Player Matchup

Izanami
Izanami
Alanastly
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,421 Elo+
Party 1
Charybdis
Charybdis
CptThiccBeard
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,391 Elo+
Party 1
Sol
Sol
Nikowe
Sol
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 99L
1,350 Elo+
Party 1
Cerberus
Cerberus
ReidMan20
Cerberus
Level 113
God Stats
1W - 1L
1,711 SR
Queue Stats
33W - 37L
1,415 Elo+
Solo
Ne Zha
Ne Zha
Zues4457
Ne Zha
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
215W - 233L
1,296 Elo+
Solo
Team Averages
Level 52
1,542 SR
1,375 Elo+

VS

Team Averages
Level 97
1,548 SR
1,457 Elo+
Chernobog
Chernobog
 
Chernobog
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ballesteros06
Sol
Level 54
God Stats
11W - 6L
1,610 SR
Queue Stats
268W - 264L
1,372 Elo+
Party 2
Anubis
Anubis
Mangekiosh
Anubis
Level 102
God Stats
4W - 3L
1,573 SR
Queue Stats
261W - 218L
1,485 Elo+
Party 2
Amaterasu
Amaterasu
Munincat
Amaterasu
Level 88
God Stats
3W - 3L
1,557 SR
Queue Stats
154W - 163L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alanastly
Izanami
14
1 / 8 / 8
7,732
773
6,710
11,130
3,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
CptThiccBeard
Charybdis
13
2 / 8 / 7
7,802
780
6,062
10,129
3,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Nikowe
Sol
16
9 / 4 / 4
9,296
930
12,375
8,700
2,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
ReidMan20
Cerberus
14
3 / 7 / 8
8,090
809
3,950
13,614
6,878
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ne Zha
Zues4457
Ne Zha
13
3 / 7 / 6
7,570
757
3,125
8,326
2,626
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
7 / 3 / 15
9,540
954
7,728
6,070
2,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
 
Cernunnos
14
1 / 5 / 24
8,714
871
7,094
9,105
3,928
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 1 / 19
10,861
1,086
13,212
7,465
3,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
Mangekiosh
Anubis
16
7 / 4 / 15
9,396
940
9,784
8,749
4,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Munincat
Amaterasu
16
9 / 6 / 17
9,873
987
11,266
14,481
15,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
124
18
Kills
34
34
Deaths
19
33
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
3
15
4.83
W
Cernunnos
 
Cernunnos
1
5
24
2.6
L
Izanami
Alanastly
Izanami
1
8
8
0.63
W
10
1
19
19.5
L
Charybdis
CptThiccBeard
Charybdis
2
8
7
0.69
W
Anubis
Mangekiosh
Anubis
7
4
15
3.63
W
Amaterasu
Munincat
Amaterasu
9
6
17
2.92
L
Sol
Nikowe
Sol
9
4
4
2.75
L
Cerberus
ReidMan20
Cerberus
3
7
8
1
L
Ne Zha
Zues4457
Ne Zha
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,222
Damage
49,084
51,899
Taken
45,870
19,101
Mitigated
29,176
6,642
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,728
4,187
787
325
6,070
2,589
1,680
1,497
4,573
0
26,382
W
Cernunnos
 
Cernunnos
7,094
3,312
563
1,121
9,105
3,928
295
4,230
4,875
0
12,577
L
Izanami
Alanastly
Izanami
6,710
3,327
11
1,172
11,130
3,527
0
6,733
4,397
0
19,568
W
13,212
3,516
1,141
3,831
7,465
3,072
2,221
1,770
5,695
23,977
0
L
Charybdis
CptThiccBeard
Charybdis
6,062
2,561
0
143
10,129
3,154
0
6,265
3,864
0
12,825
W
Anubis
Mangekiosh
Anubis
9,784
1,580
764
2,960
8,749
4,063
1,105
3,187
5,562
18,731
0
W
Amaterasu
Munincat
Amaterasu
11,266
2,972
172
1,959
14,481
15,524
0
5,641
8,840
5,707
13,837
L
Sol
Nikowe
Sol
12,375
1,644
999
2,781
8,700
2,916
174
2,868
5,832
25,444
0
L
Cerberus
ReidMan20
Cerberus
3,950
483
0
709
13,614
6,878
84
6,423
7,191
9,470
0
L
Ne Zha
Zues4457
Ne Zha
3,125
441
405
422
8,326
2,626
0
3,164
5,162
0
4,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,490
Gold Earned
48,384
86
Minions Killed
105
0
Camps Cleared
0
772,721
Distance Traveled
893,472
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,540
954
32
3
0
172,782
0
W
Cernunnos
8,714
871
15
2
0
164,972
2
L
Izanami
7,732
773
25
3
0
156,243
0
W
Sol
10,861
1,086
26
3
0
208,080
0
L
Charybdis
7,802
780
14
1
0
146,684
0
W
Anubis
9,396
940
20
2
0
154,373
0
W
Amaterasu
9,873
987
12
1
0
193,265
1
L
Sol
9,296
930
31
3
0
176,735
0
L
Cerberus
8,090
809
10
1
0
145,044
1
L
Ne Zha
7,570
757
6
1
0
148,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role