Player Matchup

Pele
Pele
Bunker2374
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 101L
1,289 Elo+
Solo
Xbalanque
Xbalanque
ELLEОN
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,705 Elo+
Solo
Cthulhu
Cthulhu
Gordreck
Cthulhu
Level 30
God Stats
3W - 0L
1,671 SR
Queue Stats
100W - 89L
1,520 Elo+
Party 2
Cerberus
Cerberus
Jiniss
Cerberus
Level 17
God Stats
15W - 11L
1,696 SR
Queue Stats
97W - 94L
1,531 Elo+
Solo
Osiris
Osiris
Sedovlasiy
Osiris
Level 29
God Stats
8W - 1L
1,820 SR
Queue Stats
67W - 51L
1,529 Elo+
Party 2
Team Averages
Level 25
1,637 SR
1,515 Elo+

VS

Team Averages
Level 19
1,496 SR
1,431 Elo+
Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Ganiron
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,600 Elo+
Solo
Ullr
Ullr
IrishCurse1977
Ullr
Level 32
God Stats
1W - 4L
1,478 SR
Queue Stats
37W - 68L
1,366 Elo+
Party 1
Guan Yu
Guan Yu
pxdd
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,534 Elo+
Solo
Ymir
Ymir
Кернуннос
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 42L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 4
5,568
557
4,070
5,561
1,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xbalanque
ELLEОN
Xbalanque
12
12 / 2 / 3
7,746
775
13,492
8,790
2,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Gordreck
Cthulhu
10
2 / 2 / 9
6,174
617
4,590
7,683
5,528
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Jiniss
Cerberus
10
3 / 1 / 3
5,871
587
2,707
5,419
3,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
Sedovlasiy
Osiris
11
2 / 0 / 0
6,285
629
2,578
3,536
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
5 / 3 / 1
6,453
645
6,770
7,211
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Ganiron
Olorun
8
0 / 6 / 3
5,024
502
3,366
7,113
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 4 / 2
4,417
442
1,658
6,185
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Guan Yu
pxdd
Guan Yu
8
0 / 3 / 0
4,457
446
2,892
6,066
4,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
2 / 6 / 1
4,847
485
2,796
8,594
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
22
Kills
7
7
Deaths
22
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
3
1
1.83
W
3
2
4
2.5
W
Xbalanque
ELLEОN
Xbalanque
12
2
3
6.75
L
Olorun
Ganiron
Olorun
0
6
3
0.25
W
Cthulhu
Gordreck
Cthulhu
2
2
9
3.25
L
0
4
2
0.25
W
Cerberus
Jiniss
Cerberus
3
1
3
4.5
W
Osiris
Sedovlasiy
Osiris
2
0
0
2
L
Guan Yu
pxdd
Guan Yu
0
3
0
0
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,437
Damage
17,482
30,989
Taken
35,169
15,786
Mitigated
15,778
8,132
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,770
3,656
0
1,876
7,211
2,343
0
1,639
5,572
0
37,019
W
4,070
1,228
0
867
5,561
1,665
632
1,125
4,436
0
19,925
W
Xbalanque
ELLEОN
Xbalanque
13,492
8,422
0
4,049
8,790
2,757
1,049
1,658
7,132
0
49,346
L
Olorun
Ganiron
Olorun
3,366
1,918
190
1,310
7,113
1,836
360
3,289
3,824
19,047
0
W
Cthulhu
Gordreck
Cthulhu
4,590
546
0
872
7,683
5,528
26
1,971
5,712
15,196
0
L
1,658
762
208
1,615
6,185
1,439
0
765
5,420
0
16,984
W
Cerberus
Jiniss
Cerberus
2,707
215
0
1,448
5,419
3,639
122
1,728
3,691
23,226
0
W
Osiris
Sedovlasiy
Osiris
2,578
651
0
896
3,536
2,197
0
54
3,482
0
30,010
L
Guan Yu
pxdd
Guan Yu
2,892
692
0
1,232
6,066
4,823
0
140
5,926
374
8,546
L
2,796
1,601
0
682
8,594
5,337
0
1,464
7,130
7,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,644
Gold Earned
25,198
258
Minions Killed
168
0
Camps Cleared
0
978,627
Distance Traveled
842,881
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,453
645
71
7
0
168,141
3
W
Pele
5,568
557
29
3
0
192,293
0
W
Xbalanque
7,746
775
71
7
0
180,280
1
L
Olorun
5,024
502
29
3
0
151,881
3
W
Cthulhu
6,174
617
24
2
0
206,728
4
L
Ullr
4,417
442
34
3
0
166,912
2
W
Cerberus
5,871
587
51
5
0
194,676
4
W
Osiris
6,285
629
83
8
0
204,650
5
L
Guan Yu
4,457
446
25
3
0
181,613
3
L
Ymir
4,847
485
9
1
0
174,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role