Player Matchup

Thanatos
Thanatos
DomDomChomChom
Thanatos
Level 142
God Stats
2W - 0L
1,793 SR
Queue Stats
177W - 82L
1,831 Elo+
Party 1
Xing Tian
Xing Tian
ISlaughterousI
Xing Tian
Level 153
God Stats
2W - 1L
2,087 SR
Queue Stats
92W - 70L
1,660 Elo+
Party 1
Olorun
Olorun
Mystique3030
Olorun
Level 39
God Stats
4W - 1L
1,620 SR
Queue Stats
141W - 69L
1,696 Elo+
Party 1
Team Averages
Level 111
1,834 SR
1,729 Elo+

VS

Team Averages
Level 108
1,569 SR
1,560 Elo+
Thanatos
Thanatos
BOUNDLESSMOTH14
Thanatos
Level 125
God Stats
7W - 10L
1,466 SR
Queue Stats
157W - 167L
1,555 Elo+
Solo
Danzaburou
Danzaburou
NOFlamer
Danzaburou
Level 160
God Stats
2W - 3L
1,521 SR
Queue Stats
98W - 95L
1,555 Elo+
Solo
Scylla
Scylla
SomeGuy9001
Scylla
Level 39
God Stats
36W - 19L
1,720 SR
Queue Stats
227W - 145L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
11 / 4 / 2
10,765
897
9,358
11,258
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
ISlaughterousI
Xing Tian
14
1 / 0 / 12
9,920
827
6,110
11,965
11,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
12
3 / 9 / 6
9,158
763
8,617
11,835
7,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 6 / 6
7,781
648
6,106
10,539
3,396
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
NOFlamer
Danzaburou
14
5 / 4 / 8
9,860
822
14,211
10,617
3,088
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
14
6 / 5 / 5
9,242
770
8,381
8,738
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
15
Kills
13
13
Deaths
15
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
6
6
0.83
W
Thanatos
11
4
2
3
W
Xing Tian
ISlaughterousI
Xing Tian
1
0
12
7
W
Olorun
3
9
6
0.67
L
Danzaburou
NOFlamer
Danzaburou
5
4
8
2.25
L
Scylla
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,085
Damage
28,698
35,058
Taken
29,894
23,763
Mitigated
8,839
14,376
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
6,106
1,463
0
5,258
10,539
3,396
0
5,292
5,247
0
16,342
W
Thanatos
9,358
2,656
0
8,179
11,258
5,035
1,568
2,953
8,305
0
26,618
W
Xing Tian
ISlaughterousI
Xing Tian
6,110
433
0
4,147
11,965
11,471
322
2,765
9,200
27,275
0
W
Olorun
8,617
3,115
230
1,820
11,835
7,257
768
3,042
8,793
23,311
2,133
L
Danzaburou
NOFlamer
Danzaburou
14,211
7,284
0
1,377
10,617
3,088
0
4,635
5,982
0
32,298
L
Scylla
8,381
1,057
0
0
8,738
2,355
120
4,076
4,662
33,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,843
Gold Earned
26,883
108
Minions Killed
138
5
Camps Cleared
5
681,583
Distance Traveled
611,088
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,781
648
30
3
2
177,649
2
W
Thanatos
10,765
897
51
4
4
238,969
4
W
Xing Tian
9,920
827
22
2
0
253,829
4
W
Olorun
9,158
763
35
3
1
188,785
4
L
Danzaburou
9,860
822
44
4
0
205,130
4
L
Scylla
9,242
770
64
5
3
228,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role