Player Matchup

Merlin
Merlin
Akihito204
Merlin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,509 Elo+
Party 2
Osiris
Osiris
CrimbleKing
Osiris
Level 29
God Stats
0W - 1L
1,942 SR
Queue Stats
19W - 22L
1,506 Elo+
Solo
Chaac
Chaac
ROUZAIGEGE
Chaac
Level 16
God Stats
18W - 17L
1,675 SR
Queue Stats
238W - 251L
1,391 Elo+
Solo
Ao Kuang
Ao Kuang
SkyFOX1208
Ao Kuang
Level 18
God Stats
2W - 2L
1,629 SR
Queue Stats
23W - 18L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
Sunworship
Gilgamesh
Level 29
God Stats
1W - 1L
1,660 SR
Queue Stats
5W - 4L
1,531 Elo+
Solo
Team Averages
Level 25
1,681 SR
1,488 Elo+

VS

Team Averages
Level 26
1,508 SR
1,453 Elo+
Anhur
Anhur
I-Blood-Sosa-I
Anhur
Level 29
God Stats
2W - 1L
1,730 SR
Queue Stats
87W - 100L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
King_jonathan19
Nu Wa
Level 29
God Stats
76W - 60L
1,801 SR
Queue Stats
346W - 400L
1,473 Elo+
Solo
Fafnir
Fafnir
Pgrewal_01
Fafnir
Level 27
God Stats
2W - 6L
1,287 SR
Queue Stats
73W - 70L
1,388 Elo+
Party 1
Bakasura
Bakasura
Taithx
Bakasura
Level 18
God Stats
2W - 2L
1,275 SR
Queue Stats
9W - 11L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
fiemem
Zhong Kui
Level 28
God Stats
11W - 9L
1,446 SR
Queue Stats
82W - 81L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akihito204
Merlin
5
0 / 2 / 0
3,085
617
476
2,366
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
6
0 / 1 / 0
3,434
687
710
2,188
1,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
1
0 / 0 / 0
2,532
506
0
230
64
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
SkyFOX1208
Ao Kuang
5
0 / 0 / 1
3,306
661
535
2,492
589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Sunworship
Gilgamesh
5
1 / 0 / 0
3,335
667
1,726
2,870
1,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,995
599
630
1,788
345
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 0 / 0
3,875
775
1,196
1,008
251
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
Pgrewal_01
Fafnir
4
0 / 0 / 0
3,038
608
812
2,034
1,103
Bakasura
Taithx
Bakasura
7
0 / 0 / 1
3,839
768
876
2,633
922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
fiemem
Zhong Kui
6
2 / 0 / 0
4,148
830
1,300
1,389
964
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akihito204
Merlin
0
2
0
0
L
Osiris
0
1
0
0
W
0
1
0
0
W
1
0
0
1
W
Fafnir
Pgrewal_01
Fafnir
0
0
0
0
L
Chaac
0
0
0
0
L
Ao Kuang
SkyFOX1208
Ao Kuang
0
0
1
0.5
L
Gilgamesh
Sunworship
Gilgamesh
1
0
0
1
W
Bakasura
Taithx
Bakasura
0
0
1
0.5
W
Zhong Kui
fiemem
Zhong Kui
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,447
Damage
4,814
10,146
Taken
8,852
3,393
Mitigated
3,585
3,053
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akihito204
Merlin
476
82
0
250
2,366
633
0
1,083
1,263
7,564
0
L
Osiris
710
255
0
540
2,188
1,071
0
820
1,368
0
10,679
W
630
495
0
488
1,788
345
626
0
1,788
0
6,775
W
1,196
245
0
659
1,008
251
99
0
1,008
15,525
0
W
Fafnir
Pgrewal_01
Fafnir
812
187
0
908
2,034
1,103
398
237
1,797
4,245
0
L
Chaac
0
0
0
0
230
64
0
166
64
0
0
L
Ao Kuang
SkyFOX1208
Ao Kuang
535
292
0
879
2,492
589
0
634
1,858
11,153
0
L
Gilgamesh
Sunworship
Gilgamesh
1,726
523
0
1,384
2,870
1,036
0
605
2,265
0
9,770
W
Bakasura
Taithx
Bakasura
876
665
0
1,741
2,633
922
0
89
2,526
0
17,479
W
Zhong Kui
fiemem
Zhong Kui
1,300
70
0
428
1,389
964
304
559
722
14,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,692
Gold Earned
17,895
93
Minions Killed
121
0
Camps Cleared
0
427,537
Distance Traveled
495,670
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,085
617
15
3
0
84,972
1
L
Osiris
3,434
687
28
6
0
101,990
0
W
Anhur
2,995
599
22
4
0
97,350
1
W
Nu Wa
3,875
775
18
4
0
95,478
0
W
Fafnir
3,038
608
3
1
0
113,501
1
L
Chaac
2,532
506
0
0
0
15,341
0
L
Ao Kuang
3,306
661
29
6
0
115,244
0
L
Gilgamesh
3,335
667
21
4
0
109,990
0
W
Bakasura
3,839
768
50
10
0
98,674
0
W
Zhong Kui
4,148
830
28
6
0
90,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role