Player Matchup

Chang'e
Chang'e
Celestials-Kiss
Chang'e
Level 29
God Stats
31W - 17L
1,938 SR
Queue Stats
245W - 237L
1,593 Elo+
Solo
Danzaburou
Danzaburou
ShaolinsShaft
Danzaburou
Level 14
God Stats
6W - 4L
1,839 SR
Queue Stats
106W - 73L
1,648 Elo+
Party 1
Guan Yu
Guan Yu
Skadi2Hotti
Guan Yu
Level 28
God Stats
7W - 1L
1,870 SR
Queue Stats
39W - 26L
1,608 Elo+
Party 1
Thoth
Thoth
Tj_KronosHot546
Thoth
Level 6
God Stats
2W - 1L
1,284 SR
Queue Stats
14W - 9L
1,586 Elo+
Solo
Thor
Thor
paquito351ify
Thor
Level 28
God Stats
10W - 11L
1,485 SR
Queue Stats
89W - 77L
1,565 Elo+
Solo
Team Averages
Level 21
1,683 SR
1,600 Elo+

VS

Team Averages
Level 18
1,609 SR
1,538 Elo+
Artemis
Artemis
AMLO_SAN
Artemis
Level 27
God Stats
2W - 1L
1,873 SR
Queue Stats
42W - 37L
1,564 Elo+
Solo
Ullr
Ullr
Bruhez4333
Ullr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,477 Elo+
Solo
Ra
Ra
TheSuicideKing_1
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,557 Elo+
Party 2
Zhong Kui
Zhong Kui
donnish-gallon0
Zhong Kui
Level 23
God Stats
5W - 2L
1,641 SR
Queue Stats
136W - 100L
1,628 Elo+
Solo
Neith
Neith
popwarKING
Neith
Level 17
God Stats
31W - 25L
1,532 SR
Queue Stats
34W - 31L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
9,291
465
5,544
11,076
9,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ShaolinsShaft
Danzaburou
16
11 / 4 / 8
10,974
549
15,951
15,547
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Skadi2Hotti
Guan Yu
18
11 / 2 / 9
11,000
550
19,082
21,352
23,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
10 / 1 / 8
10,891
545
12,479
9,394
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 0 / 8
10,769
538
10,238
15,823
7,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AMLO_SAN
Artemis
16
3 / 7 / 1
9,853
493
12,447
17,434
5,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 7 / 0
9,740
487
9,449
17,556
8,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 12 / 0
6,571
329
1,097
11,571
1,556
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
donnish-gallon0
Zhong Kui
15
1 / 4 / 2
8,936
447
11,281
17,234
8,685
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
12
2 / 9 / 0
7,805
390
6,665
13,181
2,273
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
39
Kills
8
8
Deaths
39
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
AMLO_SAN
Artemis
3
7
1
0.5
L
2
7
0
0.29
W
1
1
7
4.5
W
Danzaburou
ShaolinsShaft
Danzaburou
11
4
8
3.75
W
Guan Yu
Skadi2Hotti
Guan Yu
11
2
9
7.75
L
0
12
0
0
W
10
1
8
14
L
Zhong Kui
donnish-gallon0
Zhong Kui
1
4
2
0.5
W
6
0
8
10
L
Neith
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,294
Damage
40,939
73,192
Taken
76,976
50,216
Mitigated
26,605
30,487
Healing
18,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AMLO_SAN
Artemis
12,447
3,995
0
4,668
17,434
5,110
0
5,759
11,249
0
75,266
L
9,449
4,710
9
5,663
17,556
8,981
3,828
3,997
13,559
0
63,536
W
5,544
295
2,306
5,456
11,076
9,694
454
1,746
9,330
50,006
0
W
Danzaburou
ShaolinsShaft
Danzaburou
15,951
6,621
0
5,348
15,547
6,016
1,251
2,463
13,084
0
63,496
W
Guan Yu
Skadi2Hotti
Guan Yu
19,082
3,204
2,483
7,882
21,352
23,205
522
2,430
18,922
9,642
62,198
L
1,097
168
75
311
11,571
1,556
175
1,786
9,715
14,967
0
W
12,479
1,098
0
1,506
9,394
3,315
1,420
3,285
6,109
68,367
0
L
Zhong Kui
donnish-gallon0
Zhong Kui
11,281
206
0
5,477
17,234
8,685
0
5,691
11,331
57,470
0
W
10,238
1,956
0
5,506
15,823
7,986
0
2,955
12,868
0
77,669
L
Neith
6,665
1,580
0
2,355
13,181
2,273
820
2,959
10,144
0
33,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,925
Gold Earned
42,905
550
Minions Killed
436
0
Camps Cleared
0
1,842,242
Distance Traveled
1,510,828
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,853
493
118
6
0
308,721
7
L
Ullr
9,740
487
122
6
0
310,986
0
W
Chang'e
9,291
465
80
4
0
336,026
3
W
Danzaburou
10,974
549
105
5
0
316,157
1
W
Guan Yu
11,000
550
99
5
0
403,155
1
L
Ra
6,571
329
25
1
0
229,219
0
W
Thoth
10,891
545
143
7
0
371,911
1
L
Zhong Kui
8,936
447
113
6
0
343,949
3
W
Thor
10,769
538
123
6
0
414,993
0
L
Neith
7,805
390
58
3
0
317,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role