Player Matchup

Aphrodite
Aphrodite
Deøs
Aphrodite
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 9L
1,549 Elo+
Party 1
Hercules
Hercules
IUsedToWetTheBed
Hercules
Level 8
God Stats
2W - 1L
1,737 SR
Queue Stats
11W - 9L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
SixPathKat
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,441 Elo+
Party 1
Team Averages
Level 26
1,579 SR
1,513 Elo+

VS

Team Averages
Level 90
1,450 SR
1,454 Elo+
Zhong Kui
Zhong Kui
Orientedcoot
Zhong Kui
Level 84
God Stats
9W - 10L
1,490 SR
Queue Stats
59W - 45L
1,523 Elo+
Party 2
Ganesha
Ganesha
SeasonedSoiler
Ganesha
Level 67
God Stats
3W - 8L
1,352 SR
Queue Stats
129W - 162L
1,364 Elo+
Party 2
King Arthur
King Arthur
SkellingtontumbI
King Arthur
Level 120
God Stats
8W - 5L
1,510 SR
Queue Stats
164W - 147L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Deøs
Aphrodite
16
5 / 5 / 12
12,952
682
19,910
17,892
9,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 0 / 14
14,166
746
23,023
26,456
30,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
SixPathKat
Hun Batz
17
9 / 6 / 7
13,891
731
20,178
19,461
10,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Orientedcoot
Zhong Kui
16
9 / 9 / 2
13,292
700
28,281
29,251
17,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 3 / 11
12,411
653
9,655
23,045
33,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
SkellingtontumbI
King Arthur
15
2 / 7 / 5
11,221
591
14,288
21,850
17,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
19
Kills
11
11
Deaths
19
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Deøs
Aphrodite
5
5
12
2.2
W
5
0
14
12
L
Zhong Kui
Orientedcoot
Zhong Kui
9
9
2
1.11
L
0
3
11
1.83
W
Hun Batz
SixPathKat
Hun Batz
9
6
7
2.08
L
King Arthur
SkellingtontumbI
King Arthur
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,111
Damage
52,224
63,809
Taken
74,146
49,495
Mitigated
68,083
35,499
Healing
24,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Deøs
Aphrodite
19,910
2,127
13,281
10,396
17,892
9,043
444
13,632
4,260
47,514
0
W
23,023
8,874
0
11,031
26,456
30,151
883
14,559
11,897
0
42,600
L
Zhong Kui
Orientedcoot
Zhong Kui
28,281
660
732
11,574
29,251
17,172
435
5,608
22,664
60,517
0
L
9,655
1,337
1,223
5,611
23,045
33,319
230
7,350
14,674
27,729
0
W
Hun Batz
SixPathKat
Hun Batz
20,178
6,429
0
791
19,461
10,301
1,332
10,077
9,384
0
46,511
L
King Arthur
SkellingtontumbI
King Arthur
14,288
1,786
512
5,302
21,850
17,592
48
6,363
15,074
0
49,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,009
Gold Earned
36,924
170
Minions Killed
170
7
Camps Cleared
9
1,095,154
Distance Traveled
1,002,185
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,952
682
76
4
3
325,235
2
W
Hercules
14,166
746
37
2
4
408,403
4
L
Zhong Kui
13,292
700
95
5
3
323,884
5
L
Ganesha
12,411
653
0
0
0
348,912
0
W
Hun Batz
13,891
731
57
3
0
361,516
5
L
King Arthur
11,221
591
75
4
6
329,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role