Player Matchup

Medusa
Medusa
ANVBIS0509
Medusa
Level 5
God Stats
0W - 1L
1,651 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Persephone
Persephone
Vouchful
Persephone
Level 4
God Stats
0W - 1L
1,651 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
WitherSlayerVI
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 5
1,601 SR
1,500 Elo+

VS

Team Averages
Level 29
1,443 SR
1,404 Elo+
Amaterasu
Amaterasu
DarkPhoenix4500
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,327 Elo+
Party 1
Sol
Sol
IvIiN3RIvIaFiA
Sol
Level 46
God Stats
64W - 43L
1,600 SR
Queue Stats
222W - 227L
1,529 Elo+
Solo
Bacchus
Bacchus
Marshmellasaur
Bacchus
Level 26
God Stats
1W - 2L
1,229 SR
Queue Stats
51W - 72L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ANVBIS0509
Medusa
11
2 / 7 / 3
7,365
670
4,717
9,915
3,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Vouchful
Persephone
10
0 / 6 / 5
6,868
624
2,175
7,881
2,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 6 / 2
7,481
680
7,441
14,401
12,856
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkPhoenix4500
Amaterasu
12
6 / 3 / 11
8,984
817
5,886
12,153
7,118
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
9 / 1 / 9
9,566
870
14,312
8,786
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 2 / 15
9,128
830
7,385
7,289
7,750
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
19
19
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
ANVBIS0509
Medusa
2
7
3
0.5
W
Amaterasu
DarkPhoenix4500
Amaterasu
6
3
11
3.83
W
9
1
9
13.5
W
4
2
15
5.75
L
Persephone
Vouchful
Persephone
0
6
5
0.42
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,333
Damage
27,583
32,197
Taken
28,228
18,716
Mitigated
17,930
2,059
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ANVBIS0509
Medusa
4,717
2,242
0
725
9,915
3,387
0
7,385
2,530
0
21,917
W
Amaterasu
DarkPhoenix4500
Amaterasu
5,886
2,834
0
2,048
12,153
7,118
452
2,797
8,566
0
12,440
W
14,312
7,901
0
5,121
8,786
3,062
1,998
4,823
3,963
50,546
0
W
7,385
1,486
720
898
7,289
7,750
504
2,111
5,178
13,986
0
L
Persephone
Vouchful
Persephone
2,175
488
0
824
7,881
2,473
0
5,125
2,750
9,948
0
L
7,441
987
0
510
14,401
12,856
0
9,266
5,135
18,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,714
Gold Earned
27,678
80
Minions Killed
114
3
Camps Cleared
4
531,454
Distance Traveled
619,722
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,365
670
34
3
2
176,462
0
W
Amaterasu
8,984
817
18
2
2
220,168
2
W
Sol
9,566
870
87
8
2
194,456
3
W
Bacchus
9,128
830
9
1
0
205,098
0
L
Persephone
6,868
624
25
2
1
169,929
0
L
Ymir
7,481
680
21
2
0
185,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role