnights
Amaterasu
10
2
2
5.5
W
Awilix
8
0
3
9.5
L
Thanatos
TheBizzareSOX
Thanatos
2
7
0
0.29
W
7
0
8
11
W
Ganesha
cssolo22
Ganesha
0
0
9
4.5
W
Chernobog
flagstaffChen
Chernobog
3
1
1
3.5
L
Olorun
keilanxo
Olorun
0
3
1
0.17
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,997
Damage
16,330
41,931
Taken
42,181
24,848
Mitigated
12,136
14,360
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
81
71
0
0
11,074
3,671
0
2,200
8,710
0
761
L
6,080
4,954
0
1,802
7,585
1,940
0
3,245
4,040
0
19,642
W
Amaterasu
FridayKnights
Amaterasu
10,441
3,791
0
7,003
13,828
11,514
2,170
0
13,828
0
55,566
W
Awilix
5,506
1,966
0
3,456
9,697
3,722
448
124
9,573
0
65,529
L
Thanatos
TheBizzareSOX
Thanatos
4,939
1,139
8
4,203
10,596
3,158
0
1,409
8,992
0
20,114
W
6,294
1,697
0
2,760
5,458
3,007
3,413
672
4,786
24,262
0
W
Ganesha
cssolo22
Ganesha
2,546
132
105
340
8,324
5,214
178
275
8,049
12,856
0
W
Chernobog
flagstaffChen
Chernobog
2,210
915
0
696
4,624
1,391
2,174
822
3,802
0
25,105
L
Olorun
keilanxo
Olorun
1,893
806
467
2,407
6,561
1,967
1,098
1,160
5,234
30,612
0
L
3,337
1,542
0
637
6,365
1,400
68
0
6,365
0
14,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,843
Gold Earned
29,924
352
Minions Killed
162
0
Camps Cleared
0
1,516,627
Distance Traveled
1,067,529
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,949
309
0
0
0
166,518
0
L
Rama
6,041
378
51
3
0
256,182
5
W
Amaterasu
10,095
631
110
7
0
334,457
2
W
Awilix
9,665
604
125
8
0
326,852
3
L
Thanatos
6,722
420
36
2
0
250,009
0
W
Tiamat
8,310
519
45
3
0
260,778
1
W
Ganesha
7,151
447
2
0
0
291,046
2
W
Chernobog
7,622
476
70
4
0
303,494
1
L
Olorun
6,674
417
54
3
0
237,098
0
L
Neith
5,538
346
21
1
0
157,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role