Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Baerchenfresser
Bellona
Level 122
God Stats
18W - 7L
1,608 SR
Queue Stats
215W - 200L
1,489 Elo+
Solo
Ah Puch
Ah Puch
StarLeg
Ah Puch
Level 68
God Stats
14W - 15L
1,412 SR
Queue Stats
55W - 105L
1,198 Elo+
Solo
Team Averages
Level 115
1,507 SR
1,396 Elo+

VS

Team Averages
Level 103
1,386 SR
1,389 Elo+
Neith
Neith
DogFish36
Neith
Level 108
God Stats
9W - 13L
1,320 SR
Queue Stats
67W - 88L
1,399 Elo+
Party 1
Terra
Terra
IceMice46
Terra
Level 121
God Stats
1W - 1L
1,627 SR
Queue Stats
32W - 43L
1,386 Elo+
Party 1
Zhong Kui
Zhong Kui
LamaKight23
Zhong Kui
Level 81
God Stats
1W - 4L
1,211 SR
Queue Stats
50W - 63L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 0 / 7
7,645
765
7,048
2,521
926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 7
7,459
746
5,006
8,905
8,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
StarLeg
Ah Puch
12
6 / 0 / 5
7,899
790
11,230
3,524
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DogFish36
Neith
10
1 / 2 / 0
6,047
605
4,183
7,813
2,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
IceMice46
Terra
8
0 / 5 / 0
6,022
602
2,206
10,829
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
LamaKight23
Zhong Kui
9
0 / 4 / 0
5,865
587
3,885
8,746
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
11
Kills
1
1
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
7
6.5
W
2
1
7
5.5
L
Neith
DogFish36
Neith
1
2
0
0.5
L
Terra
IceMice46
Terra
0
5
0
0
L
Zhong Kui
LamaKight23
Zhong Kui
0
4
0
0
W
Ah Puch
StarLeg
Ah Puch
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,284
Damage
10,274
14,950
Taken
27,388
11,225
Mitigated
13,610
3,706
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,048
3,472
0
1,491
2,521
926
1,486
1,512
1,009
0
33,447
W
5,006
1,278
232
1,159
8,905
8,986
0
3,082
5,823
0
18,375
L
Neith
DogFish36
Neith
4,183
1,666
0
1,727
7,813
2,520
0
3,052
4,531
0
18,119
L
Terra
IceMice46
Terra
2,206
189
1,425
1,299
10,829
5,866
0
3,744
6,718
6,050
0
L
Zhong Kui
LamaKight23
Zhong Kui
3,885
63
484
3,062
8,746
5,224
0
3,481
4,909
20,124
0
W
Ah Puch
StarLeg
Ah Puch
11,230
118
0
824
3,524
1,313
58
1,895
1,629
30,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,003
Gold Earned
17,934
137
Minions Killed
101
9
Camps Cleared
0
593,064
Distance Traveled
503,094
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,645
765
62
6
6
186,768
4
W
Bellona
7,459
746
24
2
1
210,989
2
L
Neith
6,047
605
34
3
0
171,971
3
L
Terra
6,022
602
14
1
0
181,496
3
L
Zhong Kui
5,865
587
53
5
0
149,627
4
W
Ah Puch
7,899
790
51
5
2
195,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role