Player Matchup

Ymir
Ymir
DinoCrKiller123
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,169 Elo+
Solo
Bellona
Bellona
Koiwarrior722
Bellona
Level 21
God Stats
3W - 5L
1,579 SR
Queue Stats
32W - 26L
1,535 Elo+
Solo
Neith
Neith
NateHilfiger
Neith
Level 27
God Stats
11W - 7L
1,601 SR
Queue Stats
13W - 9L
1,428 Elo+
Solo
Nike
Nike
Paragon DuSean
Nike
Level 28
God Stats
3W - 5L
1,638 SR
Queue Stats
9W - 10L
1,469 Elo+
Solo
Sol
Sol
WILDAWGY2381
Sol
Level 29
God Stats
1W - 1L
1,483 SR
Queue Stats
16W - 21L
1,328 Elo+
Solo
Team Averages
Level 24
1,560 SR
1,386 Elo+

VS

Team Averages
Level 32
1,332 SR
1,318 Elo+
Chaac
Chaac
Bossatron115
Chaac
Level 16
God Stats
7W - 14L
1,089 SR
Queue Stats
11W - 32L
1,002 Elo+
Party 1
Baron Samedi
Baron Samedi
StylezzXO
Baron Samedi
Level 28
God Stats
3W - 0L
1,580 SR
Queue Stats
66W - 49L
1,536 Elo+
Solo
Cupid
Cupid
coomlordthe3
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 94L
1,487 Elo+
Solo
Thanatos
Thanatos
debo_040707
Thanatos
Level 23
God Stats
3W - 4L
1,378 SR
Queue Stats
20W - 24L
1,318 Elo+
Party 1
Sol
Sol
gonzo0403
Sol
Level 63
God Stats
2W - 2L
1,115 SR
Queue Stats
86W - 125L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,538
409
2,055
12,658
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
16
12 / 3 / 2
10,353
647
16,704
13,455
13,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 7 / 1
7,407
463
5,561
11,685
2,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 10 / 2
7,144
447
3,317
13,244
8,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 5 / 0
6,116
382
1,015
7,192
2,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
9,162
573
6,226
13,796
8,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
StylezzXO
Baron Samedi
15
10 / 1 / 5
9,951
622
10,535
7,901
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 2 / 7
8,856
554
10,323
11,797
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
debo_040707
Thanatos
12
1 / 6 / 4
7,297
456
2,288
9,705
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
9 / 2 / 1
9,073
567
8,724
5,445
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
16
Kills
30
31
Deaths
16
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
5
2
1
L
0
6
0
0
L
Bellona
12
3
2
4.33
L
2
7
1
0.36
L
2
10
2
0.3
W
Baron Samedi
StylezzXO
Baron Samedi
10
1
5
12.5
L
0
5
0
0
W
6
2
7
4.75
W
Thanatos
debo_040707
Thanatos
1
6
4
0.5
W
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,652
Damage
38,096
58,234
Taken
48,644
37,211
Mitigated
26,111
10,138
Healing
21,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,226
1,556
30
4,524
13,796
8,862
1,581
820
12,976
0
44,147
L
2,055
338
0
631
12,658
10,115
198
4,755
7,697
22,605
0
L
Bellona
16,704
4,522
0
5,022
13,455
13,685
173
834
12,597
11,237
63,110
L
5,561
1,822
0
3,014
11,685
2,902
643
3,482
8,137
0
35,613
L
3,317
1,149
0
826
13,244
8,116
704
3,940
9,126
0
24,139
W
Baron Samedi
StylezzXO
Baron Samedi
10,535
1,838
977
4,732
7,901
7,478
1,711
1,220
6,681
55,048
0
L
1,015
155
0
645
7,192
2,393
0
5,524
1,418
15,536
0
W
10,323
6,779
299
5,257
11,797
4,240
3,024
1,530
10,267
0
47,708
W
Thanatos
debo_040707
Thanatos
2,288
690
0
5,062
9,705
3,502
74
625
9,080
0
34,896
W
8,724
1,375
0
813
5,445
2,029
3,915
727
4,718
49,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,558
Gold Earned
44,339
282
Minions Killed
451
0
Camps Cleared
0
1,306,945
Distance Traveled
1,388,578
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,162
573
94
6
0
295,260
0
L
Ymir
6,538
409
35
2
0
250,518
2
L
Bellona
10,353
647
120
8
0
314,311
0
L
Neith
7,407
463
53
3
0
267,035
1
L
Nike
7,144
447
40
3
0
245,557
1
W
Baron Samedi
9,951
622
102
6
0
276,813
4
L
Sol
6,116
382
34
2
0
229,524
0
W
Cupid
8,856
554
73
5
0
275,483
1
W
Thanatos
7,297
456
77
5
0
272,280
0
W
Sol
9,073
567
105
7
0
268,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role