Player Matchup

He Bo
He Bo
BEAST1046123
He Bo
Level 28
God Stats
7W - 2L
1,699 SR
Queue Stats
44W - 51L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
DRxFEELGOODxxx
Danzaburou
Level 108
God Stats
28W - 31L
1,441 SR
Queue Stats
758W - 866L
1,373 Elo+
Party 2
Geb
Geb
MuttDevil
Geb
Level 47
God Stats
4W - 7L
1,261 SR
Queue Stats
270W - 313L
1,374 Elo+
Party 2
Loki
Loki
PandaCaneee
Loki
Level 53
God Stats
6W - 8L
1,457 SR
Queue Stats
118W - 116L
1,454 Elo+
Party 1
Zhong Kui
Zhong Kui
ShockyRock
Zhong Kui
Level 66
God Stats
3W - 0L
1,713 SR
Queue Stats
219W - 229L
1,361 Elo+
Party 1
Team Averages
Level 60
1,514 SR
1,399 Elo+

VS

Team Averages
Level 76
1,362 SR
1,415 Elo+
Heimdallr
Heimdallr
Alex_Phantom2
Heimdallr
Level 128
God Stats
8W - 13L
1,459 SR
Queue Stats
254W - 283L
1,394 Elo+
Solo
Bacchus
Bacchus
GilbertMontgomry
Bacchus
Level 27
God Stats
1W - 2L
1,265 SR
Queue Stats
37W - 53L
1,444 Elo+
Party 3
Agni
Agni
SvF CHAAC
Agni
Level 49
God Stats
1W - 2L
1,513 SR
Queue Stats
15W - 23L
1,369 Elo+
Party 4
Thor
Thor
SvF n3gr0MP
Thor
Level 95
God Stats
0W - 1L
1,361 SR
Queue Stats
29W - 31L
1,443 Elo+
Party 4
Tyr
Tyr
god_of_catnip
Tyr
Level 83
God Stats
0W - 3L
1,214 SR
Queue Stats
140W - 150L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,383
548
1,682
4,099
1,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
DRxFEELGOODxxx
Danzaburou
8
5 / 1 / 0
4,936
617
4,340
4,300
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 0 / 3
4,442
555
1,682
3,822
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
4 / 1 / 1
5,256
657
2,043
3,450
856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ShockyRock
Zhong Kui
8
3 / 1 / 4
5,366
671
5,814
4,891
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alex_Phantom2
Heimdallr
6
1 / 2 / 1
4,188
524
2,786
4,572
1,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
1 / 2 / 0
3,653
457
1,144
4,654
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
8
0 / 1 / 3
4,407
551
1,737
2,964
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
3 / 3 / 1
4,749
594
2,092
5,328
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 4 / 0
3,809
476
1,566
6,334
2,011
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
5
5
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alex_Phantom2
Heimdallr
1
2
1
0.75
W
0
2
0
0
W
Danzaburou
DRxFEELGOODxxx
Danzaburou
5
1
0
5
L
1
2
0
0.5
W
0
0
3
1.5
W
4
1
1
4.5
W
Zhong Kui
ShockyRock
Zhong Kui
3
1
4
5
L
Agni
0
1
3
1.5
L
3
3
1
1.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,561
Damage
9,325
20,562
Taken
23,852
9,612
Mitigated
7,167
7,068
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alex_Phantom2
Heimdallr
2,786
1,270
141
682
4,572
1,132
0
1,648
2,924
0
12,141
W
1,682
121
0
1,454
4,099
1,047
0
1,178
2,661
18,806
0
W
Danzaburou
DRxFEELGOODxxx
Danzaburou
4,340
1,848
0
1,323
4,300
1,325
56
1,012
3,288
0
24,596
L
1,144
218
0
415
4,654
1,694
0
390
4,264
8,387
0
W
1,682
126
102
749
3,822
2,964
0
132
3,690
9,616
0
W
2,043
816
0
1,200
3,450
856
0
158
3,269
0
19,193
W
Zhong Kui
ShockyRock
Zhong Kui
5,814
1,694
0
2,240
4,891
3,420
599
110
4,773
18,167
3,362
L
Agni
1,737
191
0
1,105
2,964
830
0
1,574
1,390
16,257
0
L
2,092
963
0
1,842
5,328
1,500
0
1,472
3,856
0
17,244
L
1,566
355
0
2,110
6,334
2,011
135
3,236
3,098
0
11,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,383
Gold Earned
20,806
190
Minions Killed
143
0
Camps Cleared
0
760,143
Distance Traveled
664,778
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,188
524
25
3
0
144,733
0
W
He Bo
4,383
548
43
5
0
144,543
2
W
Danzaburou
4,936
617
47
6
0
137,439
0
L
Bacchus
3,653
457
15
2
0
122,454
0
W
Geb
4,442
555
12
2
0
152,622
0
W
Loki
5,256
657
42
5
0
183,235
0
W
Zhong Kui
5,366
671
46
6
0
142,304
0
L
Agni
4,407
551
32
4
0
149,033
2
L
Thor
4,749
594
43
5
0
151,444
2
L
Tyr
3,809
476
28
4
0
97,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role