Player Matchup

Ah Puch
Ah Puch
CityZenmaauuu19
Ah Puch
Level 27
God Stats
10W - 14L
1,284 SR
Queue Stats
12W - 25L
1,192 Elo+
Party 1
Cliodhna
Cliodhna
Dems07
Cliodhna
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 25L
1,158 Elo+
Party 1
Cthulhu
Cthulhu
InlaidSaucer232
Cthulhu
Level 6
God Stats
4W - 13L
1,049 SR
Queue Stats
6W - 22L
1,095 Elo+
Party 1
Team Averages
Level 20
1,278 SR
1,148 Elo+

VS

Team Averages
Level 23
1,404 SR
1,165 Elo+
Cthulhu
Cthulhu
LordPotetoe
Cthulhu
Level 27
God Stats
1W - 7L
1,455 SR
Queue Stats
4W - 10L
1,179 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShelbyContr0ller
Morgan Le Fay
Level 34
God Stats
0W - 2L
1,548 SR
Queue Stats
14W - 14L
1,301 Elo+
Party 2
Cliodhna
Cliodhna
daquilles
Cliodhna
Level 7
God Stats
0W - 3L
1,210 SR
Queue Stats
1W - 7L
1,015 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
10,834
602
13,024
10,917
3,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Dems07
Cliodhna
14
2 / 1 / 5
10,213
567
8,961
10,008
4,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 5
10,341
575
6,089
6,417
4,280
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordPotetoe
Cthulhu
15
2 / 1 / 0
9,999
556
8,186
13,282
14,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
ShelbyContr0ller
Morgan Le Fay
15
0 / 2 / 2
10,037
558
12,904
11,452
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
daquilles
Cliodhna
11
0 / 5 / 2
9,091
505
1,735
10,002
3,842

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
2
2
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
Cliodhna
Dems07
Cliodhna
2
1
5
4.5
W
2
0
5
4.5
L
Cthulhu
LordPotetoe
Cthulhu
2
1
0
2
L
Morgan Le Fay
ShelbyContr0ller
Morgan Le Fay
0
2
2
0.5
L
Cliodhna
daquilles
Cliodhna
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,074
Damage
22,825
27,342
Taken
34,736
12,257
Mitigated
23,357
5,286
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,024
14
206
3,484
10,917
3,334
0
8,427
1,486
47,482
0
W
Cliodhna
Dems07
Cliodhna
8,961
1,377
0
994
10,008
4,643
0
7,264
2,020
170
39,192
W
6,089
48
0
602
6,417
4,280
0
3,820
1,979
14,534
0
L
Cthulhu
LordPotetoe
Cthulhu
8,186
146
334
4,099
13,282
14,603
0
6,935
5,811
25,656
0
L
Morgan Le Fay
ShelbyContr0ller
Morgan Le Fay
12,904
1,093
663
5,052
11,452
4,912
0
6,076
5,244
64,590
0
L
Cliodhna
daquilles
Cliodhna
1,735
125
0
3
10,002
3,842
0
5,363
4,460
0
8,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
29,127
200
Minions Killed
201
4
Camps Cleared
7
1,023,029
Distance Traveled
953,400
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,834
602
94
5
1
325,499
0
W
Cliodhna
10,213
567
77
4
3
342,405
0
W
Cthulhu
10,341
575
29
2
0
355,125
1
L
Cthulhu
9,999
556
54
3
2
355,571
3
L
Morgan Le Fay
10,037
558
130
7
5
312,008
6
L
Cliodhna
9,091
505
17
1
0
285,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role