Player Matchup

Janus
Janus
DenLuffyX
Janus
Level 160
God Stats
2W - 12L
1,440 SR
Queue Stats
71W - 71L
1,580 Elo+
Party 1
Mulan
Mulan
HawkEmDown7101
Mulan
Level 5
God Stats
4W - 6L
1,358 SR
Queue Stats
12W - 15L
1,321 Elo+
Solo
Loki
Loki
SandManCXC
Loki
Level 59
God Stats
0W - 1L
1,747 SR
Queue Stats
1W - 1L
1,729 Elo+
Party 1
Kukulkan
Kukulkan
Wrepsi
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
lonelygaurdian
Medusa
Level 6
God Stats
0W - 1L
1,400 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 47
1,489 SR
1,526 Elo+

VS

Team Averages
Level 23
1,491 SR
1,438 Elo+
Chiron
Chiron
B14CK0UTx
Chiron
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
LordFlippy99
Hades
Level 4
God Stats
3W - 1L
1,610 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LordPotetoe
Cthulhu
Level 27
God Stats
12W - 8L
1,438 SR
Queue Stats
59W - 60L
1,384 Elo+
Party 2
Gilgamesh
Gilgamesh
ShelbyContr0ller
Gilgamesh
Level 34
God Stats
8W - 12L
1,398 SR
Queue Stats
99W - 107L
1,401 Elo+
Party 2
Neith
Neith
Stealthy Hands
Neith
Level 29
God Stats
28W - 25L
1,509 SR
Queue Stats
140W - 163L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DenLuffyX
Janus
7
0 / 0 / 0
3,845
641
1,448
2,344
449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
1 / 2 / 0
3,657
610
2,316
4,366
1,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 0 / 0
3,335
556
0
1,392
309
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
Wrepsi
Kukulkan
1
0 / 0 / 0
1,161
194
0
0
0
4
0 / 4 / 0
3,052
509
1,250
3,362
803
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
B14CK0UTx
Chiron
4
0 / 0 / 0
3,197
533
250
1,356
314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 0 / 0
2,998
500
0
397
106
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
LordPotetoe
Cthulhu
6
2 / 0 / 1
3,898
650
1,216
2,401
1,074
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
8
2 / 1 / 0
4,361
727
2,573
3,691
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
2 / 0 / 1
3,999
667
1,165
2,666
551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
6
6
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
B14CK0UTx
Chiron
0
0
0
0
L
Janus
DenLuffyX
Janus
0
0
0
0
L
1
2
0
0.5
W
0
0
0
0
W
Cthulhu
LordPotetoe
Cthulhu
2
0
1
2.5
L
0
0
0
0
W
Gilgamesh
2
1
0
2
W
2
0
1
2.5
L
Kukulkan
Wrepsi
Kukulkan
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,014
Damage
5,204
11,464
Taken
10,511
3,223
Mitigated
3,857
2,956
Healing
4,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
B14CK0UTx
Chiron
250
64
0
240
1,356
314
0
699
657
0
4,629
L
Janus
DenLuffyX
Janus
1,448
90
0
599
2,344
449
0
90
2,254
19,157
0
L
2,316
879
0
1,587
4,366
1,662
0
0
4,366
0
10,260
W
0
0
0
130
397
106
0
0
397
2,479
0
W
Cthulhu
LordPotetoe
Cthulhu
1,216
206
0
894
2,401
1,074
182
749
1,652
9,228
0
L
0
0
0
438
1,392
309
0
0
1,392
0
9,237
W
Gilgamesh
2,573
1,091
0
1,759
3,691
1,812
120
0
3,691
0
16,533
W
1,165
725
0
1,493
2,666
551
546
0
2,666
0
12,766
L
Kukulkan
Wrepsi
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
1,250
714
0
332
3,362
803
0
1,126
2,236
0
4,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,050
Gold Earned
18,453
98
Minions Killed
105
0
Camps Cleared
0
488,112
Distance Traveled
539,129
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
3,197
533
10
2
0
78,582
0
L
Janus
3,845
641
41
7
0
130,955
0
L
Mulan
3,657
610
22
4
0
114,174
0
W
Hades
2,998
500
3
1
0
130,549
0
W
Cthulhu
3,898
650
20
3
0
110,237
1
L
Loki
3,335
556
26
4
0
109,334
0
W
Gilgamesh
4,361
727
41
7
0
125,601
1
W
Neith
3,999
667
31
5
0
94,160
0
L
Kukulkan
1,161
194
0
0
0
0
0
L
Medusa
3,052
509
9
2
0
133,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role