Player Matchup

Ares
Ares
BIGxCHIEFxKEEFx
Ares
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,474 Elo+
Solo
Ymir
Ymir
Caim187
Ymir
Level 16
God Stats
0W - 1L
1,226 SR
Queue Stats
3W - 20L
1,555 Elo+
Solo
Kukulkan
Kukulkan
Ninnixon
Kukulkan
Level 24
God Stats
2W - 1L
1,812 SR
Queue Stats
19W - 28L
1,432 Elo+
Solo
Hera
Hera
Player48593
Hera
Level 89
God Stats
0W - 1L
1,637 SR
Queue Stats
1W - 4L
1,345 Elo+
Solo
Erlang Shen
Erlang Shen
Tubuentiopepe
Erlang Shen
Level 109
God Stats
0W - 1L
1,608 SR
Queue Stats
12W - 16L
1,359 Elo+
Solo
Team Averages
Level 72
1,557 SR
1,433 Elo+

VS

Team Averages
Level 105
1,683 SR
1,533 Elo+
Persephone
Persephone
 
Persephone
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Bellemere
Ganesha
Level 145
God Stats
13W - 9L
1,705 SR
Queue Stats
627W - 556L
1,546 Elo+
Party 2
Odin
Odin
BlackTriStars
Odin
Level 129
God Stats
10W - 4L
1,819 SR
Queue Stats
595W - 505L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
Troputman
Cthulhu
Level 59
God Stats
13W - 10L
1,551 SR
Queue Stats
247W - 237L
1,537 Elo+
Party 1
Skadi
Skadi
jacallen
Skadi
Level 80
God Stats
3W - 0L
1,839 SR
Queue Stats
117W - 98L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 6
8,675
620
5,190
17,997
16,764
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
Caim187
Ymir
14
1 / 7 / 4
8,305
593
4,294
17,609
17,922
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Ninnixon
Kukulkan
17
0 / 4 / 7
9,465
676
10,301
8,975
3,725
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 9 / 4
9,255
661
8,126
11,357
6,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Tubuentiopepe
Erlang Shen
18
8 / 7 / 4
10,519
751
17,157
20,227
10,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
5 / 2 / 24
10,883
777
14,916
8,271
5,833
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Bellemere
Ganesha
16
0 / 4 / 29
9,716
694
12,258
13,516
16,366
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 3 / 21
10,627
759
11,637
11,938
11,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Troputman
Cthulhu
19
12 / 3 / 16
11,906
850
13,955
15,171
18,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
jacallen
Skadi
20
13 / 1 / 18
12,264
876
19,483
8,286
4,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
142
12
Kills
34
34
Deaths
13
25
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
2
24
8.5
L
2
7
6
0.71
W
Ganesha
Bellemere
Ganesha
0
4
29
3.63
W
4
3
21
4.83
L
Ymir
Caim187
Ymir
1
7
4
0.43
L
Kukulkan
Ninnixon
Kukulkan
0
4
7
0.88
L
1
9
4
0.33
W
Cthulhu
Troputman
Cthulhu
12
3
16
6.67
L
Erlang Shen
Tubuentiopepe
Erlang Shen
8
7
4
1.43
W
Skadi
jacallen
Skadi
13
1
18
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,068
Damage
72,249
76,165
Taken
57,182
55,567
Mitigated
55,933
12,395
Healing
18,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
14,916
826
1,275
2,684
8,271
5,833
720
2,858
5,411
30,852
0
L
5,190
54
560
1,272
17,997
16,764
0
8,680
9,147
9,170
0
W
Ganesha
Bellemere
Ganesha
12,258
542
264
263
13,516
16,366
291
6,470
7,046
18,575
0
W
11,637
1,113
908
1,468
11,938
11,126
739
7,175
4,763
0
18,048
L
Ymir
Caim187
Ymir
4,294
387
809
1,507
17,609
17,922
0
10,646
6,780
8,483
0
L
Kukulkan
Ninnixon
Kukulkan
10,301
237
408
284
8,975
3,725
0
5,254
3,627
34,493
0
L
8,126
1,262
787
529
11,357
6,642
0
4,930
6,207
24,051
0
W
Cthulhu
Troputman
Cthulhu
13,955
945
5,034
4,774
15,171
18,381
334
7,179
7,992
29,790
0
L
Erlang Shen
Tubuentiopepe
Erlang Shen
17,157
7,226
219
6,020
20,227
10,514
0
11,619
8,332
0
27,055
W
Skadi
jacallen
Skadi
19,483
8,331
0
2,248
8,286
4,227
3,077
4,229
4,057
0
40,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,219
Gold Earned
55,396
124
Minions Killed
144
0
Camps Cleared
0
1,107,011
Distance Traveled
1,328,340
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,883
777
38
3
0
276,849
3
L
Ares
8,675
620
6
0
0
232,425
1
W
Ganesha
9,716
694
0
0
0
243,484
0
W
Odin
10,627
759
14
1
0
285,629
0
L
Ymir
8,305
593
10
1
0
202,359
2
L
Kukulkan
9,465
676
45
3
0
226,921
1
L
Hera
9,255
661
47
3
0
210,694
0
W
Cthulhu
11,906
850
35
3
0
258,655
0
L
Erlang Shen
10,519
751
16
1
0
234,612
0
W
Skadi
12,264
876
57
4
0
263,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role