Player Matchup

Nemesis
Nemesis
DemonicMonsters
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,243 Elo+
Solo
Ah Puch
Ah Puch
Grimprophet
Ah Puch
Level 154
God Stats
85W - 84L
1,546 SR
Queue Stats
605W - 736L
1,479 Elo+
Solo
Chaac
Chaac
chinchenghanji
Chaac
Level 13
God Stats
40W - 25L
1,448 SR
Queue Stats
153W - 175L
1,396 Elo+
Solo
Team Averages
Level 59
1,498 SR
1,373 Elo+

VS

Team Averages
Level 66
1,675 SR
1,377 Elo+
Neith
Neith
AnchorM1
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,327 Elo+
Party 1
Chang'e
Chang'e
CCComatose
Chang'e
Level 109
God Stats
1W - 1L
1,812 SR
Queue Stats
75W - 90L
1,476 Elo+
Solo
King Arthur
King Arthur
theboyinblack
King Arthur
Level 85
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 5L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
9,667
644
4,268
7,907
2,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Grimprophet
Ah Puch
17
13 / 1 / 3
12,450
830
29,343
8,804
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 12
10,330
689
15,099
18,995
19,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AnchorM1
Neith
12
2 / 7 / 4
8,917
594
10,002
15,110
5,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
CCComatose
Chang'e
13
1 / 2 / 6
9,305
620
11,617
16,069
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
theboyinblack
King Arthur
14
6 / 7 / 3
10,462
697
7,254
24,982
19,653
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
16
Kills
9
9
Deaths
16
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
AnchorM1
Neith
2
7
4
0.57
L
Chang'e
CCComatose
Chang'e
1
2
6
2
W
1
3
6
1.33
W
Ah Puch
Grimprophet
Ah Puch
13
1
3
14.5
W
2
5
12
1.6
L
King Arthur
theboyinblack
King Arthur
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,710
Damage
28,873
35,706
Taken
56,161
24,975
Mitigated
29,557
8,872
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AnchorM1
Neith
10,002
6,879
892
2,335
15,110
5,008
0
9,478
5,248
0
27,563
L
Chang'e
CCComatose
Chang'e
11,617
565
1,685
6,279
16,069
4,896
0
9,910
5,757
36,095
0
W
4,268
1,269
0
1,060
7,907
2,770
0
3,010
4,897
0
32,681
W
Ah Puch
Grimprophet
Ah Puch
29,343
297
0
940
8,804
3,182
451
4,111
4,693
64,037
0
W
15,099
3,291
0
6,872
18,995
19,023
518
5,859
13,136
0
27,796
L
King Arthur
theboyinblack
King Arthur
7,254
1,028
0
2,451
24,982
19,653
0
10,447
13,670
85
19,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,447
Gold Earned
28,684
182
Minions Killed
173
9
Camps Cleared
6
808,200
Distance Traveled
790,314
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,917
594
55
4
0
229,792
2
L
Chang'e
9,305
620
71
5
4
284,025
6
W
Nemesis
9,667
644
53
4
6
285,114
8
W
Ah Puch
12,450
830
93
6
2
276,664
1
W
Chaac
10,330
689
36
2
1
246,422
3
L
King Arthur
10,462
697
47
3
2
276,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role