Player Matchup

Ymir
Ymir
SlayerCDL
Ymir
Level 9
God Stats
2W - 1L
1,462 SR
Queue Stats
18W - 13L
1,444 Elo+
Party 1
Ne Zha
Ne Zha
gunsound
Ne Zha
Level 28
God Stats
1W - 0L
1,282 SR
Queue Stats
124W - 75L
1,634 Elo+
Party 1
Bellona
Bellona
itz-Reave
Bellona
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 14L
1,693 Elo+
Solo
Medusa
Medusa
revengecdl
Medusa
Level 7
God Stats
6W - 6L
1,468 SR
Queue Stats
23W - 19L
1,481 Elo+
Party 1
Ah Puch
Ah Puch
twopenny_litre9
Ah Puch
Level 12
God Stats
1W - 0L
1,686 SR
Queue Stats
3W - 2L
1,591 Elo+
Solo
Team Averages
Level 14
1,480 SR
1,569 Elo+

VS

Team Averages
Level 15
1,508 SR
1,630 Elo+
Hel
Hel
FasterBrute83
Hel
Level 27
God Stats
1W - 2L
1,110 SR
Queue Stats
77W - 94L
1,372 Elo+
Solo
Nemesis
Nemesis
ForgottenHeaven
Nemesis
Level 7
God Stats
3W - 9L
1,500 SR
Queue Stats
75W - 117L
1,727 Elo+
Solo
Ravana
Ravana
KINGKONGRAMBO
Ravana
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 13L
1,662 Elo+
Party 2
Agni
Agni
MulysaEnoeth
Agni
Level 27
God Stats
1W - 2L
1,694 SR
Queue Stats
60W - 33L
1,729 Elo+
Solo
Olorun
Olorun
fluffycoria
Olorun
Level 4
God Stats
1W - 2L
1,735 SR
Queue Stats
10W - 6L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 1 / 6
5,073
507
777
6,773
3,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
gunsound
Ne Zha
12
7 / 0 / 3
7,021
702
5,620
7,379
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
itz-Reave
Bellona
10
1 / 0 / 1
5,961
596
1,524
4,107
2,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
revengecdl
Medusa
8
4 / 0 / 1
5,726
573
3,076
4,596
1,484
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 0 / 1
6,073
607
3,629
2,807
957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,304
430
1,701
5,636
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 4 / 0
4,195
420
1,197
4,906
1,133
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

6
0 / 1 / 0
4,227
423
279
2,611
784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,518
552
7,207
4,627
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
8
0 / 2 / 0
4,645
465
702
5,402
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
15
Kills
1
1
Deaths
16
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
0
4
0
0
L
0
1
0
0
L
1
2
0
0.5
W
Ymir
0
1
6
3
L
Olorun
0
2
0
0
W
Ne Zha
gunsound
Ne Zha
7
0
3
8.5
W
Bellona
itz-Reave
Bellona
1
0
1
1.5
W
Medusa
revengecdl
Medusa
4
0
1
4.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,626
Damage
11,086
25,662
Taken
23,182
11,162
Mitigated
5,437
8,981
Healing
4,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,701
582
646
608
5,636
866
0
786
4,689
10,603
0
L
1,197
258
0
535
4,906
1,133
0
617
4,289
15
8,503
L
279
136
0
573
2,611
784
505
296
2,277
0
10,743
L
7,207
581
0
747
4,627
1,033
0
0
4,627
41,569
0
W
Ymir
777
292
420
678
6,773
3,556
0
4,324
2,449
6,268
0
L
Olorun
702
487
0
1,836
5,402
1,621
672
2,707
2,695
18,025
0
W
Ne Zha
gunsound
Ne Zha
5,620
2,133
0
4,183
7,379
2,425
53
1,403
5,860
0
44,242
W
Bellona
itz-Reave
Bellona
1,524
616
0
1,662
4,107
2,740
471
559
3,416
0
26,827
W
Medusa
revengecdl
Medusa
3,076
1,194
0
411
4,596
1,484
657
2,715
1,881
0
26,456
W
3,629
46
0
1,627
2,807
957
765
353
2,446
33,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
22,889
300
Minions Killed
190
0
Camps Cleared
0
968,732
Distance Traveled
922,623
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,304
430
29
3
0
175,742
3
L
Nemesis
4,195
420
8
1
0
177,604
1
L
Ravana
4,227
423
28
3
0
207,119
1
L
Agni
5,518
552
77
8
0
179,230
3
W
Ymir
5,073
507
14
1
0
195,041
0
L
Olorun
4,645
465
48
5
0
182,928
0
W
Ne Zha
7,021
702
90
9
0
232,863
2
W
Bellona
5,961
596
74
7
0
192,506
2
W
Medusa
5,726
573
55
6
0
182,930
1
W
Ah Puch
6,073
607
67
7
0
165,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role