Player Matchup

Agni
Agni
 
Agni
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
GREEN REEPER
Kumbhakarna
Level 124
God Stats
2W - 4L
1,630 SR
Queue Stats
103W - 141L
1,446 Elo+
Party 2
Cernunnos
Cernunnos
TIKI-TiKi92
Cernunnos
Level 124
God Stats
2W - 2L
1,853 SR
Queue Stats
313W - 326L
1,512 Elo+
Solo
Chaac
Chaac
XxlSaltlxX
Chaac
Level 160
God Stats
9W - 4L
1,778 SR
Queue Stats
232W - 248L
1,537 Elo+
Party 2
Mercury
Mercury
khines92
Mercury
Level 122
God Stats
3W - 10L
1,405 SR
Queue Stats
92W - 99L
1,478 Elo+
Party 2
Team Averages
Level 134
1,633 SR
1,495 Elo+

VS

Team Averages
Level 121
1,639 SR
1,489 Elo+
Ah Muzen Cab
Ah Muzen Cab
Azucarado
Ah Muzen Cab
Level 122
God Stats
48W - 41L
1,587 SR
Queue Stats
53W - 54L
1,502 Elo+
Solo
Merlin
Merlin
Io Majik oI
Merlin
Level 157
God Stats
3W - 3L
1,623 SR
Queue Stats
46W - 58L
1,453 Elo+
Solo
Jing Wei
Jing Wei
SRG Mythic
Jing Wei
Level 80
God Stats
1W - 0L
1,684 SR
Queue Stats
4W - 5L
1,490 Elo+
Party 1
Zhong Kui
Zhong Kui
VitalT1
Zhong Kui
Level 123
God Stats
1W - 0L
1,735 SR
Queue Stats
3W - 3L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
benlobo12
Gilgamesh
Level 124
God Stats
2W - 0L
1,564 SR
Queue Stats
5W - 3L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
3 / 6 / 11
11,297
706
17,651
16,746
7,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
GREEN REEPER
Kumbhakarna
16
2 / 4 / 14
10,936
684
5,908
24,779
31,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
TIKI-TiKi92
Cernunnos
18
7 / 4 / 5
12,001
750
16,719
16,870
9,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
20
11 / 6 / 8
14,150
884
27,225
27,048
26,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
khines92
Mercury
16
3 / 11 / 4
10,478
655
8,303
17,698
10,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Azucarado
Ah Muzen Cab
18
3 / 7 / 7
12,067
754
17,780
16,945
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
20
6 / 4 / 11
13,604
850
17,124
12,004
4,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
SRG Mythic
Jing Wei
19
1 / 8 / 13
11,895
743
11,607
15,053
5,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
VitalT1
Zhong Kui
17
1 / 5 / 9
10,816
676
9,690
14,691
9,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
benlobo12
Gilgamesh
20
20 / 2 / 9
17,846
1,115
36,660
31,084
41,877
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
80
26
Kills
31
31
Deaths
26
42
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
6
11
1.42
W
Ah Muzen Cab
Azucarado
Ah Muzen Cab
3
7
7
0.93
L
Kumbhakarna
GREEN REEPER
Kumbhakarna
2
4
14
2.25
W
Merlin
6
4
11
2.88
W
Jing Wei
SRG Mythic
Jing Wei
1
8
13
0.94
L
Cernunnos
TIKI-TiKi92
Cernunnos
7
4
5
2.38
W
Zhong Kui
VitalT1
Zhong Kui
1
5
9
1.1
L
Chaac
11
6
8
2.5
W
Gilgamesh
benlobo12
Gilgamesh
20
2
9
12.25
L
Mercury
khines92
Mercury
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,806
Damage
92,861
103,141
Taken
89,777
85,644
Mitigated
67,070
20,794
Healing
14,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
17,651
929
336
3,895
16,746
7,972
236
6,254
10,130
51,043
0
W
Ah Muzen Cab
Azucarado
Ah Muzen Cab
17,780
7,411
0
3,879
16,945
5,962
3,550
2,324
14,265
0
51,164
L
Kumbhakarna
GREEN REEPER
Kumbhakarna
5,908
340
0
2,752
24,779
31,673
0
8,340
15,602
12,497
0
W
Merlin
17,124
589
214
2,183
12,004
4,473
204
4,922
6,886
40,934
0
W
Jing Wei
SRG Mythic
Jing Wei
11,607
7,773
0
1,724
15,053
5,540
1,540
5,006
9,778
0
46,773
L
Cernunnos
TIKI-TiKi92
Cernunnos
16,719
5,572
0
326
16,870
9,099
0
3,382
12,795
0
45,264
W
Zhong Kui
VitalT1
Zhong Kui
9,690
1,013
0
3,185
14,691
9,218
0
2,989
11,514
28,002
0
L
Chaac
27,225
2,666
0
12,969
27,048
26,869
137
9,381
17,089
0
65,472
W
Gilgamesh
benlobo12
Gilgamesh
36,660
8,458
0
3,643
31,084
41,877
265
8,772
21,502
11,801
48,185
L
Mercury
khines92
Mercury
8,303
3,229
0
516
17,698
10,031
1
4,716
12,465
0
22,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,862
Gold Earned
66,228
340
Minions Killed
339
8
Camps Cleared
8
1,435,816
Distance Traveled
1,408,204
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,297
706
90
6
3
284,179
2
W
Ah Muzen Cab
12,067
754
67
4
2
289,284
2
L
Kumbhakarna
10,936
684
10
1
0
299,078
0
W
Merlin
13,604
850
69
4
1
254,602
0
W
Jing Wei
11,895
743
91
6
2
274,409
1
L
Cernunnos
12,001
750
98
6
2
278,745
1
W
Zhong Kui
10,816
676
59
4
2
276,643
3
L
Chaac
14,150
884
108
7
2
312,399
5
W
Gilgamesh
17,846
1,115
53
3
1
313,266
1
L
Mercury
10,478
655
34
2
1
261,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role