Player Matchup

Cupid
Cupid
Deity_Brejuan
Cupid
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 149L
1,467 Elo+
Solo
Discordia
Discordia
Mc3reeze
Discordia
Level 112
God Stats
6W - 5L
1,276 SR
Queue Stats
148W - 161L
1,415 Elo+
Party 1
Fenrir
Fenrir
Tragul
Fenrir
Level 128
God Stats
0W - 3L
1,441 SR
Queue Stats
269W - 350L
1,374 Elo+
Party 1
Team Averages
Level 116
1,406 SR
1,419 Elo+

VS

Team Averages
Level 98
1,496 SR
1,419 Elo+
Hercules
Hercules
Murdahmee
Hercules
Level 65
God Stats
5W - 6L
1,382 SR
Queue Stats
89W - 117L
1,331 Elo+
Party 2
Heimdallr
Heimdallr
WarSonkaMon
Heimdallr
Level 101
God Stats
109W - 80L
1,560 SR
Queue Stats
180W - 200L
1,427 Elo+
Solo
He Bo
He Bo
ainoskeadU
He Bo
Level 127
God Stats
1W - 0L
1,547 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 4
12,519
626
8,892
17,386
10,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
Mc3reeze
Discordia
17
8 / 6 / 5
13,668
683
28,401
15,201
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Tragul
Fenrir
15
2 / 8 / 11
12,086
604
11,869
24,155
19,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Murdahmee
Hercules
19
8 / 2 / 10
14,744
737
17,648
31,810
36,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
WarSonkaMon
Heimdallr
17
5 / 8 / 11
13,583
679
13,416
18,084
7,624
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
17
7 / 5 / 8
13,687
684
16,708
15,851
6,276
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
15
Kills
20
20
Deaths
15
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
L
Discordia
Mc3reeze
Discordia
8
6
5
1.75
W
Hercules
Murdahmee
Hercules
8
2
10
6.5
L
Fenrir
Tragul
Fenrir
2
8
11
0.94
W
Heimdallr
WarSonkaMon
Heimdallr
5
8
11
1.31
W
He Bo
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,162
Damage
47,772
56,742
Taken
65,745
36,023
Mitigated
50,768
9,987
Healing
26,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,892
3,964
171
4,251
17,386
10,421
125
5,834
11,552
0
30,673
L
Discordia
Mc3reeze
Discordia
28,401
1,048
0
2,090
15,201
6,314
690
3,946
11,255
78,649
0
W
Hercules
Murdahmee
Hercules
17,648
3,826
445
17,749
31,810
36,868
151
13,750
17,863
9,646
38,883
L
Fenrir
Tragul
Fenrir
11,869
1,693
0
3,475
24,155
19,288
182
10,710
13,441
0
27,744
W
Heimdallr
WarSonkaMon
Heimdallr
13,416
8,018
0
4,431
18,084
7,624
2,288
9,093
8,991
0
56,263
W
He Bo
16,708
961
0
4,331
15,851
6,276
426
6,474
9,377
55,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,273
Gold Earned
42,014
184
Minions Killed
215
7
Camps Cleared
9
1,095,762
Distance Traveled
1,047,868
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,519
626
45
2
1
322,484
0
L
Discordia
13,668
683
103
5
3
375,484
2
W
Hercules
14,744
737
49
2
1
399,196
0
L
Fenrir
12,086
604
36
2
3
397,794
4
W
Heimdallr
13,583
679
84
4
6
322,106
0
W
He Bo
13,687
684
82
4
2
326,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role