Player Matchup

Terra
Terra
Abdulbarr
Terra
Level 85
God Stats
3W - 3L
1,755 SR
Queue Stats
274W - 250L
1,668 Elo+
Party 1
Hou Yi
Hou Yi
EyesInEyes
Hou Yi
Level 149
God Stats
6W - 4L
1,993 SR
Queue Stats
309W - 293L
1,671 Elo+
Party 1
Tiamat
Tiamat
blackarro
Tiamat
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Team Averages
Level 124
1,749 SR
1,613 Elo+

VS

Team Averages
Level 138
1,487 SR
1,808 Elo+
Cerberus
Cerberus
Calosoul1
Cerberus
Level 97
God Stats
1W - 0L
1,623 SR
Queue Stats
10W - 3L
1,766 Elo+
Party 2
Agni
Agni
FairyKing68
Agni
Level 157
God Stats
1W - 0L
1,392 SR
Queue Stats
78W - 34L
1,820 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TKKhal
Ah Muzen Cab
Level 159
God Stats
2W - 0L
1,447 SR
Queue Stats
84W - 35L
1,838 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Abdulbarr
Terra
9
0 / 2 / 1
6,417
642
3,934
8,308
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
EyesInEyes
Hou Yi
10
1 / 3 / 0
6,475
648
4,784
6,139
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
blackarro
Tiamat
8
0 / 7 / 1
5,689
569
1,679
8,044
3,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Calosoul1
Cerberus
11
4 / 0 / 8
8,077
808
4,632
6,848
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 1 / 9
7,267
727
8,403
5,058
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
TKKhal
Ah Muzen Cab
13
5 / 0 / 6
7,622
762
6,873
5,611
1,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Terra
Abdulbarr
Terra
0
2
1
0.25
W
Cerberus
Calosoul1
Cerberus
4
0
8
8
L
Hou Yi
EyesInEyes
Hou Yi
1
3
0
0.33
W
3
1
9
7.5
W
Ah Muzen Cab
TKKhal
Ah Muzen Cab
5
0
6
8
L
Tiamat
blackarro
Tiamat
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,397
Damage
19,908
22,491
Taken
17,517
11,437
Mitigated
9,256
4,490
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Abdulbarr
Terra
3,934
249
527
2,438
8,308
5,973
0
4,154
3,896
12,795
0
W
Cerberus
Calosoul1
Cerberus
4,632
125
0
2,703
6,848
5,679
54
1,660
5,188
10,305
0
L
Hou Yi
EyesInEyes
Hou Yi
4,784
1,330
0
766
6,139
2,409
0
3,423
2,500
0
25,864
W
8,403
396
0
1,524
5,058
1,662
352
2,330
2,728
29,800
0
W
Ah Muzen Cab
TKKhal
Ah Muzen Cab
6,873
2,768
0
3,871
5,611
1,915
1,498
2,333
3,278
0
34,648
L
Tiamat
blackarro
Tiamat
1,679
486
0
759
8,044
3,055
0
4,996
2,784
11,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,581
Gold Earned
22,966
121
Minions Killed
152
2
Camps Cleared
7
494,448
Distance Traveled
576,981
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,417
642
39
4
1
197,641
1
W
Cerberus
8,077
808
23
2
0
202,000
0
L
Hou Yi
6,475
648
61
6
1
146,350
3
W
Agni
7,267
727
62
6
3
181,421
1
W
Ah Muzen Cab
7,622
762
67
7
4
193,560
2
L
Tiamat
5,689
569
21
2
0
150,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role