Player Matchup

Chang'e
Chang'e
Celestials-Kiss
Chang'e
Level 29
God Stats
31W - 17L
1,904 SR
Queue Stats
245W - 237L
1,585 Elo+
Solo
Loki
Loki
DurpleMcJoker
Loki
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
360W - 343L
1,496 Elo+
Party 2
Persephone
Persephone
XeveL
Persephone
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
chinanumbe1
Danzaburou
Level 14
God Stats
3W - 3L
1,492 SR
Queue Stats
6W - 10L
1,304 Elo+
Solo
Thor
Thor
paquito351ify
Thor
Level 28
God Stats
10W - 11L
1,447 SR
Queue Stats
89W - 77L
1,556 Elo+
Solo
Team Averages
Level 36
1,569 SR
1,488 Elo+

VS

Team Averages
Level 19
1,505 SR
1,475 Elo+
Tyr
Tyr
CoreyLee92
Tyr
Level 26
God Stats
3W - 8L
1,234 SR
Queue Stats
84W - 98L
1,296 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
Level 18
God Stats
14W - 12L
1,588 SR
Queue Stats
37W - 31L
1,580 Elo+
Solo
Kukulkan
Kukulkan
TheSuicideKing_1
Kukulkan
Level 5
God Stats
2W - 2L
1,684 SR
Queue Stats
4W - 3L
1,666 Elo+
Party 3
Nike
Nike
makavincii
Nike
Level 28
God Stats
20W - 18L
1,473 SR
Queue Stats
120W - 140L
1,355 Elo+
Party 1
Neith
Neith
popwarKING
Neith
Level 17
God Stats
31W - 25L
1,545 SR
Queue Stats
34W - 31L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 11
10,000
625
11,422
9,189
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
13 / 1 / 5
10,241
640
12,758
12,530
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
XeveL
Persephone
13
2 / 2 / 10
9,261
579
3,258
6,552
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
chinanumbe1
Danzaburou
15
9 / 1 / 5
10,528
658
11,315
9,205
3,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 1 / 8
9,611
601
10,084
13,698
9,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
6,392
400
2,538
15,311
15,131
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
1
0 / 1 / 0
4,686
293
374
549
128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 9 / 1
5,759
360
2,222
11,611
2,492
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 12 / 1
7,713
482
8,739
18,324
7,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
11
2 / 10 / 0
6,819
426
6,033
13,556
3,455
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
9
40
Kills
4
5
Deaths
40
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
11
13.5
L
0
8
3
0.19
W
13
1
5
15.5
L
Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
0
1
0
0
L
0
9
1
0.06
W
Persephone
XeveL
Persephone
2
2
10
3.5
W
Danzaburou
chinanumbe1
Danzaburou
9
1
5
11.5
L
2
12
1
0.21
W
8
1
8
12
L
Neith
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,837
Damage
19,906
51,174
Taken
59,351
27,942
Mitigated
29,026
21,775
Healing
4,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,422
1,389
5,567
6,636
9,189
3,122
1,669
732
8,415
49,265
0
L
2,538
602
0
236
15,311
15,131
19
5,218
10,093
0
13,060
W
12,758
4,703
0
4,124
12,530
4,567
3,053
186
12,344
0
61,028
L
Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
374
145
0
0
549
128
0
242
307
1,733
0
L
2,222
240
0
128
11,611
2,492
0
2,891
8,720
22,303
0
W
Persephone
XeveL
Persephone
3,258
656
0
1,338
6,552
7,015
1,655
757
5,785
37,204
0
W
Danzaburou
chinanumbe1
Danzaburou
11,315
5,260
0
782
9,205
3,491
8,131
421
8,784
0
58,174
L
8,739
3,458
0
2,381
18,324
7,820
0
4,359
13,965
0
41,707
W
10,084
1,045
0
3,328
13,698
9,747
1,145
442
13,248
0
43,737
L
Neith
6,033
1,889
0
2,236
13,556
3,455
406
1,970
11,586
0
35,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,641
Gold Earned
31,369
423
Minions Killed
192
0
Camps Cleared
0
1,446,307
Distance Traveled
1,001,315
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,000
625
87
5
0
290,206
2
L
Tyr
6,392
400
22
1
0
263,911
3
W
Loki
10,241
640
86
5
0
350,390
0
L
Morgan Le Fay
4,686
293
3
0
0
21,869
0
L
Kukulkan
5,759
360
39
2
0
199,175
0
W
Persephone
9,261
579
55
3
0
277,405
0
W
Danzaburou
10,528
658
122
8
0
243,793
0
L
Nike
7,713
482
66
4
0
265,310
0
W
Thor
9,611
601
73
5
0
284,513
1
L
Neith
6,819
426
62
4
0
251,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role