Player Matchup

Cerberus
Cerberus
DemonLordGray
Cerberus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,658 Elo+
Party 1
Hera
Hera
LunarisLacrima
Hera
Level 154
God Stats
6W - 3L
1,699 SR
Queue Stats
153W - 130L
1,697 Elo+
Party 1
Ravana
Ravana
ThatDragonGuy
Ravana
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 33L
1,720 Elo+
Party 1
Team Averages
Level 125
1,566 SR
1,692 Elo+

VS

Team Averages
Level 113
1,530 SR
1,567 Elo+
Sylvanus
Sylvanus
Gigatoast
Sylvanus
Level 92
God Stats
24W - 27L
1,562 SR
Queue Stats
94W - 105L
1,597 Elo+
Party 2
Baba Yaga
Baba Yaga
KaijuVI
Baba Yaga
Level 107
God Stats
5W - 6L
1,573 SR
Queue Stats
169W - 170L
1,541 Elo+
Solo
Thanatos
Thanatos
Sigmatoast
Thanatos
Level 141
God Stats
2W - 2L
1,455 SR
Queue Stats
114W - 135L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DemonLordGray
Cerberus
16
5 / 2 / 11
12,879
716
13,548
19,287
21,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 2 / 13
12,859
714
22,636
12,403
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
9 / 3 / 7
12,554
697
13,848
13,187
6,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gigatoast
Sylvanus
13
0 / 5 / 3
10,663
592
8,222
25,832
32,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
KaijuVI
Baba Yaga
15
3 / 5 / 1
11,167
620
18,391
14,805
5,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Sigmatoast
Thanatos
14
4 / 11 / 0
11,087
616
10,456
18,299
5,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
21
Kills
7
7
Deaths
21
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DemonLordGray
Cerberus
5
2
11
5.25
L
Sylvanus
Gigatoast
Sylvanus
0
5
3
0.3
L
Baba Yaga
KaijuVI
Baba Yaga
3
5
1
0.7
W
7
2
13
6.75
L
Thanatos
Sigmatoast
Thanatos
4
11
0
0.36
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,032
Damage
37,069
44,877
Taken
58,936
32,429
Mitigated
43,434
11,455
Healing
18,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DemonLordGray
Cerberus
13,548
415
0
6,694
19,287
21,544
363
11,827
7,460
34,770
0
L
Sylvanus
Gigatoast
Sylvanus
8,222
804
1,453
8,179
25,832
32,292
0
15,991
9,841
17,359
0
L
Baba Yaga
KaijuVI
Baba Yaga
18,391
680
0
2,745
14,805
5,610
0
10,559
4,246
62,158
0
W
22,636
5,204
232
2,614
12,403
4,862
1,248
5,853
6,550
75,707
0
L
Thanatos
Sigmatoast
Thanatos
10,456
2,801
0
5,890
18,299
5,532
0
10,088
8,211
0
29,576
W
13,848
4,887
0
1,915
13,187
6,023
1,077
9,025
4,162
0
30,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
32,917
255
Minions Killed
161
9
Camps Cleared
5
1,013,847
Distance Traveled
955,751
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,879
716
74
4
0
326,152
1
L
Sylvanus
10,663
592
17
1
0
346,934
3
L
Baba Yaga
11,167
620
102
6
2
318,701
1
W
Hera
12,859
714
141
8
3
335,999
1
L
Thanatos
11,087
616
42
2
3
290,116
1
W
Ravana
12,554
697
40
2
6
351,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role