Player Matchup

Vamana
Vamana
 
Vamana
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Dulapy
Cliodhna
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 93L
1,532 Elo+
Party 3
Charybdis
Charybdis
WeboRico
Charybdis
Level 29
God Stats
1W - 1L
1,744 SR
Queue Stats
97W - 101L
1,548 Elo+
Party 3
Scylla
Scylla
ZorosDurag
Scylla
Level 47
God Stats
4W - 3L
1,585 SR
Queue Stats
161W - 176L
1,478 Elo+
Party 3
Eset
Eset
zslatt
Eset
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 31
1,566 SR
1,512 Elo+

VS

Team Averages
Level 25
1,413 SR
1,372 Elo+
Bellona
Bellona
Adeeth
Bellona
Level 32
God Stats
5W - 9L
1,284 SR
Queue Stats
32W - 38L
1,431 Elo+
Party 1
Izanami
Izanami
LysiTek
Izanami
Level 14
God Stats
2W - 2L
1,281 SR
Queue Stats
2W - 2L
1,264 Elo+
Party 1
Sol
Sol
MindcontrlGaming
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,330 Elo+
Solo
Fafnir
Fafnir
SqooshDaddy
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 68L
1,431 Elo+
Party 2
Fenrir
Fenrir
Tricky2122
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 72L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 0 / 1
7,507
536
6,179
8,095
5,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
Dulapy
Cliodhna
11
1 / 3 / 1
6,556
468
2,813
10,235
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
WeboRico
Charybdis
10
1 / 3 / 0
5,855
418
6,775
9,082
2,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
ZorosDurag
Scylla
14
5 / 3 / 0
8,326
595
8,377
7,057
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
zslatt
Eset
7
0 / 9 / 1
4,924
352
1,491
6,837
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adeeth
Bellona
13
1 / 0 / 0
7,319
523
6,091
9,652
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
LysiTek
Izanami
13
6 / 0 / 5
8,277
591
7,796
6,639
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 3 / 0
8,545
610
2,938
7,238
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
9
3 / 1 / 8
7,116
508
5,521
11,231
10,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Tricky2122
Fenrir
13
5 / 3 / 3
7,784
556
6,607
10,673
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
7
Kills
18
18
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
1
0.5
W
Bellona
Adeeth
Bellona
1
0
0
1
L
Cliodhna
Dulapy
Cliodhna
1
3
1
0.5
W
Izanami
LysiTek
Izanami
6
0
5
8.5
W
3
3
0
1
W
Fafnir
3
1
8
7
W
Fenrir
Tricky2122
Fenrir
5
3
3
2.17
L
Charybdis
WeboRico
Charybdis
1
3
0
0.33
L
Scylla
ZorosDurag
Scylla
5
3
0
1.67
L
Eset
zslatt
Eset
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,635
Damage
28,953
41,306
Taken
45,433
14,922
Mitigated
27,305
14,122
Healing
15,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,179
2,752
0
3,868
8,095
5,701
34
0
8,095
2,411
42,451
W
Bellona
Adeeth
Bellona
6,091
1,979
0
4,874
9,652
7,694
0
471
9,181
0
41,461
L
Cliodhna
Dulapy
Cliodhna
2,813
293
0
4,882
10,235
3,075
0
979
9,256
0
36,384
W
Izanami
LysiTek
Izanami
7,796
6,090
0
3,329
6,639
2,070
2,671
396
6,203
0
54,308
W
2,938
1,344
0
2,749
7,238
2,405
1,278
4,445
2,793
51,945
5,124
W
Fafnir
5,521
1,984
0
1,764
11,231
10,604
134
1,983
9,248
12,908
0
W
Fenrir
Tricky2122
Fenrir
6,607
1,780
0
2,341
10,673
4,532
0
3,077
7,596
0
44,810
L
Charybdis
WeboRico
Charybdis
6,775
5,350
0
4,125
9,082
2,428
71
2,360
6,722
0
34,074
L
Scylla
ZorosDurag
Scylla
8,377
712
0
1,023
7,057
2,315
976
3,222
3,835
50,488
0
L
Eset
zslatt
Eset
1,491
1,172
0
224
6,837
1,403
0
1,491
5,346
5,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,168
Gold Earned
39,041
347
Minions Killed
402
0
Camps Cleared
0
1,255,963
Distance Traveled
1,296,086
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,507
536
110
8
0
282,774
3
W
Bellona
7,319
523
88
6
0
275,028
4
L
Cliodhna
6,556
468
76
5
0
257,535
3
W
Izanami
8,277
591
105
8
0
235,474
0
W
Sol
8,545
610
126
9
0
245,791
2
W
Fafnir
7,116
508
12
1
0
273,437
2
W
Fenrir
7,784
556
71
5
0
266,356
3
L
Charybdis
5,855
418
52
4
0
239,838
0
L
Scylla
8,326
595
98
7
0
248,452
5
L
Eset
4,924
352
11
1
0
227,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role