Player Matchup

Chiron
Chiron
Platinum II
 
Chiron
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
HombreCangrejox2
Janus
Platinum III
Level 126
God Stats
1W - 1L
1,779 SR
Queue Stats
180W - 203L
1,777 MMR
Party 1
Hercules
Hercules
Gold III
dylanking25
Hercules
Gold III
Level 116
God Stats
5W - 7L
1,453 SR
Queue Stats
238W - 275L
1,470 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,577 SR
1,582 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,464 SR
1,597 MMR
Eset
Eset
Gold III
Somi
Eset
Gold III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,587 MMR
Party 2
Neith
Neith
Gold III
Superior1
Neith
Gold III
Level 133
God Stats
1W - 0L
1,584 SR
Queue Stats
19W - 23L
1,587 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
johnjohnsonjr
Guan Yu
Gold IV
Level 57
God Stats
1W - 0L
1,306 SR
Queue Stats
19W - 23L
1,616 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 6 / 3
6,165
617
7,462
10,627
2,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 6 / 2
6,659
666
7,326
8,734
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
dylanking25
Hercules
9
2 / 1 / 1
6,456
646
4,817
15,322
11,511
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayGilgameshAthenaTiamatThoth

VS

Bans
PersephoneThe MorriganAresPoseidonSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Somi
Eset
11
4 / 3 / 7
8,146
815
9,406
8,334
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Superior1
Neith
14
5 / 0 / 8
8,679
868
16,304
10,564
4,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
12
4 / 0 / 6
8,161
816
6,642
11,901
13,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
13
13
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
6
3
0.25
L
1
6
2
0.33
W
Eset
Somi
Eset
4
3
7
2.5
W
Neith
Superior1
Neith
5
0
8
9
L
Hercules
dylanking25
Hercules
2
1
1
2.5
W
Guan Yu
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,605
Damage
32,352
34,683
Taken
30,799
17,882
Mitigated
20,556
7,731
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,462
1,887
337
1,382
10,627
2,879
0
2,420
8,017
0
23,662
L
7,326
274
0
408
8,734
3,492
0
1,766
6,824
24,902
0
W
Eset
Somi
Eset
9,406
612
1,382
2,383
8,334
2,924
641
2,083
6,065
30,953
0
W
Neith
Superior1
Neith
16,304
6,437
0
3,421
10,564
4,544
2,023
3,453
6,782
0
53,892
L
Hercules
dylanking25
Hercules
4,817
647
0
5,604
15,322
11,511
0
4,814
10,226
0
7,749
W
Guan Yu
6,642
1,016
2,712
4,425
11,901
13,088
172
1,615
10,040
0
12,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,280
Gold Earned
24,986
86
Minions Killed
124
1
Camps Cleared
8
558,665
Distance Traveled
628,340
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,165
617
34
3
0
182,464
4
L
Janus
6,659
666
48
5
1
178,024
1
W
Eset
8,146
815
35
4
0
181,691
4
W
Neith
8,679
868
69
7
4
211,811
0
L
Hercules
6,456
646
4
0
0
198,177
0
W
Guan Yu
8,161
816
20
2
4
234,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role