Player Matchup

Ymir
Ymir
DocReyn
Ymir
Level 65
God Stats
17W - 19L
1,474 SR
Queue Stats
80W - 110L
1,285 Elo+
Party 1
Thor
Thor
LEVVIS_KERK
Thor
Level 45
God Stats
2W - 2L
1,185 SR
Queue Stats
71W - 105L
1,232 Elo+
Party 1
Baron Samedi
Baron Samedi
x6Soul6Reaper6
Baron Samedi
Level 69
God Stats
17W - 23L
1,530 SR
Queue Stats
110W - 161L
1,310 Elo+
Solo
Team Averages
Level 60
1,396 SR
1,276 Elo+

VS

Team Averages
Level 58
1,353 SR
1,279 Elo+
Artemis
Artemis
 
Artemis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DEVLIX13
He Bo
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 198L
1,350 Elo+
Solo
Cerberus
Cerberus
savage_samurai_
Cerberus
Level 4
God Stats
1W - 6L
1,059 SR
Queue Stats
14W - 36L
986 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DocReyn
Ymir
12
5 / 1 / 6
8,294
829
3,444
7,341
4,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 1 / 6
7,935
794
4,396
6,698
1,771
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
x6Soul6Reaper6
Baron Samedi
13
4 / 2 / 9
8,466
847
7,637
8,243
4,160
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 6 / 1
7,143
714
4,138
8,345
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
DEVLIX13
He Bo
11
1 / 7 / 2
6,590
659
4,060
8,051
3,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
5
0 / 0 / 1
5,898
590
0
2,012
1,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
4
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
6
1
0.42
L
He Bo
DEVLIX13
He Bo
1
7
2
0.29
W
Ymir
DocReyn
Ymir
5
1
6
8
W
4
1
6
7
L
Cerberus
0
0
1
0.5
W
Baron Samedi
x6Soul6Reaper6
Baron Samedi
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,477
Damage
8,198
22,282
Taken
18,408
10,045
Mitigated
8,509
5,224
Healing
953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,138
1,087
0
507
8,345
3,682
0
4,550
3,795
0
17,387
L
He Bo
DEVLIX13
He Bo
4,060
0
13
295
8,051
3,103
0
5,871
2,180
18,100
0
W
Ymir
DocReyn
Ymir
3,444
655
376
1,203
7,341
4,114
620
1,525
5,816
15,742
0
W
4,396
865
0
39
6,698
1,771
1,401
571
4,561
0
15,918
L
Cerberus
0
0
0
138
2,012
1,724
0
1,200
812
0
0
W
Baron Samedi
x6Soul6Reaper6
Baron Samedi
7,637
796
1,126
2,480
8,243
4,160
630
2,743
5,500
27,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,695
Gold Earned
19,631
93
Minions Killed
57
6
Camps Cleared
3
493,445
Distance Traveled
294,027
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,143
714
29
3
0
151,958
0
L
He Bo
6,590
659
28
3
3
136,506
1
W
Ymir
8,294
829
24
2
4
169,269
0
W
Thor
7,935
794
17
2
1
162,671
0
L
Cerberus
5,898
590
0
0
0
5,563
0
W
Baron Samedi
8,466
847
52
5
1
161,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role