Player Matchup

Chang'e
Chang'e
Gurl-Assassin120
Chang'e
Level 18
God Stats
4W - 9L
1,237 SR
Queue Stats
10W - 24L
1,165 Elo+
Solo
Skadi
Skadi
PepperVenus93
Skadi
Level 11
God Stats
14W - 10L
1,538 SR
Queue Stats
27W - 25L
1,396 Elo+
Party 1
Xbalanque
Xbalanque
ReformedSpoon85
Xbalanque
Level 37
God Stats
9W - 10L
1,565 SR
Queue Stats
33W - 36L
1,387 Elo+
Party 1
Ne Zha
Ne Zha
folken0007
Ne Zha
Level 27
God Stats
5W - 3L
1,864 SR
Queue Stats
215W - 245L
1,405 Elo+
Solo
Da Ji
Da Ji
livimusic
Da Ji
Level 12
God Stats
24W - 21L
1,830 SR
Queue Stats
142W - 147L
1,409 Elo+
Solo
Team Averages
Level 21
1,607 SR
1,352 Elo+

VS

Team Averages
Level 29
1,469 SR
1,394 Elo+
Skadi
Skadi
Alston-B-Eattin
Skadi
Level 76
God Stats
1W - 0L
1,696 SR
Queue Stats
18W - 20L
1,232 Elo+
Party 2
Ra
Ra
Beercules17
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Chambern20
Kukulkan
Level 6
God Stats
10W - 10L
1,240 SR
Queue Stats
10W - 10L
1,303 Elo+
Solo
Fenrir
Fenrir
KennyKillmonger1
Fenrir
Level 58
God Stats
8W - 2L
1,410 SR
Queue Stats
34W - 39L
1,434 Elo+
Party 2
Vamana
Vamana
Virgin-Butt-Eata
Vamana
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 4
10,113
1,011
7,780
24,909
10,232
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 5 / 5
9,683
968
4,300
14,423
9,335
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
ReformedSpoon85
Xbalanque
17
2 / 8 / 6
10,244
1,024
11,399
17,513
5,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
folken0007
Ne Zha
16
5 / 13 / 4
10,546
1,055
12,691
22,427
7,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
livimusic
Da Ji
16
2 / 7 / 8
10,147
1,015
9,498
20,790
8,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 31
11,863
1,186
21,849
8,529
2,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 4 / 27
10,647
1,065
10,885
6,561
1,756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Chambern20
Kukulkan
18
9 / 3 / 16
11,970
1,197
15,916
10,159
3,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
14 / 0 / 22
12,750
1,275
20,715
10,815
6,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
14 / 4 / 20
12,830
1,283
22,993
17,291
13,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
160
13
Kills
44
44
Deaths
13
27
Assists
116
Player
Kills
Deaths
Assists
KDA
W
5
2
31
10.25
W
2
4
27
3.88
W
Kukulkan
Chambern20
Kukulkan
9
3
16
5.67
L
3
11
4
0.45
W
14
0
22
25
L
1
5
5
0.7
L
Xbalanque
ReformedSpoon85
Xbalanque
2
8
6
0.63
W
14
4
20
6
L
Ne Zha
folken0007
Ne Zha
5
13
4
0.54
L
Da Ji
livimusic
Da Ji
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,668
Damage
92,358
100,062
Taken
53,355
40,911
Mitigated
28,285
5,113
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,849
10,347
0
1,801
8,529
2,779
0
2,693
5,836
0
48,659
W
10,885
2,107
1,564
965
6,561
1,756
0
809
5,752
23,803
0
W
Kukulkan
Chambern20
Kukulkan
15,916
2,130
0
419
10,159
3,434
0
982
9,177
40,553
0
L
7,780
1,054
1,743
1,651
24,909
10,232
0
5,154
19,392
21,135
0
W
20,715
2,424
461
3,299
10,815
6,401
0
2,135
8,680
0
28,922
L
4,300
1,898
0
60
14,423
9,335
0
4,853
9,339
0
24,002
L
Xbalanque
ReformedSpoon85
Xbalanque
11,399
4,209
0
760
17,513
5,226
0
5,905
11,408
0
32,955
W
22,993
13,163
0
3,460
17,291
13,915
0
1,161
16,130
0
27,157
L
Ne Zha
folken0007
Ne Zha
12,691
5,827
0
708
22,427
7,518
0
4,936
17,254
0
22,153
L
Da Ji
livimusic
Da Ji
9,498
3,133
0
191
20,790
8,600
0
5,953
14,591
0
18,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,733
Gold Earned
60,060
143
Minions Killed
185
4
Camps Cleared
5
835,085
Distance Traveled
931,861
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,863
1,186
55
6
4
177,782
0
W
Ra
10,647
1,065
46
5
0
174,907
0
W
Kukulkan
11,970
1,197
63
6
0
178,422
0
L
Chang'e
10,113
1,011
22
2
0
169,204
0
W
Fenrir
12,750
1,275
15
2
1
223,586
0
L
Skadi
9,683
968
40
4
0
147,334
1
L
Xbalanque
10,244
1,024
45
5
2
168,654
0
W
Vamana
12,830
1,283
6
1
0
177,164
1
L
Ne Zha
10,546
1,055
13
1
0
170,891
0
L
Da Ji
10,147
1,015
23
2
2
179,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role