Player Matchup

Serqet
Serqet
 
Serqet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Rigoll
Bacchus
Level 123
God Stats
6W - 2L
1,726 SR
Queue Stats
341W - 315L
1,505 Elo+
Solo
Discordia
Discordia
doomandshroom33
Discordia
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,428 Elo+
Solo
Sol
Sol
proWeB
Sol
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
479W - 454L
1,581 Elo+
Solo
Team Averages
Level 107
1,545 SR
1,503 Elo+

VS

Team Averages
Level 120
1,543 SR
1,478 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ICanas
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,503 Elo+
Solo
Anhur
Anhur
ReKsTi
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,529 Elo+
Solo
Pele
Pele
Sk1T I Tchoco
Pele
Level 144
God Stats
1W - 2L
1,715 SR
Queue Stats
246W - 260L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
8 / 3 / 7
11,163
930
9,024
11,867
8,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
 
Osiris
16
4 / 2 / 11
10,285
857
8,666
14,276
17,290
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bacchus
Rigoll
Bacchus
17
4 / 4 / 10
10,001
833
14,313
15,056
23,213
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
doomandshroom33
Discordia
16
0 / 4 / 11
9,372
781
10,827
9,712
3,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
proWeB
Sol
15
4 / 3 / 4
9,314
776
10,945
10,668
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
9 / 3 / 4
10,432
869
12,937
15,196
7,824
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
 
Ullr
17
3 / 4 / 7
8,814
735
10,893
9,393
4,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
ICanas
Tyr
17
3 / 4 / 7
8,780
732
9,605
22,203
25,600
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Anhur
ReKsTi
Anhur
14
1 / 8 / 7
7,971
664
6,757
13,743
6,343
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

1
0 / 1 / 0
2,988
249
0
545
157

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
20
Kills
16
16
Deaths
20
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
3
7
3.83
W
Osiris
 
Osiris
4
2
11
4.75
L
Hou Yi
 
Hou Yi
9
3
4
3.67
L
Ullr
 
Ullr
3
4
7
1.63
L
Tyr
ICanas
Tyr
3
4
7
1.63
L
Anhur
ReKsTi
Anhur
1
8
7
0.56
W
Bacchus
Rigoll
Bacchus
4
4
10
2.25
L
0
1
0
0
W
Discordia
doomandshroom33
Discordia
0
4
11
1.38
W
Sol
proWeB
Sol
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,775
Damage
40,192
61,579
Taken
61,080
57,558
Mitigated
44,359
17,360
Healing
16,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,024
2,527
1,466
904
11,867
8,764
537
32
10,927
0
18,447
W
Osiris
 
Osiris
8,666
3,239
2,787
3,254
14,276
17,290
451
132
13,880
0
14,064
L
Hou Yi
 
Hou Yi
12,937
6,845
1,013
6,548
15,196
7,824
0
8,713
6,099
0
28,490
L
Ullr
 
Ullr
10,893
4,230
986
672
9,393
4,435
0
6,323
3,070
0
23,476
L
Tyr
ICanas
Tyr
9,605
1,092
307
5,309
22,203
25,600
0
12,854
8,340
169
15,615
L
Anhur
ReKsTi
Anhur
6,757
1,864
431
769
13,743
6,343
0
7,460
6,102
0
14,119
W
Bacchus
Rigoll
Bacchus
14,313
1,481
1,665
1,835
15,056
23,213
821
0
14,712
25,111
0
L
0
0
0
0
545
157
0
0
545
0
0
W
Discordia
doomandshroom33
Discordia
10,827
1,306
0
879
9,712
3,567
652
0
9,445
24,725
0
W
Sol
proWeB
Sol
10,945
2,808
1,321
3,249
10,668
4,724
2,688
5
10,483
28,146
1,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,135
Gold Earned
38,985
115
Minions Killed
91
0
Camps Cleared
0
1,141,372
Distance Traveled
789,856
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,163
930
28
2
0
226,632
1
W
Osiris
10,285
857
4
0
0
265,329
0
L
Hou Yi
10,432
869
47
4
0
183,198
0
L
Ullr
8,814
735
20
2
0
198,239
0
L
Tyr
8,780
732
9
1
0
225,468
0
L
Anhur
7,971
664
15
1
0
182,951
1
W
Bacchus
10,001
833
22
2
0
230,271
0
L
Pele
2,988
249
0
0
0
0
0
W
Discordia
9,372
781
27
2
0
214,092
0
W
Sol
9,314
776
34
3
0
205,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role