Player Matchup

Yemoja
Yemoja
BigHashbrown
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,708 Elo+
Solo
Guan Yu
Guan Yu
EyelinerBuyNow
Guan Yu
Level 18
God Stats
20W - 13L
1,640 SR
Queue Stats
92W - 67L
1,530 Elo+
Party 2
Jormungandr
Jormungandr
KFCManagerMufasi
Jormungandr
Level 16
God Stats
9W - 7L
1,592 SR
Queue Stats
111W - 61L
1,581 Elo+
Party 2
Serqet
Serqet
Spider-Nightpool
Serqet
Level 49
God Stats
19W - 21L
1,474 SR
Queue Stats
390W - 334L
1,577 Elo+
Party 2
Kukulkan
Kukulkan
TOESUCKINSAUCE
Kukulkan
Level 7
God Stats
16W - 5L
1,946 SR
Queue Stats
76W - 30L
1,718 Elo+
Party 2
Team Averages
Level 20
1,630 SR
1,623 Elo+

VS

Team Averages
Level 21
1,568 SR
1,536 Elo+
Ganesha
Ganesha
AuraaVibess
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,895 Elo+
Solo
Medusa
Medusa
BatJ107
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
DonClayWest
Cthulhu
Level 7
God Stats
3W - 2L
1,768 SR
Queue Stats
4W - 2L
1,519 Elo+
Party 1
Apollo
Apollo
Johnnydelta38
Apollo
Level 28
God Stats
30W - 22L
1,573 SR
Queue Stats
116W - 93L
1,533 Elo+
Solo
Discordia
Discordia
ProxyIsFairy
Discordia
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
1 / 10 / 7
12,708
978
5,872
25,384
14,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

18
1 / 4 / 13
12,680
975
5,559
25,371
34,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
KFCManagerMufasi
Jormungandr
19
5 / 5 / 9
12,825
987
19,088
22,953
35,470
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 2 / 4
11,518
886
1,637
8,196
5,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
18
5 / 5 / 9
13,045
1,003
34,848
15,648
6,262
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

79

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AuraaVibess
Ganesha
20
0 / 1 / 19
13,750
1,058
8,996
15,151
13,759
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
BatJ107
Medusa
19
7 / 4 / 8
12,541
965
10,420
14,019
3,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
DonClayWest
Cthulhu
19
2 / 3 / 16
12,433
956
14,001
15,611
15,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
16 / 6 / 7
15,773
1,213
43,597
19,804
5,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
ProxyIsFairy
Discordia
19
1 / 1 / 13
11,536
887
15,538
8,529
2,496
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
89
15
Kills
26
26
Deaths
15
42
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AuraaVibess
Ganesha
0
1
19
9.5
W
Medusa
BatJ107
Medusa
7
4
8
2.75
L
Yemoja
1
10
7
0.45
W
Cthulhu
DonClayWest
Cthulhu
2
3
16
3.33
L
1
4
13
1.88
W
16
6
7
3.25
L
Jormungandr
KFCManagerMufasi
Jormungandr
5
5
9
1.9
W
Discordia
ProxyIsFairy
Discordia
1
1
13
7.5
L
3
2
4
2.5
L
Kukulkan
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,004
Damage
92,552
97,552
Taken
73,114
95,481
Mitigated
40,595
12,806
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AuraaVibess
Ganesha
8,996
534
851
3,888
15,151
13,759
0
12,220
2,846
37,409
0
W
Medusa
BatJ107
Medusa
10,420
5,925
0
527
14,019
3,434
0
10,844
1,667
0
28,279
L
Yemoja
5,872
932
1,942
1,895
25,384
14,121
0
13,419
11,965
19,485
0
W
Cthulhu
DonClayWest
Cthulhu
14,001
872
1,209
190
15,611
15,362
0
12,854
2,757
30,989
0
L
5,559
547
1,917
5,763
25,371
34,333
0
9,920
15,451
0
15,071
W
43,597
38,205
0
7,382
19,804
5,544
0
16,207
3,597
0
79,300
L
Jormungandr
KFCManagerMufasi
Jormungandr
19,088
2,239
0
278
22,953
35,470
0
6,889
16,064
47,808
0
W
Discordia
ProxyIsFairy
Discordia
15,538
1,722
0
33
8,529
2,496
0
7,721
808
31,543
0
L
1,637
0
0
0
8,196
5,295
0
3,074
5,122
38
10,384
L
Kukulkan
34,848
3,537
0
1,011
15,648
6,262
0
5,233
10,415
83,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,776
Gold Earned
66,033
250
Minions Killed
268
5
Camps Cleared
13
1,215,309
Distance Traveled
1,226,681
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,750
1,058
3
0
0
244,749
1
W
Medusa
12,541
965
53
4
2
231,109
2
L
Yemoja
12,708
978
17
1
0
193,873
0
W
Cthulhu
12,433
956
71
5
1
254,090
0
L
Guan Yu
12,680
975
21
2
1
249,565
0
W
Apollo
15,773
1,213
90
7
10
260,856
1
L
Jormungandr
12,825
987
60
5
0
253,887
0
W
Discordia
11,536
887
51
4
0
235,877
0
L
Serqet
11,518
886
13
1
2
280,037
0
L
Kukulkan
13,045
1,003
139
11
2
237,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role