Player Matchup

Yemoja
Yemoja
AgentDelo99
Yemoja
Level 6
God Stats
2W - 1L
1,688 SR
Queue Stats
35W - 33L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Darkwolf2651
Cthulhu
Level 27
God Stats
2W - 4L
1,347 SR
Queue Stats
2W - 5L
1,198 Elo+
Solo
Pele
Pele
Prince5Mammon
Pele
Level 1
God Stats
2W - 0L
1,751 SR
Queue Stats
2W - 1L
1,351 Elo+
Party 2
Artemis
Artemis
joelleryan
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,386 Elo+
Party 2
Scylla
Scylla
ldiosyncraticat
Scylla
Level 123
God Stats
5W - 1L
1,646 SR
Queue Stats
111W - 124L
1,444 Elo+
Party 2
Team Averages
Level 34
1,587 SR
1,364 Elo+

VS

Team Averages
Level 25
1,532 SR
1,469 Elo+
Skadi
Skadi
Lil papillon
Skadi
Level 27
God Stats
28W - 20L
1,517 SR
Queue Stats
69W - 57L
1,320 Elo+
Solo
Artemis
Artemis
Skipped A Beat
Artemis
Level 18
God Stats
58W - 40L
1,651 SR
Queue Stats
61W - 42L
1,580 Elo+
Party 1
Pele
Pele
TheKidAtoms
Pele
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 216L
1,566 Elo+
Party 1
Mercury
Mercury
YoungIdols
Mercury
Level 28
God Stats
15W - 27L
1,492 SR
Queue Stats
163W - 189L
1,562 Elo+
Party 1
Vamana
Vamana
the_kingster_420
Vamana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
0 / 3 / 22
11,849
1,077
7,881
14,217
18,600
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Darkwolf2651
Cthulhu
18
5 / 5 / 17
12,035
1,094
15,947
25,300
21,205
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
15 / 3 / 9
13,455
1,223
19,084
13,958
8,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
joelleryan
Artemis
18
7 / 2 / 9
10,848
986
12,841
9,851
4,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 2 / 14
11,475
1,043
18,270
8,721
3,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

215

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 8
11,329
1,030
20,581
19,167
6,906
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 2 / 7
11,222
1,020
15,343
10,133
4,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 10 / 7
10,716
974
15,730
21,140
7,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
YoungIdols
Mercury
17
3 / 7 / 8
10,894
990
10,880
14,894
6,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 6 / 9
9,949
904
5,598
15,574
7,468
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
54
33
Kills
15
15
Deaths
33
71
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
3
22
3.67
W
Cthulhu
Darkwolf2651
Cthulhu
5
5
17
2.7
L
4
8
8
1
W
15
3
9
6.5
L
4
2
7
3.75
L
3
10
7
0.65
L
Mercury
YoungIdols
Mercury
3
7
8
1
W
Artemis
joelleryan
Artemis
7
2
9
5.75
W
6
2
14
6.5
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,023
Damage
68,132
72,047
Taken
80,908
56,495
Mitigated
33,178
10,358
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,881
932
1,173
2,004
14,217
18,600
0
0
14,217
19,942
0
W
Cthulhu
Darkwolf2651
Cthulhu
15,947
1,420
331
1,910
25,300
21,205
0
0
25,300
33,175
0
L
20,581
12,089
0
1,566
19,167
6,906
0
12,228
6,898
0
35,761
W
19,084
7,311
0
1,302
13,958
8,495
0
0
13,958
0
27,012
L
15,343
7,665
0
806
10,133
4,362
0
4,450
5,585
0
44,871
L
15,730
3,055
0
1,082
21,140
7,957
0
10,902
9,965
0
37,012
L
Mercury
YoungIdols
Mercury
10,880
4,923
0
0
14,894
6,485
0
7,730
6,875
0
27,920
W
Artemis
joelleryan
Artemis
12,841
6,417
34
2,396
9,851
4,724
0
0
9,851
0
22,831
W
18,270
1,574
145
1,063
8,721
3,471
0
0
8,721
52,129
0
L
5,598
3,471
0
2,668
15,574
7,468
0
6,788
8,456
0
11,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,662
Gold Earned
54,110
177
Minions Killed
190
5
Camps Cleared
8
997,989
Distance Traveled
1,042,749
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,849
1,077
13
1
0
174,645
1
W
Cthulhu
12,035
1,094
41
4
1
205,050
0
L
Skadi
11,329
1,030
23
2
1
182,836
1
W
Pele
13,455
1,223
28
3
0
229,947
0
L
Artemis
11,222
1,020
58
5
5
211,437
0
L
Pele
10,716
974
44
4
0
218,065
0
L
Mercury
10,894
990
51
5
1
236,235
0
W
Artemis
10,848
986
10
1
2
169,733
0
W
Scylla
11,475
1,043
85
8
2
218,614
0
L
Vamana
9,949
904
14
1
1
194,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role