Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Wotteatet
Ra
Level 26
God Stats
6W - 6L
1,558 SR
Queue Stats
34W - 41L
1,417 Elo+
Party 1
Skadi
Skadi
respize
Skadi
Level 29
God Stats
11W - 7L
1,626 SR
Queue Stats
55W - 60L
1,481 Elo+
Party 1
Team Averages
Level 51
1,561 SR
1,466 Elo+

VS

Team Averages
Level 56
1,532 SR
1,445 Elo+
Baron Samedi
Baron Samedi
GI0METRICK
Baron Samedi
Level 26
God Stats
20W - 38L
1,632 SR
Queue Stats
80W - 140L
1,320 Elo+
Party 2
Horus
Horus
HOTBOYKAZE
Horus
Level 79
God Stats
14W - 7L
1,565 SR
Queue Stats
334W - 415L
1,444 Elo+
Party 2
Charybdis
Charybdis
Talickk
Charybdis
Level 62
God Stats
5W - 9L
1,399 SR
Queue Stats
106W - 104L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 5 / 4
7,554
630
7,305
13,207
10,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 5
7,355
613
8,382
6,810
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
respize
Skadi
12
4 / 4 / 1
8,394
700
11,332
8,831
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GI0METRICK
Baron Samedi
13
5 / 1 / 8
9,364
780
7,210
11,378
7,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
12
2 / 3 / 7
8,405
700
3,055
13,321
10,802
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Talickk
Charybdis
14
6 / 1 / 7
9,922
827
12,841
10,412
4,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
13
13
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
4
0.6
W
Baron Samedi
GI0METRICK
Baron Samedi
5
1
8
9
W
Horus
2
3
7
1.83
W
Charybdis
Talickk
Charybdis
6
1
7
9.5
L
0
4
5
0.63
L
Skadi
respize
Skadi
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,019
Damage
23,106
28,848
Taken
35,111
14,463
Mitigated
22,780
5,333
Healing
13,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,305
1,788
0
2,283
13,207
10,143
328
3,436
9,771
0
17,624
W
Baron Samedi
GI0METRICK
Baron Samedi
7,210
571
468
2,982
11,378
7,888
294
4,054
7,049
27,931
0
W
Horus
3,055
1,285
3,396
3,797
13,321
10,802
605
2,292
10,829
0
18,226
W
Charybdis
Talickk
Charybdis
12,841
6,111
0
3,246
10,412
4,090
1,866
1,985
8,207
0
51,597
L
8,382
657
1,411
1,467
6,810
1,759
396
2,288
4,522
29,732
0
L
Skadi
respize
Skadi
11,332
4,972
0
172
8,831
2,561
707
1,680
7,151
0
23,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,303
Gold Earned
27,691
113
Minions Killed
161
2
Camps Cleared
7
668,132
Distance Traveled
683,911
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,554
630
30
3
0
209,682
2
W
Baron Samedi
9,364
780
38
3
3
217,090
1
W
Horus
8,405
700
36
3
2
228,425
1
W
Charybdis
9,922
827
87
7
2
238,396
1
L
Ra
7,355
613
54
5
2
229,533
0
L
Skadi
8,394
700
29
2
0
228,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role