Player Matchup

Ah Puch
Ah Puch
IRxqZy
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
SGTCutth04t
Gilgamesh
Level 24
God Stats
21W - 26L
1,269 SR
Queue Stats
88W - 84L
1,380 Elo+
Solo
Ullr
Ullr
SteveFuzzowicz
Ullr
Level 4
God Stats
5W - 5L
1,568 SR
Queue Stats
7W - 8L
1,533 Elo+
Party 2
Fenrir
Fenrir
VPEPanicSlam
Fenrir
Level 4
God Stats
4W - 4L
1,579 SR
Queue Stats
7W - 7L
1,527 Elo+
Party 2
Amaterasu
Amaterasu
lZxknZl
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,715 Elo+
Party 2
Team Averages
Level 13
1,483 SR
1,524 Elo+

VS

Team Averages
Level 26
1,405 SR
1,444 Elo+
Freya
Freya
Dude of SB
Freya
Level 23
God Stats
14W - 11L
1,593 SR
Queue Stats
90W - 117L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
Rotti
Baron Samedi
Level 28
God Stats
7W - 6L
1,547 SR
Queue Stats
16W - 13L
1,467 Elo+
Solo
Jormungandr
Jormungandr
T Drakkon
Jormungandr
Level 36
God Stats
105W - 83L
1,484 SR
Queue Stats
122W - 104L
1,428 Elo+
Party 1
Hercules
Hercules
XxBIGA22JAKExX
Hercules
Level 15
God Stats
1W - 1L
1,242 SR
Queue Stats
9W - 5L
1,476 Elo+
Party 1
Izanami
Izanami
ZoopMasta
Izanami
Level 29
God Stats
6W - 8L
1,160 SR
Queue Stats
155W - 185L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IRxqZy
Ah Puch
18
4 / 3 / 7
12,657
1,055
22,877
17,721
6,738
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SGTCutth04t
Gilgamesh
17
2 / 11 / 5
11,005
917
14,417
25,616
10,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 8 / 6
11,295
941
12,971
22,337
8,549
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
17
2 / 11 / 7
10,831
903
9,563
26,732
12,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
lZxknZl
Amaterasu
17
3 / 6 / 7
11,347
946
11,712
28,647
20,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
14 / 3 / 14
13,685
1,140
31,808
13,936
4,631
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Rotti
Baron Samedi
20
13 / 1 / 19
14,844
1,237
24,692
6,051
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
T Drakkon
Jormungandr
20
3 / 2 / 33
13,671
1,139
20,845
25,837
25,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
20
6 / 5 / 23
12,847
1,071
17,400
19,470
21,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
ZoopMasta
Izanami
19
3 / 3 / 21
11,453
954
18,398
12,165
3,455
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
149
14
Kills
39
39
Deaths
14
32
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Freya
14
3
14
7
L
Ah Puch
IRxqZy
Ah Puch
4
3
7
2.5
W
Baron Samedi
Rotti
Baron Samedi
13
1
19
22.5
L
Gilgamesh
SGTCutth04t
Gilgamesh
2
11
5
0.41
L
3
8
6
0.75
W
Jormungandr
T Drakkon
Jormungandr
3
2
33
9.75
L
Fenrir
2
11
7
0.5
W
Hercules
6
5
23
3.5
W
Izanami
ZoopMasta
Izanami
3
3
21
4.5
L
Amaterasu
lZxknZl
Amaterasu
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,540
Damage
113,143
121,053
Taken
77,459
58,454
Mitigated
57,336
8,472
Healing
23,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
31,808
10,071
781
4,164
13,936
4,631
0
3,824
10,112
40,969
0
L
Ah Puch
IRxqZy
Ah Puch
22,877
2,075
0
3,382
17,721
6,738
0
13,005
4,521
43,567
0
W
Baron Samedi
Rotti
Baron Samedi
24,692
735
3,823
1,603
6,051
2,258
0
2,493
3,558
41,543
0
L
Gilgamesh
SGTCutth04t
Gilgamesh
14,417
2,756
0
492
25,616
10,131
0
16,919
8,468
0
36,684
L
12,971
10,831
0
391
22,337
8,549
0
14,792
7,189
0
28,704
W
Jormungandr
T Drakkon
Jormungandr
20,845
4,131
257
8,342
25,837
25,563
0
7,500
18,337
51,502
0
L
Fenrir
9,563
3,449
0
1,530
26,732
12,850
0
14,341
11,990
0
15,078
W
Hercules
17,400
6,296
0
4,917
19,470
21,429
0
5,675
13,795
0
30,870
W
Izanami
ZoopMasta
Izanami
18,398
15,273
0
0
12,165
3,455
0
3,594
8,571
0
27,309
L
Amaterasu
lZxknZl
Amaterasu
11,712
4,534
0
2,677
28,647
20,186
0
18,288
9,975
221
15,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,135
Gold Earned
66,500
143
Minions Killed
213
6
Camps Cleared
5
1,071,009
Distance Traveled
1,107,164
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,685
1,140
29
2
1
214,746
0
L
Ah Puch
12,657
1,055
55
5
3
216,001
0
W
Baron Samedi
14,844
1,237
45
4
1
244,570
0
L
Gilgamesh
11,005
917
32
3
1
198,919
1
L
Ullr
11,295
941
39
3
2
209,022
1
W
Jormungandr
13,671
1,139
75
6
1
240,503
0
L
Fenrir
10,831
903
9
1
0
215,970
2
W
Hercules
12,847
1,071
33
3
2
218,239
2
W
Izanami
11,453
954
31
3
0
189,106
0
L
Amaterasu
11,347
946
8
1
0
231,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role