Player Matchup

Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver III
 
Kukulkan
Silver III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
PhoenixAnthem
Izanami
Gold V
Level 160
God Stats
7W - 7L
1,590 SR
Queue Stats
24W - 16L
1,624 MMR
Party 1
Mercury
Mercury
Silver I
sharper98
Mercury
Silver I
Level 117
God Stats
6W - 5L
1,618 SR
Queue Stats
35W - 39L
1,304 MMR
Solo
Sylvanus
Sylvanus
Silver I
xTFxGod
Sylvanus
Silver I
Level 155
God Stats
6W - 3L
1,729 SR
Queue Stats
31W - 21L
1,558 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,587 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,565 SR
1,390 MMR
Heimdallr
Heimdallr
Platinum IV
Diluted5346
Heimdallr
Platinum IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 194L
1,629 MMR
Solo
Camazotz
Camazotz
Platinum V
Immune4k
Camazotz
Platinum V
Level 105
God Stats
19W - 22L
1,549 SR
Queue Stats
215W - 213L
1,602 MMR
Solo
Bellona
Bellona
Silver I
SizzleDonDaDa
Bellona
Silver I
Level 157
God Stats
43W - 39L
1,595 SR
Queue Stats
612W - 627L
1,197 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
leonelcaterbon
Cu Chulainn
Gold V
Level 74
God Stats
3W - 4L
1,488 SR
Queue Stats
91W - 98L
1,251 MMR
Solo
Ah Puch
Ah Puch
Silver I
xHELLHOUND2000x
Ah Puch
Silver I
Level 156
God Stats
3W - 1L
1,691 SR
Queue Stats
691W - 692L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
4 / 7 / 5
11,431
497
16,030
22,024
22,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
 
Kukulkan
16
2 / 7 / 0
11,296
491
9,319
11,768
4,111
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
18
2 / 5 / 5
12,103
526
14,900
15,308
6,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
sharper98
Mercury
20
0 / 3 / 3
13,551
589
6,501
20,837
8,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
xTFxGod
Sylvanus
15
3 / 4 / 4
9,896
430
11,127
18,491
21,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ArtioGebAthenaGilgameshArachne

VS

Bans
OdinCthulhuMorgan Le FayNikeAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Diluted5346
Heimdallr
18
4 / 3 / 7
11,631
506
11,161
17,244
5,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Immune4k
Camazotz
20
9 / 1 / 5
13,347
580
12,076
15,893
5,773
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
15
2 / 3 / 8
9,633
419
7,506
22,474
22,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
leonelcaterbon
Cu Chulainn
19
6 / 3 / 10
12,571
547
14,800
29,800
26,686
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 2 / 5
12,750
554
13,963
13,280
5,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
11
Kills
26
26
Deaths
12
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
7
5
0.93
L
Kukulkan
 
Kukulkan
2
7
0
0.29
W
Heimdallr
Diluted5346
Heimdallr
4
3
7
2.5
W
Camazotz
Immune4k
Camazotz
9
1
5
11.5
L
Izanami
2
5
5
0.9
W
Bellona
2
3
8
2
W
Cu Chulainn
leonelcaterbon
Cu Chulainn
6
3
10
3.67
L
Mercury
sharper98
Mercury
0
3
3
0.5
W
5
2
5
3.75
L
Sylvanus
xTFxGod
Sylvanus
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,877
Damage
59,506
88,428
Taken
98,691
62,946
Mitigated
66,502
28,100
Healing
35,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
16,030
1,909
0
8,353
22,024
22,964
2,402
3,666
18,216
59,891
6,705
L
Kukulkan
 
Kukulkan
9,319
929
0
683
11,768
4,111
0
1,389
10,245
65,907
0
W
Heimdallr
Diluted5346
Heimdallr
11,161
4,821
0
7,468
17,244
5,898
1,635
9,194
8,050
0
78,522
W
Camazotz
Immune4k
Camazotz
12,076
2,307
0
9,509
15,893
5,773
4,751
5,752
10,141
0
95,958
L
Izanami
14,900
9,303
0
2,433
15,308
6,115
2,624
1,726
13,504
0
95,152
W
Bellona
7,506
1,985
1,537
4,562
22,474
22,482
217
8,275
14,199
0
29,338
W
Cu Chulainn
leonelcaterbon
Cu Chulainn
14,800
3,564
0
6,809
29,800
26,686
563
9,180
20,620
6,121
70,644
L
Mercury
sharper98
Mercury
6,501
2,915
0
6,807
20,837
8,552
3,150
4,669
16,032
0
135,552
W
13,963
415
0
5,115
13,280
5,663
1,015
6,409
6,871
99,010
0
L
Sylvanus
xTFxGod
Sylvanus
11,127
2,217
3,186
6,638
18,491
21,204
132
5,264
13,045
32,014
9,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,277
Gold Earned
59,932
717
Minions Killed
645
0
Camps Cleared
0
2,101,562
Distance Traveled
2,231,481
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,431
497
110
5
0
408,462
5
L
Kukulkan
11,296
491
156
7
0
416,807
1
W
Heimdallr
11,631
506
135
6
0
434,555
7
W
Camazotz
13,347
580
149
6
0
496,676
2
L
Izanami
12,103
526
153
7
0
382,856
0
W
Bellona
9,633
419
39
2
0
442,432
5
W
Cu Chulainn
12,571
547
136
6
0
441,830
3
L
Mercury
13,551
589
230
10
0
529,141
2
W
Ah Puch
12,750
554
186
8
0
415,988
10
L
Sylvanus
9,896
430
68
3
0
364,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role