Player Matchup

Ymir
Ymir
ABuko11
Ymir
Level 26
God Stats
0W - 2L
1,304 SR
Queue Stats
66W - 55L
1,606 Elo+
Solo
King Arthur
King Arthur
CHAMOPINKY
King Arthur
Level 14
God Stats
2W - 3L
1,212 SR
Queue Stats
38W - 43L
1,560 Elo+
Solo
Hel
Hel
Huntsm3n12
Hel
Level 18
God Stats
4W - 7L
1,626 SR
Queue Stats
27W - 29L
1,724 Elo+
Party 1
Neith
Neith
Mintease
Neith
Level 3
God Stats
1W - 3L
1,702 SR
Queue Stats
4W - 10L
1,643 Elo+
Party 1
Camazotz
Camazotz
PuzzyDestroyer
Camazotz
Level 29
God Stats
3W - 4L
1,570 SR
Queue Stats
73W - 64L
1,613 Elo+
Solo
Team Averages
Level 18
1,483 SR
1,629 Elo+

VS

Team Averages
Level 17
1,479 SR
1,607 Elo+
Ymir
Ymir
AmazingMrGopher
Ymir
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,571 Elo+
Party 2
Ratatoskr
Ratatoskr
Elzhi13
Ratatoskr
Level 29
God Stats
2W - 5L
1,215 SR
Queue Stats
89W - 83L
1,520 Elo+
Solo
Loki
Loki
FatBoyKurt
Loki
Level 28
God Stats
1W - 1L
1,644 SR
Queue Stats
97W - 94L
1,582 Elo+
Solo
Neith
Neith
MildTomfuelery
Neith
Level 5
God Stats
2W - 1L
1,726 SR
Queue Stats
7W - 6L
1,794 Elo+
Solo
Hera
Hera
SneakyTurtle22
Hera
Level 8
God Stats
1W - 1L
1,310 SR
Queue Stats
11W - 7L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ABuko11
Ymir
9
0 / 3 / 5
6,087
435
3,125
13,119
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
CHAMOPINKY
King Arthur
13
4 / 3 / 2
7,978
570
6,659
8,468
8,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 7 / 2
7,409
529
3,926
9,509
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Neith
Mintease
Neith
10
1 / 10 / 1
6,228
445
2,235
9,609
1,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
11
2 / 5 / 4
7,016
501
5,940
14,827
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 9
7,308
522
2,984
8,201
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Elzhi13
Ratatoskr
13
8 / 3 / 6
8,267
591
8,858
8,314
3,992
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 1
7,536
538
4,510
7,606
6,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
12 / 3 / 4
8,834
631
13,080
8,795
3,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 8
7,259
519
9,727
5,949
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
11
Kills
26
28
Deaths
11
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
ABuko11
Ymir
0
3
5
0.83
W
2
2
9
3.25
L
King Arthur
CHAMOPINKY
King Arthur
4
3
2
1.67
W
Ratatoskr
Elzhi13
Ratatoskr
8
3
6
3.67
W
3
1
1
3.5
L
4
7
2
0.71
W
12
3
4
4.67
L
Neith
Mintease
Neith
1
10
1
0.15
L
Camazotz
2
5
4
0.8
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,885
Damage
39,159
55,532
Taken
38,865
25,139
Mitigated
22,373
16,981
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ABuko11
Ymir
3,125
475
0
2,160
13,119
8,179
0
5,637
7,271
15,030
0
W
2,984
825
0
1,139
8,201
6,984
408
3,370
4,831
15,092
0
L
King Arthur
CHAMOPINKY
King Arthur
6,659
1,295
0
750
8,468
8,313
0
100
7,689
0
42,408
W
Ratatoskr
Elzhi13
Ratatoskr
8,858
2,779
0
1,492
8,314
3,992
81
495
7,819
0
50,696
W
4,510
839
0
3,538
7,606
6,127
0
266
7,340
0
38,935
L
3,926
289
2,529
3,080
9,509
2,668
0
2,286
7,116
28,100
0
W
13,080
5,207
0
1,589
8,795
3,124
1,924
1,565
7,230
0
52,615
L
Neith
Mintease
Neith
2,235
1,104
0
1,059
9,609
1,990
400
1,636
7,963
0
24,977
L
Camazotz
5,940
1,853
0
7,403
14,827
3,989
0
2,683
11,834
0
27,960
W
9,727
2,407
0
916
5,949
2,146
1,012
1,355
4,594
49,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
39,204
255
Minions Killed
362
0
Camps Cleared
0
1,262,385
Distance Traveled
1,264,359
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,087
435
22
2
0
239,128
1
W
Ymir
7,308
522
31
2
0
231,374
0
L
King Arthur
7,978
570
92
7
0
258,267
4
W
Ratatoskr
8,267
591
91
7
0
283,551
0
W
Loki
7,536
538
73
5
0
267,354
2
L
Hel
7,409
529
38
3
0
264,821
3
W
Neith
8,834
631
85
6
0
231,476
1
L
Neith
6,228
445
47
3
0
229,227
2
L
Camazotz
7,016
501
56
4
0
270,942
1
W
Hera
7,259
519
82
6
0
250,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role