Player Matchup

Anhur
Anhur
ATR Gladiator
Anhur
Level 27
God Stats
39W - 29L
1,559 SR
Queue Stats
61W - 66L
1,343 Elo+
Party 3
Chernobog
Chernobog
Jim4_20
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,196 Elo+
Solo
Susano
Susano
TokingCorviss
Susano
Level 14
God Stats
0W - 1L
1,703 SR
Queue Stats
2W - 5L
1,350 Elo+
Solo
Olorun
Olorun
VorTexKaari
Olorun
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 41L
1,339 Elo+
Party 3
Anubis
Anubis
sulwyn_S
Anubis
Level 28
God Stats
12W - 13L
1,429 SR
Queue Stats
118W - 130L
1,482 Elo+
Solo
Team Averages
Level 17
1,538 SR
1,342 Elo+

VS

Team Averages
Level 20
1,535 SR
1,493 Elo+
Ares
Ares
ImAsainTrustMe
Ares
Level 8
God Stats
15W - 17L
1,533 SR
Queue Stats
32W - 36L
1,543 Elo+
Party 1
Sol
Sol
Kamehameha91406
Sol
Level 5
God Stats
3W - 2L
1,567 SR
Queue Stats
6W - 6L
1,433 Elo+
Party 2
Ra
Ra
KnightmovesonLy
Ra
Level 5
God Stats
5W - 6L
1,438 SR
Queue Stats
5W - 6L
1,433 Elo+
Party 2
Ratatoskr
Ratatoskr
isaiaah
Ratatoskr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,459 Elo+
Solo
King Arthur
King Arthur
kevindale
King Arthur
Level 65
God Stats
35W - 21L
1,638 SR
Queue Stats
325W - 255L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 12 / 0
7,615
381
8,311
17,330
5,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
Jim4_20
Chernobog
11
0 / 12 / 2
6,797
340
3,375
15,242
4,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 7 / 3
7,878
394
5,786
16,377
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
11
0 / 11 / 6
7,555
378
6,951
16,439
6,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
sulwyn_S
Anubis
15
9 / 6 / 1
10,848
542
10,034
16,222
7,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 12
9,358
468
4,916
13,123
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 0 / 8
10,637
532
12,465
10,370
3,677
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 3 / 18
10,563
528
11,709
10,214
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
isaiaah
Ratatoskr
17
8 / 2 / 10
11,301
565
7,792
11,635
8,949
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
kevindale
King Arthur
19
24 / 2 / 6
12,671
634
27,714
16,420
17,083
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
102
11
Kills
48
48
Deaths
11
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
12
0
0.17
W
4
4
12
2.5
L
Chernobog
Jim4_20
Chernobog
0
12
2
0.08
W
5
0
8
9
W
7
3
18
5.33
L
0
7
3
0.21
L
Olorun
0
11
6
0.27
W
Ratatoskr
isaiaah
Ratatoskr
8
2
10
6.5
W
King Arthur
kevindale
King Arthur
24
2
6
13.5
L
Anubis
sulwyn_S
Anubis
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,457
Damage
64,596
81,610
Taken
61,762
30,391
Mitigated
45,710
15,262
Healing
16,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,311
3,296
0
1,146
17,330
5,389
422
5,339
11,911
0
30,177
W
4,916
185
0
1,952
13,123
12,129
292
5,184
7,939
14,020
0
L
Chernobog
Jim4_20
Chernobog
3,375
2,030
0
586
15,242
4,913
216
7,127
7,887
0
25,547
W
12,465
3,298
0
3,246
10,370
3,677
8,155
1,195
9,175
72,320
0
W
11,709
824
1,608
3,333
10,214
3,872
1,222
2,824
7,390
42,694
0
L
5,786
606
0
4,881
16,377
5,710
128
5,930
10,329
0
43,605
L
Olorun
6,951
3,251
571
2,182
16,439
6,460
360
6,350
9,897
22,031
2,764
W
Ratatoskr
isaiaah
Ratatoskr
7,792
1,436
0
3,294
11,635
8,949
1,236
3,086
8,549
0
75,883
W
King Arthur
kevindale
King Arthur
27,714
1,812
0
3,289
16,420
17,083
529
3,951
12,469
13,496
70,804
L
Anubis
sulwyn_S
Anubis
10,034
624
0
5,896
16,222
7,919
763
7,880
8,192
50,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,693
Gold Earned
54,530
326
Minions Killed
485
0
Camps Cleared
0
1,582,882
Distance Traveled
1,928,010
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,615
381
63
3
0
326,057
1
W
Ares
9,358
468
22
1
0
349,802
0
L
Chernobog
6,797
340
45
2
0
310,717
1
W
Sol
10,637
532
127
6
0
371,980
0
W
Ra
10,563
528
72
4
0
410,999
0
L
Susano
7,878
394
68
3
0
368,240
4
L
Olorun
7,555
378
49
2
0
288,567
2
W
Ratatoskr
11,301
565
121
6
0
393,398
0
W
King Arthur
12,671
634
143
7
0
401,831
1
L
Anubis
10,848
542
101
5
0
289,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role