Player Matchup

Heimdallr
Heimdallr
CutThroatLord420
Heimdallr
Level 28
God Stats
48W - 38L
1,483 SR
Queue Stats
105W - 128L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
king_hades717
Cthulhu
Level 61
God Stats
32W - 32L
1,460 SR
Queue Stats
139W - 123L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
koolaidmagic
Kukulkan
Level 12
God Stats
14W - 17L
1,391 SR
Queue Stats
68W - 71L
1,307 Elo+
Party 1
Team Averages
Level 34
1,445 SR
1,348 Elo+

VS

Team Averages
Level 13
1,620 SR
1,331 Elo+
Ares
Ares
Kingrich07
Ares
Level 8
God Stats
1W - 1L
1,713 SR
Queue Stats
5W - 12L
1,204 Elo+
Solo
Zeus
Zeus
Shatterday1
Zeus
Level 29
God Stats
32W - 39L
1,386 SR
Queue Stats
87W - 125L
1,291 Elo+
Party 2
Anubis
Anubis
fullpowergoku121
Anubis
Level 3
God Stats
1W - 9L
1,760 SR
Queue Stats
12W - 28L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
5 / 2 / 9
7,862
874
4,524
6,973
2,289
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
11
4 / 5 / 11
7,604
845
7,053
11,453
7,066
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
koolaidmagic
Kukulkan
12
9 / 4 / 5
8,512
946
8,968
6,342
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 6
6,917
769
1,514
9,350
6,376
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
8 / 3 / 1
8,705
967
11,072
7,773
2,576
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 10 / 7
6,675
742
486
9,089
2,950
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
18
Kills
10
11
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
5
2
9
4.75
L
1
5
6
0.8
L
8
3
1
2.83
L
1
10
7
0.45
W
Cthulhu
4
5
11
1.9
W
Kukulkan
koolaidmagic
Kukulkan
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,545
Damage
13,072
24,768
Taken
26,212
11,291
Mitigated
11,902
4,834
Healing
741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
4,524
2,176
0
1,503
6,973
2,289
1,427
4,463
2,510
0
17,333
L
1,514
111
0
60
9,350
6,376
0
5,901
3,448
7,532
0
L
11,072
1,019
226
455
7,773
2,576
120
6,064
1,709
28,568
0
L
486
362
0
0
9,089
2,950
0
4,898
4,191
3,939
0
W
Cthulhu
7,053
848
644
1,174
11,453
7,066
154
4,535
6,159
19,573
0
W
Kukulkan
koolaidmagic
Kukulkan
8,968
1,302
952
561
6,342
1,936
489
4,278
1,827
23,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,978
Gold Earned
22,297
88
Minions Killed
59
6
Camps Cleared
3
510,985
Distance Traveled
367,821
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,862
874
26
3
3
171,472
1
L
Ares
6,917
769
11
1
0
139,667
0
L
Zeus
8,705
967
45
5
2
126,754
1
L
Anubis
6,675
742
3
0
1
101,400
0
W
Cthulhu
7,604
845
26
3
0
179,019
0
W
Kukulkan
8,512
946
36
4
3
160,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role